From Galaxypedia


Ships are the basis of the game. They are used for everything in the game, from transportation and mining to combat and base sieges. They are divided into classes based on their statistics and purpose. The majority of the ships are equipped with a Warp Drive, which allows the ship to travel extremely fast. See Galaxy Slang for unofficial classification based off of roles that ships play.

All Fighter Class ships have no Warp Drive.

When Weaponry is mentioned, the terms light, medium, and heavy have nothing to do with the types of Turrets. They are used to describe the power of the Turrets. (I.E. A Medium Laser does more damage than a Light Laser). Ships may also be equipped with Spinal weaponry, which is controlled manually. Spinals vary in size from tiny to huge and can appear as three different types.

As of .61h, Loyalty determines the types of ships you can spawn. As of an unknown version, Loyalty no longer determines what you can spawn, You just need to wait some time after joining the team. Keep in mind that these ships also require a certain level of Starbase for them to be spawned.

Freighter Class

Freighter Class ships are mainly used for transporting materials to a Warehouse or Trading. They have massive cargo holds in comparison to other ships, but do not have any form of weaponry.

Freighter Class ships are very slow and vulnerable (with the exception of the Wyrm), but all come equipped with a Warp Drive. The disproportionately large cargo holds in Freighter Class ships makes them extremely useful for looting and transporting Materials. This also makes them a big target for pirates trying to make some quick credits. Players can make a lot of credits with trading ships, but only if they have enough credits to buy a decent amount of Materials.

These ships come in a wide variety of sizes.