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===What Are Ship Modules?=== | ===What Are Ship Modules?=== | ||
'''Ship Modules''' are unique, active systems on a [[:Category:Ships|ship]] that can be activated using the '''[B]''' key. If your ship has a module, you will see a blue button that looks like this: [[File:ModuleButton.png|thumb|center|The UI button for a module, if equipped on your ship.]] Each module typically has own custom and/or unique effect that can benefit you and/or your team when used well in combat, however you need to be mindful about when you use them; as modules have cool-downs. | '''Ship Modules''' are unique, active systems on a [[:Category:Ships|ship]] that can be activated using the '''[B]''' key. If your ship has a module, you will see a blue button that looks like this: [[File:ModuleButton.png|thumb|center|The UI button for a module, if equipped on your ship.]] Each module typically has own custom and/or unique effect that can benefit you and/or your team when used well in combat, however you need to be mindful about when you use them; as modules have cool-downs. | ||
== Overview == | == Overview == | ||
Below is a summary of each Module and its basic stats. | Below is a summary of each Module and its basic stats. | ||
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| [[Lucifer]] | | [[Lucifer]] | ||
|Quantum Wave | |Quantum Wave | ||
|Deals | |Deals 800 damage to all ships in a 4k stud area. | ||
|Ability | |Ability | ||
|N/A | |N/A | ||
| | |15s | ||
|- | |- | ||
|[[Prototype X-1]] | |[[Prototype X-1]] |
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