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(i made this huge page, but its still missing some info. i filled in all i could remember off the top of my head as i can't get in game right now to check stats.) |
(gave it game mechanics category) |
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== Overview == | == Overview == | ||
Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship. | Modules, activated with the B key, are special powers that a ship may use. This ability may be a heal, accuracy or damage buff, or more. There are currently 18 ships in the game that have a module, only 17 of which are player-pilotable. Some modules are instant abilities, while others modify the properties of the ship. | ||
== Ships == | == Ships == | ||
Below is a list of all ships and their modules, and effect/cooldown time. | Below is a list of all ships and their modules, and effect/cooldown time. | ||
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|300s | |300s | ||
|} | |} | ||
[[Category:Game Mechanics]] |
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