Astraeus: Difference between revisions

382 bytes added ,  5 April 2022
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*One of the worst ships to attack small ships due to the very long turret reload time and low accuracy (however this can be improved by warping close to targets)
*One of the worst ships to attack small ships due to the very long turret reload time and low accuracy (however this can be improved by warping close to targets)
*Can be very easily overwhelmed by smaller, faster ships that focus on shield damage, such as a swarm of [[Sabre Tooth|Sabre Tooths]] (Sabre Teeth?).
*Can be very easily overwhelmed by smaller, faster ships that focus on shield damage, such as a swarm of [[Sabre Tooth|Sabre Tooths]] (Sabre Teeth?).
*Despite the high alpha, the long reload time means ships with enough health can quickly charge their warp and escape if you have no support.
*Despite the high alpha, the long reload time means ships with enough health can quickly charge their warp and escape if you have no support. The reload also makes it so if your turrets miss, the enemy has a relatively long time to attack before attempting to dodge the next volley.
== Strategy ==
== Strategy ==
* Stay between 7000 and 7500 below the base you are attacking in order to hit all your weapons while taking minimal damage in return, as the Heavy LR Lasers and Super Lasers have 7500 range.
* Stay between 7000 and 7500 below the base you are attacking in order to hit all your weapons while taking minimal damage in return, as the Heavy LR Lasers and Super Lasers have 7500 range.
* Try to travel in a fleet as this ship has poor defenses against smaller ships and a terrible reload time. You can still die if you get swarmed. Don't overestimate the HP.
* Almost ALWAYS travel in a fleet as this ship has terrible defenses against smaller ships and one of the worst reload times. You can still die if you get swarmed. Don't overestimate the HP.
* Use your turret volley fire starting with laser turrets first to shred your enemy ship's health quickly. Keep in mind that all the turrets take a longer time to reload.
* Try to scare off ships by removing most of their health very quickly, as the '''Astraeus''' does not perform well in prolonged PvP against many ships.
* Do not fire your weapons unless you have a clear shot at the target.
* Do not fire your weapons unless you have a clear shot at the target.
* Similar to the [[Judgement]], prioritize performing hit-and-run tactics. Prolonged ship-to-ship combat is not ideal for this ship, as it lacks the damage output needed for sustained close/mid range brawls against other strong [[:Category:Capital Ship|Capital Ships]], such as multiple [[:Category:Dreadnought|Dreadnoughts]], or a Super Capital with decent to high damage output; such as the [[Hyperion]], [[Theia]], or [[Oblivion]].
* Similar to the [[Judgement]], prioritize performing hit-and-run tactics. Prolonged ship-to-ship combat is not ideal for this ship, as it lacks the damage output needed for sustained close/mid range brawls against other strong [[:Category:Capital Ship|Capital Ships]], such as multiple [[:Category:Dreadnought|Dreadnoughts]], or a Super Capital with decent to high damage output; such as the [[Hyperion]], [[Theia]], or [[Oblivion]].
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* Made by the shipyards of [[Event Horizon]].
* Made by the shipyards of [[Event Horizon]].
* Astraeus can 1 volley anything below [[:Category:Battleship|Battleships]] and if it has high loyalty it can one volley some [[:Category:Battleship|Battleships]].
* Astraeus can 1 volley anything below [[:Category:Battleship|Battleships]] and if it has high loyalty it can one volley some [[:Category:Battleship|Battleships]].
*Well known for the extremely high alpha damage.
*Most people who know the alpha damage of this ship do not account for the many flaws, such as the huge reload time, terrible mobility, and lack of defenses besides the massive shield health.
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[[Category:Super Capital Ship]]
[[Category:Super Capital Ship]]
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