Mining: Difference between revisions

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<div class="cardcontainer" style="font-size: 15px; line-height: 24px;" align="justify">
<div class="cardcontainer" style="font-size: 15px; line-height: 24px;" align="justify">
<h1>Mining</h1>[[File:RobloxScreenShot20171216_155506064.png|thumb|400px|An Industrial Miner mining Carbon Ore.|center]]
<h1>Mining</h1>[[File:RobloxScreenShot20171216_155506064.png|thumb|400px|An Industrial Miner mining Carbon Ore.|center]]
'''''Mining''''' is one of Galaxy's core functions and is one of the roots of the economy in Galaxy. Its one of the main sources for Building ships and Gaining credits. Though mining is considered to be tedious, menial, and a grindy job in the game, as it requires lots of patience for average pay, at least for new players.  
'''''Mining [[Ores]]''''' is one of Galaxy's core functions and is one of the roots of the economy in Galaxy. Its one of the main sources for Building ships and Gaining credits. Though mining is considered to be tedious, menial, and a grindy job in the game, as it requires lots of patience for average pay, at least for new players.  


Mining has several advantages over other [[Money Making]] strategies, the paramount reason being the easiest and most accessible way to grind for ships and credits, especially in a VIP Server. However, mining has several drawbacks, the standouts being that many miners are slow and take a long time to fill their holds resulting in long and boring trips for small payouts. In addition, miners are vunerable to [[Pirating]] when their Faction is in a war.
Mining has several advantages over other [[Money Making]] strategies, the paramount reason being the easiest and most accessible way to grind for ships and credits, especially in a VIP Server. However, mining has several drawbacks, the standouts being that many miners are slow and take a long time to fill their holds resulting in long and boring trips for small payouts. In addition, miners are vulnerable to [[Pirating]] when their Faction is in a war.


Mining also adds to your score every time you dump or sell ore.
Mining also adds to your score every time you dump or sell ore.
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*It is heavily advised to go home immediately after your team either declares or has war declared on them, as the 90 seconds of peacetime is likely your only chance of getting back to your base alive - miners don't have much health and are very slow and easy to hit, in addition to being expensive. This makes them very big targets for enemy pirates.
*It is heavily advised to go home immediately after your team either declares or has war declared on them, as the 90 seconds of peacetime is likely your only chance of getting back to your base alive - miners don't have much health and are very slow and easy to hit, in addition to being expensive. This makes them very big targets for enemy pirates.
*A [[Rorqual]] or [[Orca]] will assume slightly larger prices at the cost of some extra mining time. Always mine at high loyalties if you can spare the time.
*A [[Rorqual]] or [[Orca]] will assume slightly larger prices at the cost of some extra mining time. Always mine at high loyalties if you can spare the time.
*If you're in a private server with 2-3 people, you can dump into one NPC base and keep dumping into it until you can't. Then, when you feel the time is right, you can blow up the base to collect the 10% of ore you put in. This is called '''Boom Mining''' (It's only worth doing when your base has a TON of materials).
 
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* If you're in a private server with 2-3 people, you can dump into one NPC base and keep dumping into it until you can't. Then, when you feel the time is right, you can blow up the base to collect the 10% of ore you put in. This is called '''Boom Mining''' (It's only worth doing when your base has a TON of materials).
 
* Start transferring once you have '''13 Loyalty''' and above as you get more money by selling the ore you transferred rather than dumping.
 
