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imported>FshBot m (→top: removed from a deleted category) |
Shooter7620 (talk | contribs) m (Updated descriptions of some parameters.) |
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"description": "Can be found by doing the :info command ingame." | "description": "Can be found by doing the :info command ingame." | ||
}, | }, | ||
"small_turrets": {}, | "tiny_turrets": { | ||
"med_turrets": {}, | "description": "List of all Tiny size turrets on a ship." | ||
"large_turrets": {}, | }, | ||
"huge_turrets": {}, | "small_turrets": { | ||
"(f)_spinal": {}, | "description": "List of all Small size turrets on a ship." | ||
"(g)_spinal": {}, | }, | ||
"med_turrets": { | |||
"description": "List of all Medium size turrets on a ship." | |||
}, | |||
"large_turrets": { | |||
"description": "List of all Large size turrets on a ship." | |||
}, | |||
"huge_turrets": { | |||
"description": "List of all Huge size turrets on a ship." | |||
}, | |||
"(f)_spinal": { | |||
"description": "The primary spinal armament on a ship (topmost displayed spinal weapon in the :shipinfo command in-game)." | |||
}, | |||
"(g)_spinal": { | |||
"description": "The secondary spinal armament on a ship (bottom-most displayed spinal weapon in the :shipinfo command in-game)." | |||
}, | |||
"m_class_range": { | "m_class_range": { | ||
"label": "Max Turret Range" | "label": "Max Turret Range" | ||
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"label": "Recom. Range from Target" | "label": "Recom. Range from Target" | ||
}, | }, | ||
"mining_lasers": {}, | "mining_lasers": { | ||
"mining_range": {}, | "description": "Mostly unused, but is used to list all the Mining turrets on a ship." | ||
"fighters": {}, | }, | ||
"cargo_hold": {}, | "mining_range": { | ||
"ore_hold": {}, | "description": "Describes the maximum range of the Mining turrets on a ship." | ||
}, | |||
"fighters": { | |||
"description": "Lists all the fighters a Carrier carries." | |||
}, | |||
"cargo_hold": { | |||
"description": "How much cargo hold space a ship has.", | |||
"type": "number" | |||
}, | |||
"ore_hold": { | |||
"description": "How much ore hold space a ship has.", | |||
"type": "number" | |||
}, | |||
"warp_drive": { | "warp_drive": { | ||
"description": "Can the ship warp? Yes/No" | "description": "Can the ship warp? Yes/No" | ||
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}, | }, | ||
"creator": {}, | "creator": {}, | ||
"version_added": {}, | "version_added": { | ||
"description": "The in-game version at the time the ship was released into the game." | |||
}, | |||
"vip_required": { | "vip_required": { | ||
"type": "unknown", | "type": "unknown", | ||
"description": "Does the ship require VIP to build & use? Yes/No" | "description": "Does the ship require VIP to build & use? Yes/No" | ||
}, | }, | ||
"loyalty_required": {}, | "loyalty_required": { | ||
"description": "Loyalty required to spawn a ship." | |||
}, | |||
"shields": { | "shields": { | ||
"type": "number" | "type": "number" | ||
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}, | }, | ||
"explosion_radius": { | "explosion_radius": { | ||
"description": "The explosion radius of a ship, i.e. how large the explosion is." | "description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 10 (found in the :shipinfo command in-game)." | ||
} | |||
}, | }, | ||
"paramOrder": [ | "paramOrder": [ |