Sieging: Difference between revisions
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→Fighter Raiding: Changed him/her to them for ease of reading
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==Fighter Raiding== | ==Fighter Raiding== | ||
#A player spawns out a Carrier, such as the [[Nimitz]], [[Prometheus]] or [[Nyx]]. | #A player spawns out a Carrier, such as the [[Nimitz]], [[Prometheus]] or [[Nyx]]. | ||
#The player will wait for other ships to join | #The player will wait for other ships to join them, or use AI fighters for quicker use. | ||
#After that, they will warp closer to Starbase, but keep in mind that the maximum range for Base [https://roblox-galaxy-official.fandom.com/wiki/Turrets Heavy Turrets] is 8,000 studs since [https://roblox-galaxy-official.fandom.com/wiki/Turrets Railguns] have a maximum range of 8,000 studs. | #After that, they will warp closer to Starbase, but keep in mind that the maximum range for Base [https://roblox-galaxy-official.fandom.com/wiki/Turrets Heavy Turrets] is 8,000 studs since [https://roblox-galaxy-official.fandom.com/wiki/Turrets Railguns] have a maximum range of 8,000 studs. | ||
#The player then deploys fighters. A swarm of fighters distract the turrets with its speed when attacking while the player's carrier and other ships get closer to the base. | #The player then deploys fighters. A swarm of fighters distract the turrets with its speed when attacking while the player's carrier and other ships get closer to the base. |