Imperator

From Galaxypedia
Revision as of 15:31, 5 May 2022 by Fartpluswetone (talk | contribs) (→‎Strategy: Added some disadvantages and the cost)

Advanced Ship

This ship is an Advanced ship. It is a powerful, semi-limited ship that stands out among others of its class and may require special build materials or quests.

The Imperator is an Advanced Battleship.

Template:Ship Infobox Template

Description

The Imperator is a very powerful Battleship and was the first of its class to require artifacts to build. It has two large, angled arms lined with turrets, as well as a central rounded region from which the spinals are fired. The ship has a futuristic gray and neon styling theme, which is seen in other advanced ships like the Prototype X-1

Interior

The interior of the Imperator is only a box with a teleporter in the back and neon glass in its front.

Advantages

Disadvantages

  • Very expensive at 500k Credits, 1 quantum core, 6 armored plating, 6 plasma batteries, 2 antimatter shards, 2 data archives, and 1 ascension crystal.
  • Very large, practically Dreadnought-sized.
  • Has two blind spots, one in the very front in between the arms, and another one behind the ship.
  • Thick profile and top-mounted Turrets make it hard to shoot ships that move below you.
  • Awful turret accuracy
  • Somewhat weak to Shield Breakers as it has mainly Shield-based health.
  • Often loses to the Helios, another Advanced Battleship, and the Nautilus, an Alien Battleship.
  • Despite it having the high health, it still is fragile and a slow and easy to hit target.
  • Considered by many not to be worth it due to its many flaws and its ridiculous cost.

Strategy

  • Despite some difficulty, it can defend against small ships, however it is best used against larger ships.
  • The Imperator can easily destroy low-tier Dreadnoughts, making it a great ship against Super Capital Ships if you can manage to stay in their blind spots.
  • The Imperator is fit for pirating, and is pretty good at it too.
  • Avoid using it as a main ship of a fleet or against a fleet, as its fragility and status as a target makes it a priority to destroy over other ships.

Version History

  • Disabled along with all other Artifact Ships in version .65a (?)
  • Re-enabled in version .65b, but cost increased dramatically to 1 million Credits.
  • Received a unique Quantum Turret and advanced Medium Cannons in version .65b.
  • Quantum Cannon replaced with Quantum Laser in version .66b.
  • Shield Health was changed from 5000 to 4500 in version .66b.
  • Price decreased from 1M to 600K in version .66b
  • Maximum Shield/Hull buffed from 4500/3500 to 5500/3850, turn speed buffed from 0.12 to 0.22, armament buffed in version .66c.
  • Made available with every other advanced ship (except Osiris) for a month in version .69e.
  • Price increased by $400,000 credits in version .69e.
  • Price increased yet again by $500,000 credits in version .69e.
  • Price reduced to 1.4M credits in version .69e.
  • Price changed from 1.4M credits to 3 Antimatter, 1 Ascension, 500K Credits in version .72e1.
  • Price changed from version .72e1 to 500k credits, 1 quantum core, 6 armored plating, 6 plasma batteries, 2 antimatter shards, 2 data archives, and 1 ascension crystal.
  • Added into randomized rotation cycle in .75a.

Trivia

  • Multiple references to the Osiris, which is an Advanced Dreadnought.
  • Made in the Osiris Legion Shipyards.
  • Only sells for 62,710 Credits.
  • Can take Frion I in 6.7 Minutes
  • The player who has lost Imperators the most is ethamberry, who has lost it 15 times.
  • The Imperator has an explosion value of 100. This is equal to the explosion of a faction's Starbase.