War: Difference between revisions

198 bytes added ,  24 December 2022
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The fact that this page says there is only Level 4 Starbase says all you need to know
imported>Beanoid
m (→‎Restrictions: small fix)
m (The fact that this page says there is only Level 4 Starbase says all you need to know)
Tag: 2017 source edit
 
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{{Outdated}}
'''War''' is a fundamental game mechanic of Galaxy, as progression in the game focuses mainly on obtaining warships, [[Bounty|Bounties]], and [[Score]].  
'''War''' is a fundamental game mechanic of Galaxy, as progression in the game focuses mainly on obtaining warships, [[Bounty|Bounties]], and [[Score]].  


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=== Wait Time ===
=== Wait Time ===
In the 90 second time period of the war being initiated, players can neither engage ships of the opposing faction nor the opposing faction's [[Starbase]]. Leaders of both factions may agree to a peace request at any time during that 90 second period to immediately cancel the war. After 80 seconds, a 10-second warning notification will appear in the message bar alerting both factions that the war will begin imminently. When a war begins, players can engage enemy ships and Starbases in conflict.
In the 90 second time period of the war being initiated, players can neither engage ships of the opposing faction nor the opposing faction's [[Starbase]]. Leaders of both factions may agree to a peace request at any time during that 90 second period to immediately cancel the war. After 80 seconds, a 10-second warning notification will appear in the message bar alerting both factions that the war will begin imminently. When a war begins, players can engage enemy ships and Starbases in conflict.
== Advantages ==
You can earn a lot of credits from killing other ships for combat rewards.
you can loot starbase's that you have killed, the loot can often be worth 100,000 credits.


=== Restrictions ===
=== Restrictions ===