Money Making: Difference between revisions

private server money making methods
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<h1 class="mw-customtoggle-ServerStrat shipclass">Server Jumping</h1>
<h1 class="mw-customtoggle-ServerStrat shipclass">Server Jumping</h1>
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Server Jumping is very similar to trading. Players try to buy the cheapest [[Ore/Materials|ore]] they can find before transferring it to their [[warehouse]]. From there, the player jumps around servers until they find the highest price for that [[Ore/Materials|ore]]. It's best if you have a Freighter and a large [[warehouse]] for this [[Strategies|strategy]]. Another way players may use this is by selling to the [[Mega Base]] in another server instead of going to another faction.
Server Jumping is very similar to trading. Players try to buy the cheapest [[Ore/Materials|ore]] they can find before transferring it to their [[warehouse]]. From there, the player jumps around servers until they find the highest price for that [[Ore/Materials|ore]]. It's best if you have a Freighter and a large [[warehouse]] for this [[Strategies|strategy]]. Another way players may use this is by selling to the [[Mega Base]] in another server instead of going to another faction.
Alternatively, you may hoard up ores in your warehouse when they're cheap in Mega Base, then sell them a few days to a week later when their price rise again in Mega Base.
<h3>'''Advantages'''</h3>
<h3>'''Advantages'''</h3>
* Because the prices extend multiple servers, '''HUGE''' amounts of money can be made.
*Because the prices extend multiple servers, '''HUGE''' amounts of money can be made.
* Very little [[pirating]] can be done to you because you're spending little time on each server.
* Very little [[pirating]] can be done to you because you're spending little time on each server.
* Because you're checking multiple servers, you're almost guaranteed to have the best prices at the current time.
*Because you're checking multiple servers, you're almost guaranteed to have the best prices at the current time.
* You have the ability to find the ores needed to build capital ships.
*You have the ability to find the ores needed to build capital ships.
* You can save your entire server economy
*You can save your entire server economy
<h3>'''Disadvantages'''</h3>
<h3>'''Disadvantages''' </h3>
* The one trading must already have enough money to buy [[Ore/Materials|ore]] from a base.
*The one trading must already have enough money to buy [[Ore/Materials|ore]] from a base.
* [[Pirating|Pirates]] may destroy your ship. (Assuming that you are at war with another faction.)
*[[Pirating|Pirates]] may destroy your ship. (Assuming that you are at war with another faction.)
* Factions may have selling restrictions.
*Factions may have selling restrictions.
* Your ship will likely be unarmed (assuming that you are using a freighter), unless you are using the [https://roblox-galaxy-official.fandom.com/wiki/Constellation Constellation]
*Your ship will likely be unarmed (assuming that you are using a freighter), unless you are using the [https://roblox-galaxy-official.fandom.com/wiki/Constellation Constellation]
* A good economy that allows trading to be used efficiently can be difficult to come across.
*A good economy that allows trading to be used efficiently can be difficult to come across.
* Wars can end trading quickly.
*Wars can end trading quickly.
* You can bankrupt and destroy other server economies (especially if you manage to bankrupt the Mega Base )
*You can bankrupt and destroy other server economies (especially if you manage to bankrupt the Mega Base )
* It can take insane amounts of time, possibly more than simply trading.
*It can take insane amounts of time, possibly more than simply trading.
* The Credits reset to 7500 every time you get back on [[Galaxy Arcade]]
*The Credits reset to 7500 every time you get back on [[Galaxy Arcade]]
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= Private Server Only Methods =
Owning or having an access to a private server is the key to some of the best money making methods in the entire game. Millions of credits can be made in a single day if done properly.
=== Boss Hunting ===
Sit in a private server until a boss spawns, then kill and loot it.
==== Advantages ====
* You can be afk for most of the time.
* Very easy to do if you have the sufficient firepower.
* Nobody to fight against for the loot.
* Completely risk free if you're alone, since you can shutdown the server or leave to despawn your ship immediately when you're about to die.
==== Disadvantages ====
* One of the least efficient ways of using a private server to farm credits.
* Not doable if you don't have the sufficient firepower.
* Can be dangerous if you're fighting against a Kodiak or Decimator and you're not alone.
* Takes quite a bit of time investment, as bosses don't spawn frequently.
