Ship Modules/Modules: Difference between revisions

gave it game mechanics category
(i made this huge page, but its still missing some info. i filled in all i could remember off the top of my head as i can't get in game right now to check stats.)
 
(gave it game mechanics category)
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== Overview ==
== Overview ==
Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship.
Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship.
== Ships ==
== Ships ==
Below is a list of all ships and their modules, and effect/cooldown time.
Below is a list of all ships and their modules, and effect/cooldown time.
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[[Category:Game Mechanics]]
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