Azreal: Difference between revisions
→Disadvantages: removed vulnerable underside and added blind spot at the back
imported>TheRobloxPlayer2509 (→Disadvantages: added disadvantages, as an azreal owner) |
imported>TheRobloxPlayer2509 (→Disadvantages: removed vulnerable underside and added blind spot at the back) |
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*Somewhat hard to aim all [[Turrets]]. | *Somewhat hard to aim all [[Turrets]]. | ||
*People will know when you have it spawned because of the ambient noises which can be heard by players, even more than 100k away from the ship. | *People will know when you have it spawned because of the ambient noises which can be heard by players, even more than 100k away from the ship. | ||
*Must be good at hitting [[Spinal Weaponry|spinals]], as they make up most of the DPS. | *Must be good at hitting [[Spinal Weaponry|spinals]], as they make up most of the DPS. | ||
*Will be hunted, due to it being a limited ship. | *Will be hunted, due to it being a limited ship. | ||
*Incredibly inaccurate turrets, worse accuracy than even Osiris. You | *Incredibly inaccurate turrets, worse accuracy than even Osiris. You basically cannot hit small ships as long as they stay farther than 1k from you. | ||
*Extremely expensive, the only limited Dreadnought to require a Class B Permit instead of a Class C Permit. Cost totaling to almost 4 million credits, making it one of, if not the most expensive Dreadnoughts in the entire game.* | *Extremely expensive, the only limited Dreadnought to require a Class B Permit instead of a Class C Permit. Cost totaling to almost 4 million credits, making it one of, if not the most expensive Dreadnoughts in the entire game. | ||
*Blind spot abusable by small ships at the back | |||
==Version History== | ==Version History== |