Mega Base

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The Mega Base is a super-sized Starbase that was added in Galaxy Beta and is located in the center of the map. It is where players spawn upon entering a server or when their own bases are destroyed, go to build ships, access their Warehouse, and buy or sell materials at a steady price. The Mega Base used to be entirely invulnerable and had an inordinate "1e22" (10 sextillion) health. However, as of version .73f, the Mega Base has 75% Damage Resistance and 50,000 shield and hull health. The Mega Base is unarmed and neutral to all player factions. If it is somehow destroyed (e.g. Aliens), the server will shut down.

The Mega Base follows similar docking rules to Faction Starbases, allowing Miner or Freighter-class ships to become invulnerable while safely docked, though this invincibility wears off when the respective ship becomes undocked or engages in combat. Ships of any class cannot be spawned at the Mega Base except for ships under battlecruisers, and although non economy-related ships may still dock, they do not benefit from any sort of invincibility.

The Mega Base's ore storage, credits and prices are linked across all servers, even private servers. This also means that the credits at the Mega Base often fluctuate between positive and negative totals; during times of debt, players cannot sell any items from their warehouse to the base and are alerted with the message "Base does not have enough credits to buy this."

The Mega Base when it had 1e22 health


The Mega Base has a total of 16 terminals and 5 "sub-terminals". Each sub-terminal has either 3 (if on the main floor) or 4 (if on the lower terminal E) docking terminals in it. In the center of each of these is a pad that teleports players to the main hub. On top of terminals A-D are rooms labeled on blue signs.

In the center of the Mega Base is a room known as the hub, which is the location of the Galaxy VIP Lounge, a glassy building with a sign saying "VIP Lounge". In the center of the hub is a pillar with some teleporters which all take players to the "sub-terminals". One, however, leads to an upper observatory. The pillar itself contains 4 screens which all have some sort of message on them.

Above the Galaxy VIP Lounge is the Admin Lounge. It contains images of all the Admins doing a pose and has some chairs and tables. Players can get there by using the ladder to the right of the Lounge.

There are also two large signs that cycle through four different "ads". Players may use robux to purchase their own ad slot to display any roblox group/place they choose (within the limits of roblox filters). Ads may be displayed on rotation for 1 day (50 robux), 3 days (100 robux), or 7 days (200 robux). These were formerly used only by game staff or developers to launch their own game-related messages or ads, which included ones for the Galaxy Group, Case Clicker, Sean's Empire, and Xeiron Industries. The Case Clicker ad read "Come play the best Sci-Fi game around!". This was probably based on rcouret complaining that Case Clicker is categorized as a Sci-Fi game.


Mega Base Announcements

About every 2 minutes in the Mega Base, you can hear what sounds like a robot speaking on an intercom throughout the Mega Base. These are all of the sentences she says.

Tips and tricks

  • If you plan to transfer items or sell and buy items at Mega Base, make sure you are not at War. Pirates normally do some Pirating at Mega Base and normally attack any enemy ship they see, mainly Miners and Freighters.
  • Aliens normally head to Mega Base, so be warned and look at the Minimap.
  • Pirates can be lured to the Mega Base if they follow the player's ships there.


  • Some small ships used to be able to get inside the Mega Base, like Wyrm or Wasp.
  • In some versions of the game, the Mega Base was able to be destroyed (prior to the official implementation in version .73f). In these versions, when Mega Base died, it had one of the most destructive explosions in the game, but the radius was very low so only ships touching the mega base are affected by the resulting nuke. The wreck also had a boundless amount of loot, but the absence of the Mega Base broke the server and prevented players selling anything; the UI as a whole deteriorates as people sometimes were unable to spawn or despawn ships. Players that joined the server were unable to join any team.
  • On a certain day, which is unknown for now, the Mega Base broke. It didn't sell anything, people weren't able to build ships (due to not being able to buy), and all of the materials in Mega Base had been removed. That was later to be confirmed to be due to exploiters. The developers ended up fixing Mega Base.
  • After witnessing the first downfall of Mega Base, it was not long until Mega Base broke again. though this time, it was more obviously the work of exploiters. As of 21/02/2020, exploiters messed with Mega Base, ending it off with removing all of the materials from said base. Players were not able to buy from mega base for possibly a week? On 27/02/2020, the game owner Rcouret fixed the issue along with the development team. They also made sure to implement an anti-exploit system into Mega Base to make sure it doesn't happen again.
  • Not even a week after the Mega Base patch by rcouret, exploiters went around this anti-exploit system that was previously implemented. On 02/29/2020, exploiters joined Galaxy with throwaway accounts. They would give themselves an immense amount of credits, and would buy all of the materials from Mega Base and try to put the base into debt (negative credits), though due to the patch rcouret made, the Mega Base at that time could no longer go into debt. All materials dumped/sold into Mega Base were gone within 2 minutes. As of 3/5/2020, this has been patched and the Mega Base is operational.
    Destroyed Mega Base.png
MB In Negitives.png
  • On 11/1/2021, the Mega Base was accidentally made destructible in the main version of Galaxy, causing players to go through all the servers and kill every Mega Base until it was patched.
  • On 13/4/2020, the Mega base was once again broken, leaving the base in a massive debt of negative 8 trillion credits. This has since been fixed.
  • Before the warp system was revised, ships were able to warp into the Mega Base with the correct timing. This was a bannable act when people used it to escape the loss of their ship in combat.
  • Ships didn't need to be built at the Mega Base in Alpha since the Mega Base didn't exist. This feature has since been re-implemented, allowing players to construct their ships either at the Mega Base or at a player Starbase.
  • On the day of the release of the advertisements at the Mega Base, the prices used to be 1 day = 500 Robux, 3 days = 1000 Robux, and 7 days = 2000 Robux. This was soon made cheaper due to the prices being too expensive.
  • In older versions of galaxy, some players would “carrier camp” at the Mega Base, where they would dock their Carriers and release their Fighters, allowing them to fight without the Carrier losing its invulnerability. This was patched later on though, with invincibility being switched off when Carriers launch Fighters at the Mega Base.
  • The original model of the Mega Base used to have F and G terminals beneath the E terminals, but they were removed for part reduction. It is believed they were deemed unnecessary as the Mega Base very rarely gets that crowded.
Grievion inside the Mega Base
  • Inside the Mega Base, there is an Alien Embassy, as well as a chart with character translations for the alien language. Players cannot enter this structure, as occasionally announced by the Mega Base. More information about the Embassy can also be found in the Lore of the U.N.E.
Alien Translation Board.png
  • As of version .63f3 (ish), there a "Community Advisor Board" was added to the Mega Base, showing update logs and announcements for Galaxy. This has since been removed and was replaced first with an advertisement for the U.N.E., and later with the rule and update boards.
Advisor board (3-11-18)-0.png
  • In version .63h1, a rule board and an update log board was added at the place where the Community Advisor Board was located at. In-between the two is a smaller board promoting this very Wiki. These boards have essentially the same function as their predecessor, but separate new rules and new game updates. The Community Advisor Board was moved behind the Alien Embassy, however it has since been entirely removed.
    The Community Advisor Board as of .64f.
(boards as of version .73f)
  • Before the implementation of features such as universal credit totals and variable/demand-based ore prices, the Mega Base used to be the most difficult base to bankrupt of all its credits. This was due to Mega Base's price being fixed at a low price in the Economy Matrix; only Frion I could set prices lower than Mega Base.
A board that advertises The Galaxy Wiki In-game
  • The latest model of the Mega Base (as of version .73f) has a Viper displayed on a stand near Terminal D
Viper Display.png