=== Shutdown Mining ===
Enter a private server, make a team, mine a full ore hold, then shutdown the server. You'll get around 50% more credits than the normal amount from automatic refund, and nobody knows why. But hey, its free money!
==== Advantages ====
* Basically a direct upgrade from Mining.
* Risk free.
* Easy to do, and makes quite a lot of money for its ease to do. Around 150k credits per hour in a Galaxy.
==== DIsadvantages ====
* Quite efficient, but not the most efficient.
* You're locked out of Boss Hunting or Boom Mining if you're using this method.
=== Boom Mining ===
Keep mining in a team. Every 2 or more hours, make a new team. Put an alt into your old team, then siege your old team's base. Kill the base and loot it for free money.
==== Advantages ====
* Very efficient, can make up to 250k - 300k credits per hour. You can make a million credit per day if done right.
* Probably the best consistent and long-lasting grinding method available. This usually is the best grinding method available if there's no event active.
* Can be combined with Boss Hunting for even more credits.
* If you choose to upgrade your old base to level 4 or 5, you can get Stealth Platings as well.
* True and tested, this method had been used since the dawn of Galaxy.
==== Disadvantages ====
* Requires considerable time investment.
* You need a large miner, a large freighter and great firepower in order to perform this method.
* Multiboxing is needed, so computers with worse performance may not be able to handle this.
* If you don't have a Super Capital, you will be forced to make your base stay at Level 1, which may not provide sufficient protection for your miner.
* You'll be worsening the hyperinflation of Galaxy's economy by doing this.
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<h1 class="mw-customtoggle-BuyingStrat shipclass">Buying Credits</h1>
<h1 class="mw-customtoggle-BuyingStrat shipclass">Buying Credits</h1>
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Buying credits is the easiest and fastest way to make money in-game. Nothing rivals how much money can be gained in a single click. Hundreds of thousands of credits can be made in just seconds.
Buying credits is the easiest and fastest way to make money in-game. Nothing rivals how much money can be gained in a single click. Hundreds of thousands of credits can be made in just seconds.
<h3>'''Advantages'''</h3>
<h3>'''Advantages'''</h3>
* The fastest and easiest way to make money in-game.
*The fastest and easiest way to make money in-game.
* You can be anywhere in-game and still be able to buy credits.
*You can be anywhere in-game and still be able to buy credits.
<h3>'''Disadvantage'''</h3>
<h3>'''Disadvantage'''</h3>
* It costs Robux.
*It costs Robux.
* The price for credits costs an exorbitant amount of Robux.  
* The price for credits costs an exorbitant amount of Robux.
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<h1 class="mw-customtoggle-bugs shipclass">Patched Unintended Money Making Methods</h1>
<h1 class="mw-customtoggle-bugs shipclass">Patched Unintended Money Making Methods</h1>
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todo
todo
<h3>'''Battery Duping'''</h3>
<h3> '''Battery Duping'''</h3>
When certain NPCs are killed (e.g. Galleon, Decimator, Punisher, etc.), they will drop Plasma Batteries. Each one takes up 1000 units of cargo, so an Argonaut is a minimum requirement to start. Once a Plasma Battery is looted, the player has to travel to Mega Base, where they can transfer it to their warehouse, then head to Terminal D of Mega Base. There will be stairs leading up to the old Advanced Ship Shipyard, and there are 3 quests, each exchanging batteries for uranium. Completing the quest will remove the battery from the warehouse and deposit uranium of various quantities (100, 300, or 1250 depending on the quest). Afterward, the player can sell the uranium to a base in exchange for credits
When certain NPCs are killed (e.g. Galleon, Decimator, Punisher, etc.), they will drop Plasma Batteries. Each one takes up 1000 units of cargo, so an Argonaut is a minimum requirement to start. Once a Plasma Battery is looted, the player has to travel to Mega Base, where they can transfer it to their warehouse, then head to Terminal D of Mega Base. There will be stairs leading up to the old Advanced Ship Shipyard, and there are 3 quests, each exchanging batteries for uranium. Completing the quest will remove the battery from the warehouse and deposit uranium of various quantities (100, 300, or 1250 depending on the quest). Afterward, the player can sell the uranium to a base in exchange for credits
<h3>'''Galleon'''</h3>
<h3>'''Galleon'''</h3>