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Aerospace911 (talk | contribs) mNo edit summary Tag: 2017 source edit |
Shooter7620 (talk | contribs) (Add new class stat to infobox, and a slight redo of formatting for descriptions which mention in-game commands.) Tag: 2017 source edit |
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<data source="shields"><label>Shields</label></data> | <data source="shields"><label>Shields</label></data> | ||
<data source="hull"><label>Hull</label></data> | <data source="hull"><label>Hull</label></data> | ||
<data source="shield_regen_rate"><label>Shield Regen Rate</label></data> | |||
</group> | </group> | ||
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}, | }, | ||
"(f)_spinal": { | "(f)_spinal": { | ||
"description": "The primary spinal armament on a ship (topmost displayed spinal weapon in the | "description": "The primary spinal armament on a ship (topmost displayed spinal weapon in the \"/info\" command in-game).", | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"(g)_spinal": { | "(g)_spinal": { | ||
"description": "The secondary spinal armament on a ship (bottom-most displayed spinal weapon in the | "description": "The secondary spinal armament on a ship (bottom-most displayed spinal weapon in the \"/info\" command in-game)", | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
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"type": "string" | "type": "string" | ||
}, | }, | ||
"shield_regen_rate": { | |||
"label": "Shield Regen Rate", | |||
"description": "Should be a number, specifies how much shield health is regenerated per second while in combat. Check for the stat in-game using the \"/info\" command in-game.", | |||
"type": "number"}, | |||
"turret_dps": { | "turret_dps": { | ||
"type": "number", | "type": "number", | ||
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}, | }, | ||
"fighter_turret_dps": { | "fighter_turret_dps": { | ||
"description": "Leave blank if the ship does not have fighters. Can be found by doing the | "description": "Leave blank if the ship does not have fighters. Can be found by doing the \"/info\" command ingame and adding up fighter turret dps.", | ||
"type": "number" | "type": "number" | ||
}, | }, | ||
"fighter_spinal_dps": { | "fighter_spinal_dps": { | ||
"description": "Leave blank if the ship does not have fighters. Can be found by doing the | "description": "Leave blank if the ship does not have fighters. Can be found by doing the \"/info\" command ingame and adding up fighter spinal dps.", | ||
"type": "number" | "type": "number" | ||
}, | }, | ||
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"credit": { | "credit": { | ||
"label": "Manufacturing Fee", | "label": "Manufacturing Fee", | ||
"description": "The manufacturing fee of the ship. Use the | "description": "The manufacturing fee of the ship. Use the \"/cost\" command ingame to find this", | ||
"type": "line", | "type": "line", | ||
"deprecated": "Avoid usage" | "deprecated": "Avoid usage" | ||
}, | }, | ||
"material_cost": { | "material_cost": { | ||
"description": "The cost of all the materials. Use the | "description": "The cost of all the materials. Use the \"/cost\" command ingame to find this", | ||
"label": "Material Cost", | "label": "Material Cost", | ||
"type": "line" | "type": "line" | ||
}, | }, | ||
"total_cost": { | "total_cost": { | ||
"description": "The cost of the materials + the manufacturing fee. Use the | "description": "The cost of the materials + the manufacturing fee. Use the \"/cost\" command ingame to find this", | ||
"label": "Total Cost", | "label": "Total Cost", | ||
"type": "line" | "type": "line" | ||
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}, | }, | ||
"description": { | "description": { | ||
"description": "The ship's description. Found using | "description": "The ship's description. Found using \"/info\" command ingame. Ketchupbot autofills this", | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
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}, | }, | ||
"explosion_radius": { | "explosion_radius": { | ||
"description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 9 (found in the | "description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 9 (found in the \"/info\" command in-game).", | ||
"type": "number", | "type": "number", | ||
"label": "Explosion Radius" | "label": "Explosion Radius" | ||
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"shields", | "shields", | ||
"hull", | "hull", | ||
"shield_regen_rate", | |||
"top_speed", | "top_speed", | ||
"acceleration", | "acceleration", |