Spinal Weaponry: Difference between revisions

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Just added another NPC ship with Torps.
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'''Spinal Weaponry, '''informally ''''Spinals',''' are manual weapons that are found on most combat ships. '''Spinals''' can be classified into 3 types: ''Phasers'', ''Cannons'', ''Torpedoes''.
'''Spinal Weaponry, '''informally ''''Spinals',''' are manual weapons that are found on most combat ships. '''Spinals''' can be classified into 3 types: ''Phasers'', ''Cannons'', ''Torpedoes''.


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'''Spinals''' are activated with the keys '''F''' and '''G'''. The key '''F''' is the '''Primary Spinal '''while '''G''' is the '''Secondary Spinal'''.
'''Spinals''' are activated with the keys '''F''' and '''G'''. The key '''F''' is the '''Primary Spinal '''while '''G''' is the '''Secondary Spinal'''.


'''Spinals''' deal high damage per shot and have longer ranges than [[Turrets]], but they have low projectile velocity.
'''Spinals''' deal high damage per shot, but they have low projectile velocity.


A moving target isn't always easy to hit with large '''Spinals''', which is why [[Pirating|pirates]] prefer small '''Spinals''', as the rate of fire for small '''Spinal Weaponry''' is greater, therefore increasing the reliability against moving targets. However, projectiles in small '''Spinal Weaponry '''cannot reach further.
A moving target isn't always easy to hit with large '''Spinals''', which is why [[Pirating|pirates]] prefer small '''Spinals''', as the projectile speed of small '''Spinal Weaponry''' is greater, therefore increasing the reliability against moving targets. However, projectiles in small '''Spinal Weaponry '''has considerably less range.


Most ships are equipped with ''Phasers'' and ''Cannons'' as '''Spinals''', with varying to degrees of firepower. Some ships rely entirely on '''Spinal Weaponry'' for their firepower, while others are equipped with them as a secondary weapon.
Most ships are equipped with ''Phasers'' and ''Cannons'' as '''Spinals''', with varying to degrees of firepower. Some ships rely entirely on '''Spinal Weaponry''' for their firepower, while others are equipped with them as a secondary weapon.
== Phasers ==
== Phasers ==
'''''Phasers''''' deal high damage to [[Shields|shield]] but low damage to [[hull]] and move quickly. They appear as a flat, semi-transparent, red-orange beam and make a sharp "pew" sound when fired. Upon impact, phasers emit red plasma chunks similar to the visual effects seen when damage is dealt to a ship's hull. The sound is repeated for each phaser fired.
'''''Phasers''''' deal high damage to [[Shields|shield]] but low damage to [[hull]] and move quickly. They appear as a flat, semi-transparent, red-orange beam and make a sharp "pew" sound when fired. Upon impact, phasers emit red plasma chunks (with trails) similar to the visual effects seen when damage is dealt to a ship's hull. The sound is repeated for each phaser fired.
{| class="article-table"
{| class="wikitable article-table"
|Size
|Size
|Tiny
|Tiny
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|-
|-
|Damage
|Damage
|30
|28
|45
|40
|75
|72
|140
|120
|200
|198
|-
|-
|Range
|Range
|4000
|4500
|4500
|4750
|5000
|5000
|5500
|6000
|6000
|6500
|-
|-
|Speed
|Speed
|2000
|5000
|1900
|4500
|1800
|4000
|1700
|3500
|1600
|3000
|-
|-
|Reload Time
|Reload Time
|0.8s
|1s
|1s
|1.3s
|1.6s
|1.9s
|2.4s
|2.5s
|3.6s
|3s
|-
|-
|Increase in Reload Time per barrel
|Increase in Reload Time per barrel
|0.15s
|0.08s
|0.2s
|0.1s
|0.3s
|0.16s
|0.4s
|0.24s
|0.5s
|0.36s
|-
|-
|DPS (1 barrel)
|DPS (1 barrel)
|30
|35
|34.6
|40
|39.47
|45
|56
|50
|66.6
|55
|}
|}
== Cannons ==
== Cannons ==
'''''Cannons''''' deal high damage to [[hull]] but low damage to [[Shields|shield]] and move slowly. They appear as white cubes with a grey, pebble-like pattern on all sides. They also give off a tan-white trail when fired, and make a unique noise when fired. Some ships have '''Cannons''' that make a minigun-like noise when fired, most notably the [[Sixfold]].
'''''Cannons''''' deal high damage to [[hull]] but low damage to [[Shields|shield]] and move slowly. They appear as white cubes with a grey, pebble-like pattern on all sides. They also give off a tan-white trail when fired, and make a unique noise when fired. Some ships have '''Cannons''' that make a minigun-like noise when fired, most notably the [[Sixfold]].
{| class="article-table"
{| class="wikitable article-table"
|Size
|Size
|Tiny
|Tiny
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|-
|-
|Damage
|Damage
|35
|40
|60
|60
|90
|112
|170
|160
|250
|270
|-
|-
|Range
|Range
|3500
|5500
|4000
|5750
|5000
|6000
|6000
|6250
|6350
|6350
|-
|-
|Speed
|Speed
|1800
|3000
|1700
|2800
|1600
|2600
|1500
|2400
|1400
|2200
|-
|-
|Reload Time
|Reload Time
|1.75s
|1.6
|2s
|2s
|2.5s
|3.2s
|3s
|4s
|3.5s
|6s
|-
|-
|Increase in Reload Time per barrel
|Increase in Reload Time per barrel
|0.16s
|0.2s
|0.2s
|0.32s
|0.4s
|0.4s
|0.6s
|0.6s
|0.7s
|0.8s
|-
|-
|DPS (1 barrel)
|DPS (1 barrel)
|20
|25
|30
|30
|36
|35
|56.6
|40
|71.4
|45
|}
|}
== Torpedoes ==
== Torpedoes ==
'''''Torpedoes''''' are special weapons only found on a select few ships. Some of these ships have unique '''Torpedo''' designs. The only NPC ships with '''Torpedoes''' are the [[Kodiak]] and [[Alien Scout|Scout]].
'''''Torpedoes''''' are special weapons only found on a select few ships. Some of these ships have unique '''Torpedo''' designs. The only NPC ships with '''Torpedoes''' are the [[Kodiak]], [[Punisher]], and [[Decimator]]


