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(Changed the eradicator image subcaption thingy bc the current one is green and purple not orange and red) Tags: Mobile edit Mobile web edit |
(→Behavior: Changed some information as eradicator now spawns from Kneall sh.) Tags: Mobile edit Mobile web edit |
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It used to look like the Kneall prototype though. | It used to look like the Kneall prototype though. | ||
==Behavior== | ==Behavior== | ||
The | The Eradicator is the NPC counterpart to the [[Prototype X-2]]. It spawns in round 6 and 7 of the [[Kneall Stronghold]]. It likely behaves similarly to other Alien ships, targeting ships that approach it within a certain range or those that actively target it first. Once locked onto a target, it will either maintain a steady distance or chase after a warping target, attacking it until the target is destroyed or becomes untargetable (either through despawning or safe docking). | ||
It never stops firing if it’s turrets have line of sight, since all turrets usually get recharged around 1 second of firing, meaning it is extremely hard to tank against. | It never stops firing if it’s turrets have line of sight, since all turrets usually get recharged around 1 second of firing, meaning it is extremely hard to tank against. | ||
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Extremely lethal. Do not approach. | Extremely lethal. Do not approach. | ||
==Strategy== | ==Strategy== | ||
*Do not attempt any kind of head-on attack, even with the most powerful of [[:Category:Dreadnought|Dreadnoughts]] or [[:Category:Super Capital Ship|Super Capital Ships]]. | *Do not attempt any kind of head-on attack, even with the most powerful of [[:Category:Dreadnought|Dreadnoughts]] or [[:Category:Super Capital Ship|Super Capital Ships]]. |
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