Prometheus: Difference between revisions

No change in size ,  30 August 2022
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(→‎top: ship infobox template renaming, replaced: {{Ship Infobox Template → {{Ship Infobox)
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|cargo_hold = 251
|cargo_hold = 251
|creator = Envoy001
|creator = Envoy001
|credit = 26878
|credit = 26,878
|damage_res = 55%
|damage_res = 55%
|description = The Prometheus is a flagship carrier, equipped with four Harbinger Battlecruisers.
|description = The Prometheus is a flagship carrier, equipped with four Harbinger Battlecruisers.
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|title1 = The Prometheus
|title1 = The Prometheus
|top_speed = 45
|top_speed = 45
|total_cost = 467186
|total_cost = 467,186
|turn_speed = 0.10
|turn_speed = 0.10
|turret_dps = 162
|turret_dps = 162
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*Better than it's more expensive rival, the [[Hevnetier|Hevnetier.]]
*Better than it's more expensive rival, the [[Hevnetier|Hevnetier.]]
*Strong health pool, has the most HP of any build menu carrier.
*Strong health pool, has the most HP of any build menu carrier.
==Disadvantages ==
==Disadvantages ==
*Large and has many blind spots, making it a high-profile target.
*Large and has many blind spots, making it a high-profile target.
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*It costs $613,500 credits to upgrade the [[Warehouse]] from level 1 to level 21, which is around $240,000 credits more than a [[Galaxy]].
*It costs $613,500 credits to upgrade the [[Warehouse]] from level 1 to level 21, which is around $240,000 credits more than a [[Galaxy]].
*While strong on paper, the combination of turrets, fighters and stats makes for a fairly weak carrier capable of being destroyed by just one or two skilled [[:Category:Dreadnought|Dreadnoughts]] even with the help of all four [[Harbinger]]s.
*While strong on paper, the combination of turrets, fighters and stats makes for a fairly weak carrier capable of being destroyed by just one or two skilled [[:Category:Dreadnought|Dreadnoughts]] even with the help of all four [[Harbinger]]s.
==Strategy ==
==Strategy ==
*In a [[Sieging|Siege]] situation, use your massive health pool to tank but be sure to know when to bail (Ideally leave at 1,000 shields).
*In a [[Sieging|Siege]] situation, use your massive health pool to tank but be sure to know when to bail (Ideally leave at 1,000 shields).
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