Swarmer: Difference between revisions

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{{NPCShip}}
The '''''Swarmer '''''is an AI [[Aliens|'''Alien''']] ship made by the '''[[Kneall]]'''.
The '''''Swarmer '''''is an AI [[Aliens|'''Alien''']] ship made by the '''[[Kneall]]'''.
 
{{Ship Infobox
{{Ship Infobox Template
|acceleration = 16
|cargo_hold = 0
|creator = Rcouret (Old)
lightning9160 (New)
|description = Kneall Fighter ship used to attack lone vessels.
|explosion_radius = 8
|hull = 250
|image = Swarmer-icon.png
|loyalty_required = 0% + Level 1 Starbase
|m_class_range = 5,000
|r_class_range = 5,000
|shields = 900
|small_turrets = 1 Tiny Alien Laser
|stealth = No
|tiny_turrets = 1 Tiny Alien Laser
|title = Swarmer
|title1 = The Swarmer
|title1 = The Swarmer
|image1 = Swarmer-icon.png
|shields = 600
|hull = 150
|top_speed = 175
|top_speed = 175
|turn_speed = 0.7
|total_cost = Unobtainable
|acceleration = 16
|turn_speed = 0.70
|small_turrets = 1 Tiny Alien Laser
|turret_dps = 7
|cargo_hold = 0
|version_added = .54a
|vip_required = No
|warp_drive = Yes
|warp_drive = Yes
|total_cost = Unobtainable
}}
|description = Kneall Fighter ship used to attack lone vessels.
|creator = ??? (Old)
lightning9160 (New)
|version_added = ???
|damage_res=30%
|turret_dps=8}}
==Description==
==Description==
The '''Swarmer''' is the [[Aliens|Alien]] equivalent of a [[:Category:Frigate|Frigate]]/[[:Category:Fighters|Fighters|Fighter]] and is well known for annoying [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]]. It is mostly black with small neon areas and has a bottom-mounted [[Turrets|Turret]].
The '''Swarmer''' is the [[Aliens|Alien]] equivalent of a [[:Category:Frigate|Frigate]]/[[:Category:Fighters|Fighters|Fighter]] and is well known for annoying [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]]. It is mostly black with small neon areas and has a bottom-mounted [[Turrets|Turret]].
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'''Swarmers''' will attempt to stay around 3 to 3.5K studs away from whatever they are attacking and may move below [[Ships]] to maintain their turret's line of sight. When attacking a slow or stationary target, they are often seen moving back and forth in mostly straight lines. They have a tendency to go underneath Ships to make it hard for main [[Turrets]] to hit.
'''Swarmers''' will attempt to stay around 3 to 3.5K studs away from whatever they are attacking and may move below [[Ships]] to maintain their turret's line of sight. When attacking a slow or stationary target, they are often seen moving back and forth in mostly straight lines. They have a tendency to go underneath Ships to make it hard for main [[Turrets]] to hit.


'''Swarmers''' will always answer a call from an [[Punisher|Alien Punisher]] when it is attacking any player or Starbase. Hordes of '''Swarmers''' can easily destroy [[Starbase]]s, even if said Starbase is the maximum level. When the Punisher they are called to is destroyed, '''Swarmers''' will either start to scatter, go to another nearby Punisher (if there is one), continue to attack the Punisher's target, or drift slowly away from the location.
'''Swarmers''' will always answer a call from an [[Punisher|Alien Punisher]] when it is attacking any player or Starbase. Hordes of '''Swarmers''' can easily destroy [[Starbase]]s, even if said Starbase is the maximum level. Even if the Punisher or ship they were called to was destroyed, the leftover fleet stays, unless they are called to another Alien ship. Additionally, it appears that spawning Swarmers, along with [[Bruiser]]s and [[Outrider]]s, will still go to a calling Punisher's location for a few minutes even after it is destroyed.


