Mining: Difference between revisions
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<h1 class="mw-customtoggle-MiningHistory shipclass">History</h1> | <h1 class="mw-customtoggle-MiningHistory shipclass">History</h1> | ||
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-MiningHistory" align="left"> | <div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-MiningHistory" align="left"> | ||
[[File:Round. | [[File:Round.png|305x305px]] | ||
<h3>'''Why it Died'''</h3> | <h3>'''Why it Died'''</h3> | ||
As one would expect the Galaxy Developers were quick to respond to this and put a cap on loyalty (which we have today at 33%, before at only 33%). However, some players still create servers like this to this very day as can be seen below. | As one would expect the Galaxy Developers were quick to respond to this and put a cap on loyalty (which we have today at 33%, before at only 33%). However, some players still create servers like this to this very day as can be seen below. | ||
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This method of Economy Server was very effective in older versions due to the way that loyalty affecting dumping. In older versions, 19% and higher [[Loyalty]] would make you more money by dumping to your warehouse than simply just selling it. In current versions, around 28% [[Loyalty]] will dump more ore than you mined. | This method of Economy Server was very effective in older versions due to the way that loyalty affecting dumping. In older versions, 19% and higher [[Loyalty]] would make you more money by dumping to your warehouse than simply just selling it. In current versions, around 28% [[Loyalty]] will dump more ore than you mined. | ||
[[File:Example. | [[File:Example.png|thumb|302x302px]] | ||
</div></div><h6>''Original "high-loyalty" page content by [[User:LordZeloxy|LordZeloxy]]''</h6> | </div></div><h6>''Original "high-loyalty" page content by [[User:LordZeloxy|LordZeloxy]]''</h6> | ||
</div> | </div> | ||
__NOTOC__ | __NOTOC__ | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |