Mining: Difference between revisions

No change in size ,  11 March 2022
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imported>Drivethecar54
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imported>Reaperon
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<h1 class="mw-customtoggle-MiningHistory shipclass">History</h1>
<h1 class="mw-customtoggle-MiningHistory shipclass">History</h1>
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-MiningHistory" align="left">
<div class="mw-collapsible mw-collapsed content" id="mw-customcollapsible-MiningHistory" align="left">
[[File:Round.PNG|305x305px]]
[[File:Round.png|305x305px]]
<h3>'''Why it Died'''</h3>
<h3>'''Why it Died'''</h3>
As one would expect the Galaxy Developers were quick to respond to this and put a cap on loyalty (which we have today at 33%, before at only 33%). However, some players still create servers like this to this very day as can be seen below.
As one would expect the Galaxy Developers were quick to respond to this and put a cap on loyalty (which we have today at 33%, before at only 33%). However, some players still create servers like this to this very day as can be seen below.
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This method of Economy Server was very effective in older versions due to the way that loyalty affecting dumping. In older versions, 19% and higher [[Loyalty]] would make you more money by dumping to your warehouse than simply just selling it. In current versions, around 28% [[Loyalty]] will dump more ore than you mined.
This method of Economy Server was very effective in older versions due to the way that loyalty affecting dumping. In older versions, 19% and higher [[Loyalty]] would make you more money by dumping to your warehouse than simply just selling it. In current versions, around 28% [[Loyalty]] will dump more ore than you mined.
[[File:Example.PNG|thumb|302x302px]]
[[File:Example.png|thumb|302x302px]]
</div></div><h6>''Original "high-loyalty" page content by [[User:LordZeloxy|LordZeloxy]]''</h6>
</div></div><h6>''Original "high-loyalty" page content by [[User:LordZeloxy|LordZeloxy]]''</h6>
</div>
</div>
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[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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