From Galaxypedia

This article is about the NPCs, not to be confused with the Player's Behaviour.


Pirates are one of the only two enemy AI Factions in the game, the other being the Aliens. Any ships affiliated with the Pirate faction will attack any ships at a minimum of 15,000 studs away from them. Pirate ships will not attack Planets/Starbases whether the faction that owns it is on the enemy or not.

  • Pirate ships show up with dark red color on the Minimap.
  • Pirate ships are not affiliated with any official factions in the game and mostly use variants of Player owned ships.

Pirate Fleet

The Pirate ships that currently spawn naturally are the following:

The Pirate ships that currently don't spawn naturally are the following:

  • Small Pirate ships spawn in groups of 3 at random locations on the map.
  • Capital pirate ships spawn alone at random locations.
  • Pirate ships that are Dreadnought-class or larger have the ability to call all pirate currently in the map to their aid, with the exception of X-0.
  • The Strategies on how to beat them can be found in their respective ship pages.

Ship Stats

Pirate Ships tend to have more hull health and focus on hull damage.

Note: All Pirate ships, from Dragoon, all the way to the Kodiak, follow their respective damage resistance in the Ship class they're in. (e.g, Galleon has 50% Damage Resistance due to being a Dreadnoughts class Ship.)

As of this edit, the damage resistance of X-0 is bugged and it has the resistance of a Super Capital, which is 65%.

Pirate Ships
Pirate Ship Shield Hull Top Spd. Accel. Turn Spd. Turret DPS Spinal DPS Explosion Radius Spawn Time Public Server Only
Dragoon 350 850 210 45 0.68 23 0 15 4 Minutes (Random) No
Avenger 400 400 265 40 0.55 43 47 5 Doesn't Spawn Unknown
Jormungand 850 2,950 135 35 0.55 32 96 35 10 Minutes (Random) No
Scowling 850 3,350 120 38 0.55 69 106 35 Doesn't Spawn No
X-0 8,350 6,700 180 60 0.3 0 0 400 60 Minutes (Random) Yes
Galleon 7,000 23,000 1 1 0.1 299 199 500 70 Minutes No
Kodiak 43,000 47,500 150 40 0.6 426 391 1,500 120 Minutes Yes

Freedom Base Pirates

Click here to read about this.

Originally, in Beta. Pirates only spawned at the Freedom Base when a player accepted the Freedom Base Quest at the Mega Base when speaking to Luca Sky (formerly Luke Skybawler). One pirate spawned per person who accepts the quest with a maximum of 9 pirates. They also used to spawn randomly at the Freedom Base. Prior to the public release, there was no max amount of pirates, leading to swarms of pirates able to take down a fleet of Dreadnoughts. Pirate Avengers chased the player for up to 10K studs and did a lot more damage than normal Avengers do.

The Pirate Osprey was removed to make it a bit easier for players to kill the Pirates. The Pirate Starblade was also later removed for being too OP with backward firing torpedoes, aimbot, and ramming. This left only the Pirate Avenger as a possible pirate ship back then.

Version History


  • Most Pirate ships are variants of their playable counterparts.
  • Aliens, The U.N.E and Pirates will fight each other.
  • Admins can spawn extremely powerful Pirate Fleets in public servers, though this is met with some rules.
  • Pirates do not seem to attack admin ships.
  • The only AI Faction to use a Freighter as part of their fleet.
  • Avenger, along with U.N.E Judgement, are the only 2 ships that the NPC uses without an AI Variant.
  • The Kodiak was a stolen ship that was originally made by the Slarfie.
  • It is possible for Pirates to capture a Planet, by hiding behind or inside a planet, so while Pirates try to shoot you down, they hit the planet instead.

How a Planet captured by Pirates look like: Pirateplanet.png