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(azreal was renamed to azrael a while ago, i fixed everything that i could that made sense, so some version history things are still called azreal. i don't know how to rename the infobox or the page itself, but i did a bunch) |
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|acceleration = 12 | |acceleration = 12 | ||
|carbon = 11,038 | |carbon = 11,038 | ||
|cargo_hold = | |cargo_hold = 3150 | ||
|creator = GalaxyOrigins | |creator = GalaxyOrigins | ||
|description = The angel of death. A reactivated Primordial Warship found within the station where the Supremacy AI's were found. One of the few still in existance. | |description = The angel of death. A reactivated Primordial Warship found within the station where the Supremacy AI's were found. One of the few still in existance. | ||
|explosion_radius = 910 | |explosion_radius = 910 | ||
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</gallery> | </gallery> | ||
|iridium = 9,669 | |iridium = 9,669 | ||
|large_turrets = 2 | |large_turrets = 2 Azrael's Blade | ||
3 | 3 Azrael Laser | ||
4 | 4 Azrael Cannon | ||
1 | 1 Azrael's Dagger | ||
|loyalty_required = 7% + Level 2 Starbase | |loyalty_required = 7% + Level 2 Starbase | ||
|m_class_range = 7,000 | |m_class_range = 7,000 | ||
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|stealth = No | |stealth = No | ||
|titanium = 1,147 | |titanium = 1,147 | ||
|title = | |title = Azrael | ||
|title1 = The | |title1 = The Azrael | ||
|top_speed = 50 | |top_speed = 50 | ||
|turn_speed = 0.17 | |turn_speed = 0.17 | ||
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|warp_drive = Yes | |warp_drive = Yes | ||
}} | }} | ||
This page is | |||
The '''''Azrael '''''is a powerful [[:Category:Dreadnought|'''Dreadnought''']] that was part of the [[Halloween Event 2019]]. | |||
==Description== | ==Description== | ||
The ''' | The '''Azrael ''' is a mid-range turret-focused variant of the [[Abaddon]]. | ||
This ship excels at providing firepower support in fleets against capital ships and [[Galaxy Terminology|Diving]] Ships with it's extremely high firepower. | This ship excels at providing firepower support in fleets against capital ships and [[Galaxy Terminology|Diving]] Ships with it's extremely high firepower. | ||
==Appearance== | ==Appearance== | ||
The | The Azrael is a very futuristic and slim [[:Category:Dreadnought|dreadnought]] with many fins jutting out of the ship, similar to the [[Abaddon]]. At the front are its 6 Spinal Barrels which gives off an effect. The Ship's design somewhat resembles an aquatic creature. | ||
The ''' | The '''Azrael''' shares the same interior as the [[Abaddon]] and [[Lucifer]], with a black, foggy hallway. At the front, there is a yellow glowing orb with electricity coming out of it, and in front of it there is yellow text that says <span style="color:#50e1f8">''"'''''SANCTION AZREAL ONLINE'''''"''</span>. This is not a typo, the ship used to be called the ''Azreal'', spelled wrong, but was later changed. | ||
[[File:HalloweenAmbienceII.mp4|thumb|Ambience of the | [[File:HalloweenAmbienceII.mp4|thumb|Ambience of the Azrael|none]] | ||
==Advantages== | ==Advantages== | ||
*Extremely high firepower for a [[:Category:Dreadnought|Dreadnought]]. | *Extremely high firepower for a [[:Category:Dreadnought|Dreadnought]]. | ||
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==Disadvantages== | ==Disadvantages== | ||
*Must be facing towards the target to use all weapons. | *Must be facing towards the target to use all weapons. | ||
* | *Azrael's [[Spinal Weaponry|Spinals]] have poor arcs and they can be difficult to get used to. | ||
*Large [[Galaxy Terminology|Blindspots]] underneath and on the back of the ship. | *Large [[Galaxy Terminology|Blindspots]] underneath and on the back of the ship. | ||
*Extremely expensive for a [[:Category:Dreadnought|Dreadnought]], having high Material Costs and costing a Class B [[Permits|Permit]]. | *Extremely expensive for a [[:Category:Dreadnought|Dreadnought]], having high Material Costs and costing a Class B [[Permits|Permit]]. | ||