Their long-range, high damage per hit, and low projectile speed makes them powerful against static and slow targets. Torpedoes do not ignore damage resistance.
Their long-range, high damage per hit, and low projectile speed makes them powerful against static and slow targets. Torpedoes do not ignore damage resistance.
{| class="article-table"
{| class="wikitable article-table"
|Size
|Size
|Tiny
|Tiny
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|-
|-
|Damage
|Damage
|125
|200
|250
|330
|500
|490
|750
|680
|1000
|900
|-
|-
|Range
|Range
|8000
|5000
|6000
|7000
|9000
|9000
|10000
|10000
|11000
|12000
|-
|-
|Speed
|Speed
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|-
|-
|Reload Time
|Reload Time
|4s
|5s
|5.5s
|6s
|6.5s
|7s
|8s
|8s
|10s
|9s
|-
|-
|Increase in Reload Time per extra barrel
|Increase in Reload Time per extra barrel
|0.4s
|0.5s
|0.55s
|0.6s
|0.65s
|0.7s
|0.8s
|0.8s
|1s
|0.9s
|-
|-
|DPS (1 barrel)
|DPS (1 barrel)
|31.25
|40
|45.45
|55
|76.92
|70
|93.75
|85
|100
|100
|}
|}
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LargeTorpedo.png|The Large Torpedo underneath a [[Hasatan]]
LargeTorpedo.png|The Large Torpedo underneath a [[Hasatan]]
</gallery>
</gallery>
== Trivia ==
== Trivia ==
* <s>If a Torpedo hits a player's [[starbase]], the whole faction will be notified with the message "A Torpedo has hit your [[Starbase|base]]."</s>
* If a Torpedo hits a player's '''starbase''', the whole faction will be notified with the message "A Torpedo has hit your base."  
* You can see if your torpedo has reloaded by looking in the barrel from where it fires from.
* You can see if your torpedo has reloaded by looking in the barrel from where it fires from.
* Since Torpedoes are ranged and have high damage, some people prefer it over [[Sieging|Sieges]].
* Since Torpedoes are ranged, travel slowly, and have high damage, some people prefer it for [[Sieging]].
* The [[Tengu]] used to bear 2 Small Torpedoes before they were replaced with 4 Medium Cannons.
* The [[Tengu]] used to bear 2 Small Torpedoes before they were replaced with 4 Medium Cannons.
* The three ships with a Huge Torpedo are the [[Kraken]], [[Hyperion]], and [[Antares]]. ( [[Kraken]] does not have a huge anymore).
* The three ships with a Huge Torpedo are the [[Avalon]], [[Hyperion]], and [[Antares]].
* The [[Kodiak]] used to contain 8 Medium Torpedoes, allowing it to have the highest amount of damage per volley. (4000) before it was replaced with 2 Huge Torpedoes.
* The [[Kodiak]] used to contain 8 Medium Torpedoes, allowing it to have the highest amount of damage per volley. (4000) before it was replaced with 2 Huge Torpedoes. This change has since been reverted.
* The [[Hasatan]] used to have 1 Huge Torpedo before it was downsized to 1 Large Torpedo.
* The [[Hasatan]] used to have 1 Huge Torpedo before it was downsized to 1 Large Torpedo.
*Some ships have a unique torpedo explosion sound effect, such as the Kraken using a Kraken railgun sound effect and the Hyperion using the sound effect also used for Heavy PDLs, although much more drawn out and louder.
__NOTOC__
__NOTOC__
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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