Warehouse: Difference between revisions
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'''Warehouses''' are upgradeable, with each level increasing the total storage available in your '''Warehouse''' as shown in the table below. | '''Warehouses''' are upgradeable, with each level increasing the total storage available in your '''Warehouse''' as shown in the table below. | ||
*[[:Category:Dreadnought|Dreadnoughts]] require a level 8-15 Warehouse to create. | *[[:Category:Dreadnought|Dreadnoughts]] require a level 8-15 Warehouse to create. | ||
* [[:Category:Carrier|Carriers]] require a level 9-21 '''Warehouse'''. | * [[:Category:Carrier|Carriers]] require a level 9-21 '''Warehouse'''. | ||
* [[:Category:Battleship|Battleships]] require a level 4-16 level '''Warehouse'''. | * [[:Category:Battleship|Battleships]] require a level 4-16 level '''Warehouse'''. <br /> | ||
The [[New Players|New Player Protection]] in Galaxy is directly dependent on '''Warehouse''' levels. A player is titled as a "New Player" if they have a level '''one''' '''Warehouse'''. If a player has this protection, you cannot attack any of their [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]]-class ships. Once a "New Player's" '''Warehouse''' is upgraded to level '''two''', ''all'' of their ships become vulnerable to player attacks. The warehouse automatically upgrades once a certain number of credits is reached, saying that, "Congratulations! You are no longer a new player!" upon rejoining. | The [[New Players|New Player Protection]] in Galaxy is directly dependent on '''Warehouse''' levels. A player is titled as a "New Player" if they have a level '''one''' '''Warehouse'''. If a player has this protection, you cannot attack any of their [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]]-class ships. Once a "New Player's" '''Warehouse''' is upgraded to level '''two''', ''all'' of their ships become vulnerable to player attacks. The warehouse automatically upgrades once a certain number of credits is reached, saying that, "Congratulations! You are no longer a new player!" upon rejoining. | ||
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Players can only have up to 150,000 of any ore in their warehouse; if the player places more ore in their warehouse, the game will remove it upon joining a new server. This ore is likely lost and will not be sold for any compensation, so players should avoid gathering too much ore at once. | Players can only have up to 150,000 of any ore in their warehouse; if the player places more ore in their warehouse, the game will remove it upon joining a new server. This ore is likely lost and will not be sold for any compensation, so players should avoid gathering too much ore at once. | ||
{| class="article-table" | {| class="article-table" | ||
!Level | !Level | ||
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|} | |} | ||
[[File:Warehouse example photos2.png|thumb|616x616px]] | [[File:Warehouse example photos2.png|thumb|616x616px]] | ||
== Trivia == | == Trivia == | ||
* The '''Warehouse''' costs $5,093,500 [[Credits]] to max out. | * The '''Warehouse''' costs $5,093,500 [[Credits]] to max out. | ||
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*In .64f, the '''Warehouse''' received a buff, lower level '''Warehouses''' became cheaper, and higher level '''Warehouses''' got a small size buff. | *In .64f, the '''Warehouse''' received a buff, lower level '''Warehouses''' became cheaper, and higher level '''Warehouses''' got a small size buff. | ||
*In update .72b, '''[[Rcouret]]''' announced '''Warehouse''' upgrade cap to level 40 when super-capital build-menu introduced, however the current max is level 38. | *In update .72b, '''[[Rcouret]]''' announced '''Warehouse''' upgrade cap to level 40 when super-capital build-menu introduced, however the current max is level 38. | ||
== Links == | == Links == | ||
*For the price listing for ships and Warehouse levels in order, click <u>[ | *For the price listing for ships and Warehouse levels in order, click <u>[[Ships and Prices Sorted by Warehouse Level|HERE]].</u> | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |