Lucifer: Difference between revisions

55 bytes removed ,  6 February 2022
m
minor edit to advantages and disadvantages
imported>VironC
(Removed some outdated or irrelevant information, added one thing to disadvantages and trivia)
imported>Shooter7620
m (minor edit to advantages and disadvantages)
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*Large, balanced health pool.
*Large, balanced health pool.
*Turn speed is very high for a ship of its size, surpassing some [[:Category:Battleship|Battleships.]]
*Turn speed is very high for a ship of its size, surpassing some [[:Category:Battleship|Battleships.]]
*Powerful [[Turrets|turrets.]]
*Powerful, accurate, and long-range [[Turrets|turrets.]]
*[[Spinals]] output insane damage.
*[[Spinals]] output high damage.
*Good cargo hold.
*Good cargo hold.
*Massive explosion radius of 1500, the highest in the game (along with both prototypes and [[Kodiak]]).
*Massive explosion radius of 1500, the highest in the game (along with both prototypes and [[Kodiak]]).
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*[[Turrets]] may struggle with hitting enemies behind it due to its blind spots.
*[[Turrets]] may struggle with hitting enemies behind it due to its blind spots.
*When jumping out at certain angles of the ship, you can get stuck in the roof where the seat is.
*When jumping out at certain angles of the ship, you can get stuck in the roof where the seat is.
*Has an ambient noise when you spawn it, which may attract unwanted attention.
==Strategy==
==Strategy==
*Use its maneuverability to get into a ship's blindspot and shred them with its insane damage output.
*Use its maneuverability to get into a ship's blindspot and shred them with its insane damage output.
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