Subjugator: Difference between revisions

m
quicc fix ◥(ºwº)◤
m (quicc fix ◥(ºwº)◤)
m (quicc fix ◥(ºwº)◤)
Line 58: Line 58:
* [[Ships]] that have low-damage output have little effect to the ship at all, and even vessels with large Alpha damage take a long time to kill a Subjugator due to its massive health.
* [[Ships]] that have low-damage output have little effect to the ship at all, and even vessels with large Alpha damage take a long time to kill a Subjugator due to its massive health.
* Many of its vulnerable angles are covered by large unique shields, which can block incoming [[Turrets|Turret]] fire for a decent amount of time, significantly reducing the damage the ship can take.
* Many of its vulnerable angles are covered by large unique shields, which can block incoming [[Turrets|Turret]] fire for a decent amount of time, significantly reducing the damage the ship can take.
* [[ShieldSide]]s have a whopping {{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'ShieldSide'}} health, and both of them equal 17k health, putting '''Subjugator's''' effective total health at around 40.95k ''(ShieldSide health scaled down for Super Capital health equivalent)'', if both shields are used in full. This gives it the most effective durability out of any obtainable ship in the game.
* [[ShieldSide]]s have a whopping {{#cargo_query:tables=ShipData|fields=ShipData.shields|where=ShipData._pageName = 'ShieldSide'}} health, and both of them equal 17k health, putting '''Subjugator's''' effective total health at around 46.5k ''(ShieldSide health scaled down for Super Capital health equivalent)'', if both shields are used in full. This gives it the most effective durability out of any obtainable ship in the game.
== Disadvantages ==
== Disadvantages ==
* Huge, making it an easy target for [[Spinal Weaponry|spinals]] and inaccurate turret weaponry.
* Huge, making it an easy target for [[Spinal Weaponry|spinals]] and inaccurate turret weaponry.
1,162

edits