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{{Outdated (Image)}}The '''''Icarus''''' is a large, combat-based, defensive [[:Category:Carrier|'''Carrier''']]. | {{Outdated (Image)}}The '''''Icarus''''' is a large, combat-based, defensive [[:Category:Carrier|'''Carrier''']]. | ||
{{Ship Infobox | {{Ship Infobox | ||
|acceleration = 5 | |acceleration = 5 | ||
| | |cargo_hold = 1,700 | ||
|creator = Faures (Old) | |||
Ges_Mo1 (New) | |||
|credit = $23,934 | |||
|description = The Icarus-class carrier has history as one of the earliest combat carriers ever designed. Originally tailored specifically to counter first-wave kneall ships, the design faced hardships as the Kneall continued escalating ship power. Nowadays, numerous loadout changes have turned this carrier into a beast in its own right, even before its fighters are launched. | |||
|explosion_radius = 220 | |||
|fighter_spinal_dps = 336 | |||
|fighter_turret_dps = 84 | |||
|fighters = 3 Valkyrie | |||
|hull = 20,000 | |||
|image = Icarus-icon.png | |||
|large_turrets = 2 Triple Heavy Laser | |||
1 Triple Heavy Cannon | |||
1 | 1 Heavy Laser | ||
| | |loyalty_required = 9% + Level 2 Starbase | ||
|m_class_range = 6,500 | |||
|med_turrets = 2 Medium Flak Cannon | |||
| | |||
| | |||
3 Triple Medium Cannon | |||
|r_class_range = 4,400 | |||
|shields = 25,000 | |||
|small_turrets = 3 Light Railgun | |||
|stealth = No | |||
|title = Icarus | |||
|title1 = The Icarus | |||
|top_speed = 45 | |||
|turn_speed = 0.10 | |||
|turret_dps = 217 | |||
|version_added = .58c | |version_added = .58c | ||
|vip_required = No | |vip_required = No | ||
| | |warehouse = 17 | ||
| | |warp_drive = Yes | ||
}} | }} | ||
== Description == | == Description == | ||
The '''Icarus''' is a large-sized carrier with very good combat capabilities. With its [[Turrets]] and | The '''Icarus''' is a large-sized carrier with very good combat capabilities. With its [[Turrets]] and 3 [[Valkyrie]]s, the '''Icarus''' is a powerful combat-based [[:Category:Carrier|Carrier]]. Unlike most Carriers, it has very good Turret firepower and can fight against a variety of ships, ranging from small [[:Category:Frigate|Frigates]] to large [[:Category:Battleship|Battleships]]. It may even destroy [[:Category:Dreadnought|Dreadnoughts]] without much trouble, though this requires [[:Category:Fighters|Fighter]] support and skill. | ||
== | == Appearance == | ||
The ship is entered through the [[:Category:Fighters|Fighter]] bay, which leads to a teleporter that sends you to the bridge. From there you walk forward to enter the pilot's seat. | The ship is entered through the [[:Category:Fighters|Fighter]] bay, which leads to a teleporter that sends you to the bridge. From there you walk forward to enter the pilot's seat. | ||
== Advantages == | == Advantages == | ||
* Powerful on its own, without the need of any [[:Category:Fighters|Fighters]]. | * Powerful on its own, without the need of any [[:Category:Fighters|Fighters]]. | ||
* | * Good Health. | ||
* Has powerful [[Valkyrie|Fighters]], which have high [[Spinal Weaponry|Spinal]] firepower. | * Has powerful [[Valkyrie|Fighters]], which have high [[Spinal Weaponry|Spinal]] firepower. | ||
*Equipping all fighters with AI pilots is relatively cheap, costing only 750 robux to fill them all with VIP. | |||
*Useful for quickly taking down Capital ships with the high DPS of the ship and fighters combined. | |||
*Can easily destroy AI enemies by distracting them with fighters and using turrets for the rest. | |||
== Disadvantages == | == Disadvantages == | ||
* Low maneuverability. | * Low maneuverability. | ||
* Only has 3 Fighters. | * Only has 3 Fighters. | ||
* Expensive. | * Expensive. | ||
* Medium-sized blind spot at the rear of the ship. | |||
* Medium-sized | *Small ships can enter the fighter bay. | ||
*Large blindspot underneath the ship | |||
== Strategy == | == Strategy == | ||
* Don't go into battle alone as multiple strong ships can overwhelm it. Make sure to have an escort and pick fights carefully. | * Don't go into battle alone as multiple strong ships can overwhelm it. Make sure to have an escort and pick fights carefully. | ||
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* Health increased from 6500/5250 to 8500/8000 in version .68d. | * Health increased from 6500/5250 to 8500/8000 in version .68d. | ||
*Loadout changed from 1 Dual Medium Laser, 5 Dual Medium Cannons, 2 Triple Heavy Lasers, 1 Heavy Cannon to 3 Triple Medium lasers, 1 Triple Heavy Cannon, 2 Triple Heavy Lasers, 3 Triple medium cannons in version .73a3. | *Loadout changed from 1 Dual Medium Laser, 5 Dual Medium Cannons, 2 Triple Heavy Lasers, 1 Heavy Cannon to 3 Triple Medium lasers, 1 Triple Heavy Cannon, 2 Triple Heavy Lasers, 3 Triple medium cannons in version .73a3. | ||
*Turret loadout changed from 3 Triple Medium Lasers, 1 Triple Heavy Cannon, 2 Triple Heavy Lasers, and 3 Triple Medium Cannons to 1 Super LR Laser, 1 Heavy Siege Railgun, 1 Capital Triple Cannon, 2 Super PDLs, 2 Capital Triple Lasers, and 2 Super Flak Cannons, turret placement adjusted to improve line-of-sight, 2 Valkyries changed to 3 Valkyries, and Health pool adjusted to 9,000/7,250 Shield/Hull HP respectively in | *Turret loadout changed from 3 Triple Medium Lasers, 1 Triple Heavy Cannon, 2 Triple Heavy Lasers, and 3 Triple Medium Cannons to 1 Super LR Laser, 1 Heavy Siege Railgun, 1 Capital Triple Cannon, 2 Super PDLs, 2 Capital Triple Lasers, and 2 Super Flak Cannons, turret placement adjusted to improve line-of-sight, 2 Valkyries changed to 3 Valkyries, and Health pool adjusted to 9,000/7,250 Shield/Hull HP respectively in version .75a5. | ||
*2 Super PDLs replaced with 2 Medium Siege Railguns in version .75a5. | *2 Super PDLs replaced with 2 Medium Siege Railguns in version .75a5. | ||
== Trivia == | == Trivia == |
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