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AI Fighters are a premium feature of [[:Category:Carrier|Carriers]] that allows their Captains/Pilots to command AI-Controlled Fighters, instead of players. | AI Fighters are a premium feature of [[:Category:Carrier|Carriers]] that allows their Captains/Pilots to command AI-Controlled Fighters, instead of players. | ||
[[File:AIFighterSwarm.png|thumb|right|Swarm of AI Fighters attacking a | [[File:AIFighterSwarm.png|thumb|right|Swarm of AI Fighters attacking a ship.]] | ||
__TOC__ | __TOC__ | ||
==Interface and Behavior== | ==Interface and Behavior== | ||
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|'''Recall''' | |'''Recall''' | ||
|If a [[:Category:Fighters|Fighter]] is recalling, it's Fighter Infobox will have a curved line beside the name of the Fighter. | |If a [[:Category:Fighters|Fighter]] is recalling, it's Fighter Infobox will have a curved line beside the name of the Fighter. | ||
Commanding Recall on fighters will immediately cancel whatever command they are following and will immediately move back to your Carrier, no matter how far away. | |||
Unlike recalling Player controlled Fighters, AI Fighters have to fly back your carrier in order teleport back to their spawn position | Unlike recalling Player controlled Fighters, AI Fighters have to fly back your carrier in order teleport back to their spawn position |
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