From Galaxypedia
Jump to navigation Jump to search

Incomplete Images

This page contains incomplete images. If anyone can update the page with images from the front, sides, and back, please do so. Once the images have been corrected, this notice can be removed.

Outdated & Inaccurate Information

This page contains outdated or inaccurate information.
If anyone can update the page, please do so.
Once the information is up-to-date, this notice can be removed.

The Orca is a heavy Miner-Class ship.


The Orca is the second-best Miner in the ship building menu, but it is not as good as the famous Galaxy. It features 6 Medium Mining Lasers.


The Orca is one of the only Miners in the game to feature a proper interior. Featuring a seat with many keys and computers around it, many crates, 2 radar screens, 2 lockers and 4 co-pilot seats with screens.


  • Great armament of Mining Lasers.
  • Tied with the Wooly Mammoth for the Third highest ore hold in the game.
  • High health tank, making a low amount of small ships a minor threat.
  • The best regularly-obtainable miner, and the third-fastest refundable miner, with the Wooly Mammoth being 1st and Santa's Workshop being 2nd.
  • Rather high top speed of it's size.
  • Takes a minimum of just over 5 minutes to fill its ore hold.
  • Due to its size and turret placement, it can actually mine 5900-6.5k forwards.
  • Can make 100k-130k Credits per hour if you are fast enough.


  • Terrible maneuverability aside from the top speed.
  • Massive target, allowing Spinals and Turrets to hit it with ease.
  • Requires a level 10 warehouse to build, which is expensive for new player.
  • Must be below ores or at an angle to use the mining lasers.
  • Requires 2000 Uranium, a rare and expensive ore.
  • Due to its size and turret placement, it can only shoot 4100-4300 studs backwards.
  • Slow docking speed.
  • A huge target for Pirates due to being the second best Miner on the build menu.


  • Don't mine during a war.
  • If you have a Private Server, mine there instead.
  • Find large ore fields to fill your ore hold quickly.
  • Warp away from aliens, as they don't chase you. If it is a Punisher, your best bet would be to get back to your Starbase and despawn.

Version History

  • Explosion Damage nerfed in an unknown version without any further notice.
  • Explosion Damage nerfed even further in an unknown version without any further notice.
  • Cost increased in version .69a.
  • Ore Hold reduced from 7500 to 5000 in version .70a.
  • Ore Hold increased from 5000 to 6500 in version .72a?


  • The Orca takes inspiration from the EVE Online ship of the same name
  • Previously was a better nuke than the E Class, basically one of the best ship nukes in the game, along with Galaxy and Prototypes. This was especially effective in Galaxy Arcade because it could be spawned at any base.
  • Can make around 8.5k-10k per run depending on loyalty.
  • Killing an Orca with 0 bounty gives a 40k bounty increase, making this a nice target for pirates.
  • Costs about 166,032.2 credits after buying enough uranium. The 5,000 uranium costs 110,000 credits.
  • Used to cost 15,000 uranium, making the Orca cost nearly 700,000 credits. It was cut down to 5000 Uranium shortly after, and it now costs 2,000 uranium.
  • The Orca's explosion damage was nerfed many times due to dealing too much damage, the original pre-nerf explosion damage can deal about 7000 damage to a starbase, it was then nerfed to about 3000 damage to a starbase, and then nerfed yet again to about 1000 damage to a starbase, these nerfs were not mentioned when the explosion damage nerfs happened.
  • It takes about 45 runs with a Mammoth or Rorqual if you are doing it with credits and takes about 4 hours to get it with those ships
  • It takes about 4 minutes and 20 seconds for one mining run with this insane miner.