From Galaxypedia


Ships are the basis of the game. They are used for everything in the game, from transportation and mining to combat and base sieges. They are divided into classes based on their statistics and purpose. The majority of the ships are equipped with a Warp Drive, which allows the ship to travel extremely fast. See Galaxy Slang for unofficial classification based off of roles that ships play.

When Weaponry is mentioned, the terms light, medium, and heavy have nothing to do with the types of Turrets. They are used to describe the power of the Turrets. (I.E. A Medium Laser does more damage than a Light Laser). Ships may also be equipped with Spinal weaponry, which is controlled manually. Spinals vary in size from tiny to huge and can appear as three different types.

As of .61h, Loyalty determines the types of ships you can spawn. Keep in mind that these ships also require a certain level of Starbase for them to be spawned.

Fighter Class Ships

Fighters are a unique class of ships that cannot be purchased, built, or stored in a player's inventory. They can only spawn in Carriers, Planets and Starbases for free. These ships are often as small as Destroyers. However, these ships can still be quite deadly in battle if used in swarms and as support. Fighter-Class Ships have large size variation with the smallest being smaller than a Frigate, and the largest being as large as a Battleship.

Unique Fighter Traits:

  • No Warp Drive.
  • No Damage Resistance.
  • No Cargo Hold.
  • All Ships in this Class have 90% Drift.
  • All Ships are free.

For Carrier-based Fighters, there is a premium feature that allows their Captains/Pilots to command Fighters via AI Fighters.

There are currently 40 different Fighter-Class ships in Galaxy found below in an alphabetical order.