Bureaucrats, Check users, Interface administrators, Push subscription managers, Suppressors, Administrators, upwizcampeditors
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(edit templatedata) |
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"armed": { | "armed": { | ||
"description": "Is the ship armed? Yes/No", | "description": "Is the ship armed? Yes/No", | ||
"example": "Yes" | "example": "Yes", | ||
"type": "boolean" | |||
}, | }, | ||
"image1": { | "image1": { | ||
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}, | }, | ||
"top_speed": { | "top_speed": { | ||
"type": "number" | "type": "number", | ||
"description": "Self explanatory" | |||
}, | }, | ||
"acceleration": { | "acceleration": { | ||
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"m_class_range": { | "m_class_range": { | ||
"label": "Max Turret Range", | "label": "Max Turret Range", | ||
"description": "Range of the longest range turret on the ship" | "description": "Range of the longest range turret on the ship", | ||
"type": "number" | |||
}, | }, | ||
"r_class_range": { | "r_class_range": { | ||
"label": "Recom. Range from Target", | "label": "Recom. Range from Target", | ||
"description": "Range (taking turret positioning into account) that all turrets will be able to shoot at" | "description": "Range (taking turret positioning into account) that all turrets will be able to shoot at", | ||
"type": "number" | |||
}, | }, | ||
"mining_lasers": { | "mining_lasers": { | ||
"description": " | "description": "Used to list all the Mining turrets on a ship." | ||
}, | }, | ||
"mining_range": { | "mining_range": { | ||
"description": "Describes the maximum range of the Mining turrets on a ship." | "description": "Describes the maximum range of the Mining turrets on a ship in studs.", | ||
"type": "number" | |||
}, | }, | ||
"fighters": { | "fighters": { | ||
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"cmax_drift": { | "cmax_drift": { | ||
"label": "Custom Max Drift", | "label": "Custom Max Drift", | ||
"description": "Should be a percentage, use the :info command in-game." | "description": "Should be a percentage, use the :info command in-game.", | ||
"type": "string" | |||
}, | }, | ||
"turret_dps": { | "turret_dps": { | ||
"description": "Can be found by doing the :info command ingame." | "description": "Can be found by doing the :info command ingame.", | ||
"type": "number" | |||
}, | }, | ||
"spinal_dps": { | "spinal_dps": { | ||
"description": "Leave blank if the ship does not have spinals. Can be found by doing the :info command ingame." | "description": "Leave blank if the ship does not have spinals. Can be found by doing the :info command ingame.", | ||
"type": "number" | |||
}, | }, | ||
"fighter_turret_dps": { | "fighter_turret_dps": { | ||
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter turret dps." | "description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter turret dps.", | ||
"type": "number" | |||
}, | }, | ||
"fighter_spinal_dps": { | "fighter_spinal_dps": { | ||
"description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter spinal dps." | "description": "Leave blank if the ship does not have fighters. Can be found by doing the :info command ingame and adding up fighter spinal dps.", | ||
"type": "number" | |||
}, | }, | ||
"silicate": {}, | "silicate": {}, | ||
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"luci_core": {}, | "luci_core": {}, | ||
"permit": { | "permit": { | ||
"description": "The permit the ship requires" | "description": "The permit the ship requires", | ||
"type": "string" | |||
}, | }, | ||
"credit": { | "credit": { | ||
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"type": "number" | "type": "number" | ||
}, | }, | ||
"prize_condition": {}, | "prize_condition": { | ||
"type": "string" | |||
}, | |||
"description": { | "description": { | ||
"description": "The ship's description. Found using :info command ingame", | "description": "The ship's description. Found using :info command ingame", | ||
"type": "string" | "type": "string" | ||
}, | }, | ||
"creator": {}, | "creator": { | ||
"description": "The original creator of the ship + any remodelers ", | |||
"type": "string" | |||
}, | |||
"version_added": { | "version_added": { | ||
"description": "The in-game version at the time the ship was released into the game." | "description": "The in-game version at the time the ship was released into the game.", | ||
"type": "string" | |||
}, | }, | ||
"vip_required": { | "vip_required": { | ||
"type": " | "type": "boolean", | ||
"description": "Does the ship require VIP to build & use? Yes/No" | "description": "Does the ship require VIP to build & use? Yes/No" | ||
}, | }, | ||
"loyalty_required": { | "loyalty_required": { | ||
"description": "Loyalty required to spawn a ship." | "description": "Loyalty required to spawn a ship.", | ||
"type": "boolean" | |||
}, | }, | ||
"shields": { | "shields": { | ||
"type": "number" | "type": "number", | ||
"description": "Self explanatory " | |||
}, | }, | ||
"hull": { | "hull": { | ||
"type": "number" | "type": "number", | ||
"description": "Self explanatory" | |||
}, | }, | ||
"explosion_radius": { | "explosion_radius": { | ||
"description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of | "description": "The explosion radius of a ship, i.e. how large the explosion is in studs, down-scaled by a factor of 9 (found in the :shipinfo command in-game).", | ||
"type": "number" | |||
} | } | ||
}, | }, | ||
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"explosion_radius" | "explosion_radius" | ||
], | ], | ||
"description": "The template to use when filling in ship information" | "description": "The template to use when filling in ship information, should be put on all ship pages" | ||
} | } | ||
</templatedata> | </templatedata> | ||
</noinclude> | </noinclude> |
edits