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*Unsuitable for most close-range brawling situations thanks to the poor mobility, long turret reload, and large bottom blind-spot. Best suited to hit-and-run tactics. | *Unsuitable for most close-range brawling situations thanks to the poor mobility, long turret reload, and large bottom blind-spot. Best suited to hit-and-run tactics. | ||
*Expensive compared to other Dreadnoughts. | *Expensive compared to other Dreadnoughts. | ||
==Strategy== | ==Strategy== | ||
*This ship can tank most other [[:Category:Capital Ship|Capital Ships]] without good shield breaking weapons, so make sure to know which are shield breakers before choosing to attack. | *This ship can tank most other [[:Category:Capital Ship|Capital Ships]] without good shield breaking weapons, so make sure to know which are shield breakers before choosing to attack. | ||
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*If you see a crippled capital ship attempting to retreat to its base, chase it down and destroy it with your heavy-hitting turret armament. Your [[Shields]] should be able to hold up against any defending ships and the [[Starbase]] for long enough for you to safely escape without being hulled. However, do not take the risk of warping into a very powerful defense fleet alone; and only do so with support. | *If you see a crippled capital ship attempting to retreat to its base, chase it down and destroy it with your heavy-hitting turret armament. Your [[Shields]] should be able to hold up against any defending ships and the [[Starbase]] for long enough for you to safely escape without being hulled. However, do not take the risk of warping into a very powerful defense fleet alone; and only do so with support. | ||
*Never brute force targets, always micro-warp under them repeatedly to get out of their line of sight and unleash your high alpha. | *Never brute force targets, always micro-warp under them repeatedly to get out of their line of sight and unleash your high alpha. | ||
==Version History == | ==Version History == | ||
*[[Hull]] increased from 2000 to 2500 and Turn Speed increased from 0.08 to 0.1 in .65b. | *[[Hull]] increased from 2000 to 2500 and Turn Speed increased from 0.08 to 0.1 in .65b. | ||
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*The [[Decimator]] was added over a year after the '''Judgement''' was added, despite it being mentioned on the '''Judgement's''' old build menu description. | *The [[Decimator]] was added over a year after the '''Judgement''' was added, despite it being mentioned on the '''Judgement's''' old build menu description. | ||
*Many use the ship for its alpha damage and tank capabilities; similar to the [[Astraeus]]. | *Many use the ship for its alpha damage and tank capabilities; similar to the [[Astraeus]]. | ||
* | *One of the only UNE dreadnoughts alongside [[paragon]]. | ||
<gallery> | <gallery> | ||
Judgement-interiorDisplay.gif|Main Interior Display | Judgement-interiorDisplay.gif|Main Interior Display |
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