* If your having trouble moving your camera and ship towards an Ore press X to shift the camera to your ship instead of character.</div>
==Ships==
==Ships==
In Mining, there is a dedicated class of Ships called [[:Category:Miner|Miner Ships]]. Miner Class ships are solely used for mining Ores. These ships do not have any form of dedicated weaponry and tend to be slow, and have no damage resistance, which makes them extremely weak against attackers.
In Mining, there is a dedicated class of Ships called [[:Category:Miner|Miner Ships]]. Miner Class ships are solely used for mining Ores. These ships do not have any form of dedicated weaponry and tend to be slow, and have no damage resistance, which makes them extremely weak against attackers.
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{{ShipLink|Harvester}}
{{ShipLink|Harvester}}
{{ShipLink|Advanced Miner}}
{{ShipLink|Advanced Miner}}
{{ShipLink|Industrial Miner}}
{{ShipLink|Saturn}}
{{ShipLink|Commercial Miner}}
{{ShipLink|Commercial Miner}}
{{ShipLink|M Class}}
{{ShipLink|Rorqual}}
{{ShipLink|Rorqual}}
{{ShipLink|Mammoth|vip}}
{{ShipLink|Mammoth|vip}}
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{{ShipLink|Galaxy}}
{{ShipLink|Galaxy}}
</div>
</div>
=== List Of Limited Mining Ships: ===
=== List Of Limited Mining Ships: ===
<div class="shipnav">
<div class="shipnav">
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{{ShipLink|Woolly Mammoth}}
{{ShipLink|Woolly Mammoth}}
{{ShipLink|Freedom Galaxy}}
{{ShipLink|Freedom Galaxy}}
{{ShipLink|Maple Galaxy}}
</div>
</div>


