Eradicator: Difference between revisions

→‎Strategy: Added a lot :)
(Changed the eradicator image subcaption thingy bc the current one is green and purple not orange and red)
Tags: Mobile edit Mobile web edit
(→‎Strategy: Added a lot :))
Tags: Mobile edit Mobile web edit
 
(One intermediate revision by the same user not shown)
Line 45: Line 45:
It used to look like the Kneall prototype though.
It used to look like the Kneall prototype though.
==Behavior==
==Behavior==
The '''Eradicator''' is not known to spawn naturally, so it is only a threat when purposely spawned by admins, or [[Rcouret]]. It likely behaves similarly to other Alien ships, targeting ships that approach it within a certain range or those that actively target it first. Once locked onto a target, it will either maintain a steady distance or chase after a warping target, attacking it until the target is destroyed or becomes untargetable (either through despawning or safe docking).
The Eradicator is the NPC counterpart to the [[Prototype X-2]]. It spawns in round 6 and 7 of the [[Kneall Stronghold]]. It likely behaves similarly to other Alien ships, targeting ships that approach it within a certain range or those that actively target it first. Once locked onto a target, it will either maintain a steady distance or chase after a warping target, attacking it until the target is destroyed or becomes untargetable (either through despawning or safe docking).


It never stops firing if it’s turrets have line of sight, since all turrets usually get recharged around 1 second of firing, meaning it is extremely hard to tank against.
It never stops firing if it’s turrets have line of sight, since all turrets usually get recharged around 1 second of firing, meaning it is extremely hard to tank against.
Line 52: Line 52:


Extremely lethal. Do not approach.
Extremely lethal. Do not approach.
==Strategy==
==Strategy==
*Do not attempt any kind of head-on attack, even with the most powerful of [[:Category:Dreadnought|Dreadnoughts]] or [[:Category:Super Capital Ship|Super Capital Ships]].
*Do not attempt any kind of head-on attack, even with the most powerful of [[:Category:Dreadnought|Dreadnoughts]] or [[:Category:Super Capital Ship|Super Capital Ships]].
*Use small, fast, and maneuverable ships like the [[Viper]] or [[Draco]] to draw its fire, then lure it to a [[Starbase]] or a fleet of ships that can attack it while it is distracted.
*Use small, fast, and maneuverable ships like the [[Viper]] or [[Draco]] to draw its fire, then lure it to a [[Starbase]] or a fleet of ships that can attack it while it is distracted.
If you see the eradicator looking at you, warp. It has decimating [[Spinals]] and is not worth tanking in even the most powerful [[ships]]. Try to warp out as fast as you can as when the eradicators target you, usually the rest of the [[aliens]] will do the same, and smaller [[aliens]] will often warp to you,so you'll need some extra health to try and tank the swarm. This is also very helpful for the rest of your fleet as the eradicators will still be looking at you even if you are out of range ensuring that the player fleet can get a lot of damage off without having to worry about the [[Eradicator]]. Note that they won't look at you permanently, instead they'll looks at you for around 4 seconds.
==Loot==
==Loot==
* The wreck of an '''Alien''' '''Eradicator''' drops 7,500 Alien Parts, 300(?) Dimensional Alloy, 150 Plasma Batteries, 3 Quantum Cores, 3 Alien Devices, and 1 Kneall Core.
* The wreck of an '''Alien''' '''Eradicator''' drops 7,500 Alien Parts, 300(?) Dimensional Alloy, 150 Plasma Batteries, 3 Quantum Cores, 3 Alien Devices, and 1 Kneall Core.
10

edits