127
edits
(i made this huge page, but its still missing some info. i filled in all i could remember off the top of my head as i can't get in game right now to check stats.) |
(not gonna delete this yet bc we still gotta figure out redirects, but added a big link to the updated page) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Message Box|bordercolor=red|title=Out of Date|description=This page is very inaccurate and only still exists for very specific purposes. Please refer to the updated page on Modules, listed below.}} | |||
= [[Ship Modules]] = | |||
== Overview == | == Overview == | ||
Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship. | Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship. | ||
== Ships == | == Ships == | ||
Below is a list of all ships and their modules, and effect/cooldown time. | Below is a list of all ships and their modules, and effect/cooldown time. | ||
Line 140: | Line 142: | ||
|300s | |300s | ||
|} | |} | ||
[[Category:Game Mechanics]] |
edits