Warehouse: Difference between revisions

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'''B)''' Using a trade ship to transport materials from your home base or wrecks to the [[Mega Base]] and transferring the items directly from the ship to your '''Warehouse'''.
'''B)''' Using a trade ship to transport materials from your home base or wrecks to the [[Mega Base]] and transferring the items directly from the ship to your '''Warehouse'''.


Once the correct amount of [[Ores and Materials|Materials]] is in the '''Warehouse''', ships can be purchased, as long as you can also pay the up-front manufacturing fee.
Once the correct amount of [[Materials]] is in the '''Warehouse''', ships can be purchased, as long as you can also pay the up-front manufacturing fee.


'''Warehouses''' are upgradeable, with each level increasing the total storage available in your '''Warehouse''' as shown in the table below.
'''Warehouses''' are upgradeable, with each level increasing the total storage available in your '''Warehouse''' as shown in the table below.
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* [[:Category:Carrier|Carriers]] require a level 9-21 '''Warehouse'''.
* [[:Category:Carrier|Carriers]] require a level 9-21 '''Warehouse'''.
* [[:Category:Battleship|Battleships]] require a level 4-16 level '''Warehouse'''. <br />
* [[:Category:Battleship|Battleships]] require a level 4-16 level '''Warehouse'''. <br />
The [[New Players|New Player Protection]] in Galaxy is directly dependent on '''Warehouse''' levels. A player is titled as a "New Player" if they have a level '''one''' '''Warehouse'''. If a player has this protection, you cannot attack any of their [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]]-class ships. Once a "New Player's" '''Warehouse''' is upgraded to level '''two''', ''all'' of their ships become vulnerable to player attacks. The warehouse automatically upgrades once a certain number of credits is reached, saying that, "Congratulations! You are no longer a new player!" upon rejoining.  
The New Player Protection in Galaxy is directly dependent on '''Warehouse''' levels. A player is titled as a "New Player" if they have a level '''one''' '''Warehouse'''. If a player has this protection, you cannot attack any of their [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]]-class ships. Once a "New Player's" '''Warehouse''' is upgraded to level '''two''', ''all'' of their ships become vulnerable to player attacks. The warehouse automatically upgrades once a certain number of credits is reached, saying that, "Congratulations! You are no longer a new player!" upon rejoining.  


Prior to the '''Warehouse''' update, ships were built using materials deposited in your own Starbase. All of the ore that [[:Category:Miner|Miners]] brought in were stored in a base's "Cargo hold," as it were. It was almost impossible to get a [[:Category:Dreadnought|Dreadnought]] unless you locked a faction and played for 3+ hours in order to collect that much ore uninterrupted, not to mention the considerable manufacturing cost of making such large ships back then. Because ores were not purchased, players essentially had to pay the full price in their own credits in one straight purchase, rather than the way '''Warehouses''' let players ''gradually'' collect and pay for ore for ships.
Prior to the '''Warehouse''' update, ships were built using materials deposited in your own Starbase. All of the ore that [[:Category:Miner|Miners]] brought in were stored in a base's "Cargo hold," as it were. It was almost impossible to get a [[:Category:Dreadnought|Dreadnought]] unless you locked a faction and played for 3+ hours in order to collect that much ore uninterrupted, not to mention the considerable manufacturing cost of making such large ships back then. Because ores were not purchased, players essentially had to pay the full price in their own credits in one straight purchase, rather than the way '''Warehouses''' let players ''gradually'' collect and pay for ore for ships.
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== Trivia ==
== Trivia ==
* The '''Warehouse''' costs $5,093,500 [[Credits]] to max out.
* The '''Warehouse''' costs $5,093,500 [[Credits]] to max out.
* It is assumed that the '''Warehouse''' was created to stop players from stealing other players' hard earned [[Ores and Materials|Ore.]]
* It is assumed that the '''Warehouse''' was created to stop players from stealing other players' hard earned [[Ores]]
*In update version .53d, the '''Warehouse''' received a massive nerf.
*In update version .53d, the '''Warehouse''' received a massive nerf.
*In .64f, the '''Warehouse''' received a buff, lower level '''Warehouses''' became cheaper, and higher level '''Warehouses''' got a small size buff.
*In .64f, the '''Warehouse''' received a buff, lower level '''Warehouses''' became cheaper, and higher level '''Warehouses''' got a small size buff.
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