==Ores==
[[File:OreQuadrants.png|thumb|right|Rare Ore Quadrants, showing the Dead Zone as red.]]
'''''Ores''''' are rocky materials used mainly to build ships and the make credits. These materials are a core part of mining.
Ores have a mass which is measured in Cubic Meters, which, in Galaxy, is a measurement of how much space the Ore will take up in a ship's Ore Hold, Cargo Hold, or in a player's [[Warehouse]]. This is something to keep in mind when Trading or Mining because it can affect the amount of money players make.
Each Ore mined spawns a new Ore somewhere in the server, '''however, when a server is in ''[[Endgame]]'' status, Ores will have their spawns disabled''', though ores will start spawning again '''if''' there are more than 2 Factions in [[Endgame]] state.
'''''All''''' ships in the [[Build Menu]] ''(excluding the [[Wasp]] and [[Wyrm]])'' require at least some Silicate, Carbon, and Iridium. Higher tier ships require Adamantite, Quantium, Titanium, and Palladium as well as Uranium.
=== Locations ===
'''Common Ores'''; Silicate, Carbon and Iridium are found commonly scattered throughout the map of Galaxy. These ores also spawn in a large cluster near [[:Category:Starbase|Starbases]] and [[:Category:Planets|Planets]].
'''Rare Ores'''; Adamantite, Palladium, Titanium and Quantium, are only found in what is called a '''Quadrant'''. A Quadrant is any of the four parts into which a plane is divided by rectangular coordinate axes lying in that plane. In this case, axes that separates the Quadrants is called a ''Dead Zone'', in which little to no rare ores can be found. More explanation can be found below.
'''Uranium Ore'''; Uranium Ore, a unique type of ore, is found scattered all around the map just like Common Ores, but is much more scarce and harder to find.
In the image shown on the right, the map highlights the 4 Quadrants on the 4 Corners and the middle square being [[Mega Base]], these are where Rare Ores of each type spawn on each one of quadrants. The Red Zone shows where it is not possible for Rare Ores to spawn. Keep in mind that 2 Types of Rare Ores '''cannot''' spawn at the same quadrant ''(e,g Palladium and Quantium at the same time cannot be on the magenta quadrant'').
''Note: Rare Ore types are not fixed in 1 Quadrant, instead they are randomized after each round reset or server reset.''
=== Common Ores ===
<div style="float:left;">{{infobox item
|title = Silicate
|image1 = <gallery>Silicate-ore66b.png|66b +
Silicate-ore.png|Pre-66b
<!--find alpha ore pictures as well-->
</gallery>
|type = Ore
|source = Open Space
|size = 3
|size2 = 1
}}</div>
<div style="float:left;">{{infobox item
|title = Carbon
|image1 = <gallery>Carbon-ore66b.png|66b +
Carbon-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space
|size = 4
|size2 = 1.25
}}</div>
<div style="float:left;">{{infobox item
|title = Iridium
|image1 = <gallery>Iridium-ore66b.png|66b +
Iridium-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space
|size = 5
|size2 = 1.5
}}</div>
=== Rare Ores ===
<div style="float:left;">{{infobox item
|title = Adamantite
|image1 = <gallery>Adamanite-ore66b.png|66b +
Adamantite-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space (Random-quadrant)
|size = 6
|size2 = 2
}}</div>
<div style="float:left;">{{infobox item
|title = Quantium
|image1 = <gallery>Quantium-ore66b.png|66b +
Quantium-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space (Random-quadrant)
|size = 6
|size2 = 2
}}</div>
<div style="float:left;">{{infobox item
|title = Titanium
|image1 = <gallery>Titanium-ore66b.png|66b +
Titanium-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space (Random-quadrant)
|size = 6
|size2 = 2
}}</div>
<div style="float:left;">{{infobox item
|title = Palladium
|image1 = <gallery>Palladium-ore66b.png|66b +
Palladium-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space (Random-quadrant)
|size = 6
|size2 = 2
}}</div>
=== Other Ores ===
<div style="float:left;">{{infobox item
|title = Uranium
|image1 = <gallery>Uranium-ore66b.png|66b +
Uranium-ore.png|Pre-66b
</gallery>
|type = Ore
|source = Open Space (Rare)
|size = 12
|size2 = 4
}}</div>
==Loyalty==
[[Loyalty]] is a large part of mining because it affects how much ores you receive during every dump.
When mining, for example, A small mining laser mines 2.5 mass of ore per second, and every medium mining laser mines 5 mass of ore per second. The number of credits paid by your base, or dumped into your warehouse for ores is worked out using the following formula: (1.29+Loyalty*.8) * Mass
For instance, if you have 10% loyalty and a hold with 5000 mass of ore inside, you do (1.29+.10*.8)*5000, which gives you 6850 credits
The payout of ores increases with higher loyalty:
{| class="wikitable sortable mw-collapsible mw-collapsed" style="width: 25%;"
|+Loyalty and amount of ores you receive.
!Loyalty
!Amount
|-
|0%
|63.4% of Ore
|-
|1%
|65.6% of Ore
|-
|2%
|68.8% of Ore
|-
|3%
|72% of Ore
|-
|4%
|75.2% of Ore
|-
|5%
|78.4% of Ore
|-
|6%
|81.6% of Ore
|-
|7%
|84.8% of Ore
|-
|8%
|88% of Ore
|-
|9%
|91.2% of Ore
|-
|10%
|94.4% of Ore
|-
|11%
|97.6% of Ore
|-
|12%
|100.8% of Ore
|-
|13%
|104% of Ore
|-
|14%
|107.2% of Ore
|-
|15%
|110.4% of Ore
|-
|16%
|113.6% of Ore
|-
|17%
|116.8% of Ore
|-
|18%
|120% of Ore
|-
|19%
|123.2% of Ore
|-
|20%
|126.4% of Ore
|-
|21%
|129.6% of Ore
|-
|22%
|132.8% of Ore
|-
|23%
|136% of Ore
|-
|24%
|139.2% of Ore
|-
|25%
|142.4% of Ore
|-
|26%
|145.6% of Ore
|-
|27%
|148.8% of Ore
|-
|28%
|152% of Ore
|-
|29%
|155.2% of Ore
|-
|30%
|158.4% of Ore
|-
|31%
|161.6% of Ore
|-
|32%
|164.8% of Ore
|-
|33%
|168% of Ore
|}


==Strategies==
===Territory===
===Territory===
Mining is used to bolster the territory of a [[:Category:Starbase|Starbase]]/[[:Category:Planets|Planet]], and make it rapidly expand often for many reasons including assimilation, Starbase Income, or pushing to [[Endgame]] early.  
Mining is used to bolster the territory of a [[:Category:Starbase|Starbase]]/[[:Category:Planets|Planet]], and make it rapidly expand often for many reasons including assimilation, Starbase Income, or pushing to [[Endgame]] early.