*The extremely loud ambient noises can be heard from almost all across the map. | *The extremely loud ambient noises can be heard from almost all across the map. | ||
==Strategies== | ==Strategies== | ||
* Try not to engage small [[Ships]], as your Turrets are not accurate enough to hit them. | *Try not to engage small [[Ships]], as your Turrets are not accurate enough to hit them. | ||
* Use the high firepower on this ship to dive and chase down vulnerable or isolated Capital Ships. | *Use the high firepower on this ship to dive and chase down vulnerable or isolated Capital Ships. | ||
* It is very good at brawling other Capital ships, with strong [[Turrets|Turret]] firepower and high turnspeed. | *It is very good at brawling other Capital ships, with strong [[Turrets|Turret]] firepower and high turnspeed. | ||
* It cannot support itself well without a fleet, so try staying in a fleet. | *It cannot support itself well without a fleet, so try staying in a fleet. | ||
* Avoid swarms of small, agile ships; your turrets aren't accurate enough to hit and destroy them, on top of your size and maneuverability making easy for the swarms to stay in your blind-spots. Bring support ships if possible to protect yourself. | *Avoid swarms of small, agile ships; your turrets aren't accurate enough to hit and destroy them, on top of your size and maneuverability making easy for the swarms to stay in your blind-spots. Bring support ships if possible to protect yourself. | ||
==Version History== | ==Version History== | ||
*DPS lowered by 40% in version .66b | *DPS lowered by 40% in version .66b | ||
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*1 [[Turrets|Azreal Dagger]] changed to 1 [[Turrets|Dual Medium Cannon]] in version .71b. | *1 [[Turrets|Azreal Dagger]] changed to 1 [[Turrets|Dual Medium Cannon]] in version .71b. | ||
*Hulled buffed by 1 and [[Turrets|turret]] loadout changed in version .72c20. | *Hulled buffed by 1 and [[Turrets|turret]] loadout changed in version .72c20. | ||
* Turret loadout changed from 2 Azreal's Daggers, 3 Azreal Lasers, 4 Azreal Cannons to 1 Azreal's Dagger, 4 Azreal Cannons, 2 Azreal Lasers, 2 Azreal's Blades in version .72d. | *Turret loadout changed from 2 Azreal's Daggers, 3 Azreal Lasers, 4 Azreal Cannons to 1 Azreal's Dagger, 4 Azreal Cannons, 2 Azreal Lasers, 2 Azreal's Blades in version .72d. | ||
*Spinal count increased from 3/3 to 5/5 in version .73a. | *Spinal count increased from 3/3 to 5/5 in version .73a. | ||
*Explosion Size 300 ----> 910 .75a12 | *Explosion Size 300 ----> 910 .75a12 | ||
==Trivia== | ==Trivia== | ||
* | *Azrael is based off the angel of death, [[wikipedia:Azrael|Azrael]], but the ship name is a misspelling of the mythological entity its based on. | ||
*The first person to lose an ''' | *The first person to lose an '''Azrael''' was [https://www.roblox.com/users/24069388/profile Edgar_Zone] to [https://www.roblox.com/users/27560051/profile jay4444444444's] [[Abaddon]]. | ||
*The ship is blue, but it has an orange spinal focused counterpart, the [[Abaddon]]. | *The ship is blue, but it has an orange spinal focused counterpart, the [[Abaddon]]. | ||
*Before the nerf when it was first released., it was able to solo and defeat [[:Category:Super Capital Ship|Super Capital Ships]]. | *Before the nerf when it was first released., it was able to solo and defeat [[:Category:Super Capital Ship|Super Capital Ships]]. | ||
*One of the many [[Ships]] with an ambience. | *One of the many [[Ships]] with an ambience. | ||
*There is a recoloured, NPC version of this ship made for the 2020 Halloween event, the [[Aliens|Alien]] [[Rift Guardian]] and [[Rift Custodian|Custodian]]. | *There is a recoloured, NPC version of this ship made for the 2020 Halloween event, the [[Aliens|Alien]] [[Rift Guardian]] and [[Rift Custodian|Custodian]]. | ||
*Both the ambience of | *Both the ambience of Azrael and [[Abaddon]] can be heard 200k studs away. | ||
*Was renamed from ''Azreal'' to ''Azrael'' in an unknown version. | |||
__NOTOC__ | __NOTOC__ | ||
[[Category:Limited]] | [[Category:Limited]] |
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