Template:Ship Infobox: Difference between revisions

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"armed": {
"armed": {
"description": "Is the ship armed? Yes/No",
"description": "Is the ship armed? Yes/No",
"example": "Yes"
"example": "Yes",
"type": "boolean"
},
},
"image1": {
"image1": {
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},
},
"top_speed": {
"top_speed": {
"type": "number"
"type": "number",
"description": "Self explanatory"
},
},
"acceleration": {
"acceleration": {
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"m_class_range": {
"m_class_range": {
"label": "Max Turret Range",
"label": "Max Turret Range",
"description": "Range of the longest range turret on the ship"
"description": "Range of the longest range turret on the ship",
"type": "number"
},
},
"r_class_range": {
"r_class_range": {
"label": "Recom. Range from Target",
"label": "Recom. Range from Target",
"description": "Range (taking turret positioning into account) that all turrets will be able to shoot at"
"description": "Range (taking turret positioning into account) that all turrets will be able to shoot at",
"type": "number"
},
},
"mining_lasers": {
"mining_lasers": {
"description": "Mostly unused, but is used to list all the Mining turrets on a ship."
"description": "Used to list all the Mining turrets on a ship."
},
},
"mining_range": {
"mining_range": {
"description": "Describes the maximum range of the Mining turrets on a ship."
"description": "Describes the maximum range of the Mining turrets on a ship in studs.",
"type": "number"
},
},
"fighters": {
"fighters": {
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"cmax_drift": {
"cmax_drift": {
"label": "Custom Max Drift",
"label": "Custom Max Drift",
"description": "Should be a percentage, use the :info command in-game."
"description": "Should be a percentage, use the :info command in-game.",
"type": "string"
},
},
"turret_dps": {
"turret_dps": {
"description": "Can be found by doing the :info command ingame."
"description": "Can be found by doing the :info command ingame.",
"type": "number"
},
},
"spinal_dps": {
"spinal_dps": {
"description": "Leave blank if the ship does not have spinals. Can be found by doing the :info command ingame."
"description": "Leave blank if the ship does not have spinals. Can be found by doing the :info command ingame.",
"type": "number"
},
},
"fighter_turret_dps": {
"fighter_turret_dps": {
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter turret dps."
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter turret dps.",
"type": "number"
},
},
"fighter_spinal_dps": {
"fighter_spinal_dps": {
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter spinal dps."
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter spinal dps.",
"type": "number"
},
},
"silicate": {},
"silicate": {},
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"luci_core": {},
"luci_core": {},
"permit": {
"permit": {
"description": "The permit the ship requires"
"description": "The permit the ship requires",
"type": "string"
},
},
"credit": {
"credit": {
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"type": "number"
"type": "number"
},
},
"prize_condition": {},
"prize_condition": {
"type": "string"
},
"description": {
"description": {
"description": "The ship's description. Found using :info command ingame",
"description": "The ship's description. Found using :info command ingame",
"type": "string"
"type": "string"
},
},
"creator": {},
"creator": {
"description": "The original creator of the ship + any remodelers ",
"type": "string"
},
"version_added": {
"version_added": {
"description": "The in-game version at the time the ship was released into the game."
"description": "The in-game version at the time the ship was released into the game.",
"type": "string"
},
},
"vip_required": {
"vip_required": {
"type": "unknown",
"type": "boolean",
"description": "Does the ship require VIP to build & use? Yes/No"
"description": "Does the ship require VIP to build & use? Yes/No"
},
},
"loyalty_required": {
"loyalty_required": {
"description": "Loyalty required to spawn a ship."
"description": "Loyalty required to spawn a ship.",
"type": "boolean"
},
},
"shields": {
"shields": {
"type": "number"
"type": "number",
"description": "Self explanatory "
},
},
"hull": {
"hull": {
"type": "number"
"type": "number",
"description": "Self explanatory"
},
},
"explosion_radius": {
"explosion_radius": {
"description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 10 (found in the :shipinfo command in-game)."
"description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 9 (found in the :shipinfo command in-game).",
"type": "number"
}
}
},
},
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"explosion_radius"
"explosion_radius"
],
],
"description": "The template to use when filling in ship information"
"description": "The template to use when filling in ship information, should be put on all ship pages"
}
}
</templatedata>
</templatedata>
</noinclude>
</noinclude>