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{{Stealth}}{{LimitedShip}}The '''SR-71''' is an extremely fast [[:Category:Limited|Limited]] [[:Category:Stealth Ship|Stealth]] [[:Category:Dreadnought|Dreadnought]] released during the [[Fourth of July 2022]] event. | {{Stealth}}{{LimitedShip}}The '''SR-71''' is an extremely fast [[:Category:Limited|Limited]] [[:Category:Stealth Ship|Stealth]] [[:Category:Dreadnought|Dreadnought]] released during the [[Fourth of July 2022]] event. | ||
{{Ship Infobox | {{Ship Infobox | ||
| | |(f)_spinal = 5 Medium Torpedo | ||
| | |(g)_spinal = 5 Medium Torpedo | ||
|acceleration = 50 | |||
|cargo_hold = 400 | |||
|creator = Duck_Blox | |||
|description = the funny | |||
|explosion_radius = 250 | |||
|hull = 2,000 | |||
|image = <gallery> | |||
SR-71-icon.png|Overview | SR-71-icon.png|Overview | ||
SR-71-side.png|Side | SR-71-side.png|Side | ||
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SR-71-trails.png|Trails | SR-71-trails.png|Trails | ||
</gallery> | </gallery> | ||
| | |loyalty_required = 7% + Level 2 Starbase | ||
| | |permit = Class C | ||
| | |shields = 4,000 | ||
| | |spinal_1 = 5 Medium Torpedo | ||
| | |spinal_2 = 5 Medium Torpedo | ||
| | |spinal_dps = 425 | ||
|stealth = Yes | |stealth = Yes | ||
|stealth_plating = 20 | |stealth_plating = 20 | ||
|title = SR-71 | |||
|title1 = SR-71 | |||
|top_speed = 350 | |||
|total_cost = $600,000 | |total_cost = $600,000 | ||
|turn_speed = 1.00 | |||
|version_added = .75a12 | |||
|vip_required = No | |vip_required = No | ||
|warp_drive = Yes | |warp_drive = Yes | ||
}} | }} | ||
== Description == | == Description == | ||
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== Advantages == | == Advantages == | ||
*The holy grail of spinal firepower compared to all other ships of its class; It packs a serious punch. | *The holy grail of spinal firepower compared to all other ships of its class; It packs a serious punch. | ||
*Very high [[ | *Very high [[hull]] damage output with the Medium Torpedoes on top of a 10,000 stud range. | ||
*Incredible maneuverability allows it to be capable of evading even point defense turrets, and can make it difficult to hit the ship with spinals. | *Incredible maneuverability allows it to be capable of evading even point defense turrets, and can make it difficult to hit the ship with spinals. | ||
*Extremely High [[Galaxy Slang|alpha damage]] makes it incredible for stealing kills from crippled ships. | *Extremely High [[Galaxy Slang|alpha damage]] makes it incredible for stealing kills from crippled ships. | ||
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== Disadvantages == | == Disadvantages == | ||
*Lowest health out of all [[:Category:Dreadnought|dreadnoughts]]. | *Lowest health out of all [[:Category:Dreadnought|dreadnoughts]]. | ||
*Mediocre [[Shields|shield]] damage output compared to [[ | *Mediocre [[Shields|shield]] damage output compared to [[hull]] damage output. | ||
*Medium Torpedoes are somewhat slow, which can make it difficult to lead moving targets. | *Medium Torpedoes are somewhat slow, which can make it difficult to lead moving targets. | ||
*Poor spinal firing arcs caused by the Torpedoes being far apart from the center. | *Poor spinal firing arcs caused by the Torpedoes being far apart from the center. | ||
*[[:Category:Limited|Limited]] classification, high price, and somewhat large frame make it a prime target. | *[[:Category:Limited|Limited]] classification, high price, and somewhat large frame make it a prime target. | ||
*Vulnerable to swarming due to complete lack of point defense armament and non-ideal spinal placement. | *Vulnerable to swarming due to complete lack of point defense armament and non-ideal spinal placement. | ||
*Has a detection range of 35k studs. | |||
== Strategy == | == Strategy == | ||
*Even with your incredibly high speed, be wary of ships like the [[Zeus]], [[Tempest]], [[Loyalist]], and [[Ampharos]] that are equipped with a heavy armament of point-defense turrets with the accuracy to do significant damage if you get too close to them. | *Even with your incredibly high speed, be wary of ships like the [[Zeus]], [[Tempest]], [[Loyalist]], and [[Ampharos]] that are equipped with a heavy armament of point-defense turrets with the accuracy to do significant damage if you get too close to them. | ||
*Extremely effective in [[Sieging|Sieges]] as all of its weapons can out-range [[Starbase | *Extremely effective in [[Sieging|Sieges]] as all of its weapons can out-range [[Starbase]]s and the ship can dodge most incoming firepower even at a close distance. | ||
*Do not use this alone. However, if you do; take advantage of your stealth as much as possible to avoid being destroyed. | *Do not use this alone. However, if you do; take advantage of your stealth as much as possible to avoid being destroyed. | ||
*Avoid attempting to engage small enemy ships, as the spinal placement is not suitable for that. | *Avoid attempting to engage small enemy ships, as the spinal placement is not suitable for that. |