Swarmers are more likely to attack [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]], so stay alert and look at the [[Minimap]] every few minutes when [[Mining]] or [[Trading]]
Swarmers are more likely to attack [[:Category:Miner|Miners]] and [[:Category:Freighter|Freighters]], So stay alert and look at the [[Minimap]] every few minutes when [[Mining]] or [[Trading]]
==Strategy==
==Strategy==
Due to their small profile and high top speed, '''Swarmers''' are best attacked using ships with high-accuracy [[Turrets]]. Light and Medium-sized [[Turrets]], aside from Railguns, best fit these guidelines.
Due to their small profile and high top speed, '''Swarmers''' are best attacked using ships with high-accuracy [[Turrets]]. Light and Medium-sized [[Turrets]], aside from Railguns, best fit these guidelines.
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* If the player that is attacking them [[Warp Drive|Warps]] away, they will likely not follow and will go away, or if in a fleet, scatter.
* If the player that is attacking them [[Warp Drive|Warps]] away, they will likely not follow and will go away, or if in a fleet, scatter.
* Swarmers are often seen as nuisances more than threats to many players (although can still be dangerous in fleets or against low-health [[:Category:Miner|Miners]].
* Swarmers are often seen as nuisances more than threats to many players (although can still be dangerous in fleets or against low-health [[:Category:Miner|Miners]].
* Old models can be seen here:
* Received a Halloween remodel for the 2019 Halloween Event, receiving a brown icon and a recolor to a brown/orange combination, eventually being removed for lag issues.
* Received a Halloween remodel for the 2019 Halloween Event, receiving a brown icon and a recolor to a brown/orange combination, eventually being removed for lag issues.
* At the same time, the Swarmer Received 25 Uranium as its drop for the [[Halloween Event 2019|2019 Halloween Event]], then being increased to 75 Uranium, becoming very if not ''extremely'' profitable.
* At the same time, the Swarmer Received 25 Uranium as its drop for the [[Halloween Event 2019|2019 Halloween Event]], then being increased to 75 Uranium, becoming very if not ''extremely'' profitable.
* The Swarmer received an update in .66b in which the Tiny Alien Laser received a reload decrease to 0.2 seconds and 2 damage, meaning large amounts of these ships will cause lag in older/slower devices.
* The Swarmer received an update in .66b in which the Tiny Alien Laser received a reload decrease to 0.2 seconds and 2 damage, meaning large amounts of these ships will cause lag in older/slower devices.
* Based on its loot, a '''Swarmer''' would take the following materials to build: 140 Silicate, 113 Carbon, 27 Iridium, 27 Adamantine, 13 Palladium, 20 Titanium, 20 Quantium, and 500 Uranium. It would have a build cost of 23,240 Credits, 20,500 of which is the 500 Uranium.
* Based on its loot, a '''Swarmer''' would take the following materials to build: 140 Silicate, 113 Carbon, 27 Iridium, 27 Adamantine, 13 Palladium, 20 Titanium, 20 Quantium, and 500 Uranium. It would have a build cost of 23,240 Credits, 20,500 of which is the 500 Uranium.
*Unlike the Bruiser, Outrider and Punisher, there is no limit to how many can be spawned in a server at any time. However, the alien spawn limit of 20 still applies.
*Unlike the Bruiser, Outrider and Punisher, there is no limit to how many can be spawned in a server at any time. However, the alien spawn limit of 20 still applies.[[File:Screenshot 2024-04-06 112901.png|alt=Old model of the Swarmer|thumb|Old model of the Swarmer]]A video exists with at least 100 Swarmers present on the map, made by Sean Morabito: [https://www.youtube.com/watch?v=ItJSuvcZGVs Link]
*A video exists with at least 100 Swarmers present on the map, made by Sean Morabito: [https://www.youtube.com/watch?v=ItJSuvcZGVs Link]
*Old model can be seen below: (On the right)
{{Picture Infobox Mk II|title1 = Old Photos|image1 = <gallery>}}
Swarmer Picture.png|Original Model
Swarmer.png|Second Model
</gallery>}}
{{ShipNavbox}}
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[[Category:Alien]]
[[Category:Alien]]
[[Category:AI]]
[[Category:AI]]
[[Category:Ships]]