Zeus: Difference between revisions

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The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship.
The '''''Zeus''''' is a [[Shields|Shield]]-breaker '''[[:Category:Dreadnought|Dreadnought]]''' class ship.


{{Ship Infobox Template
{{Ship Infobox
|title1 = The Zeus
|acceleration = 25
|image1 = <gallery>
|cargo_hold = 2,700
|creator = RageBullet (Original)
 
lordmoneymonkey (Old)
 
GalaxyOrigins (New)
|credit = $10,692
|description = Zeus-class warships were, interestingly, created specifically in response to first-wave Kneall ships. Prioritising shields, with weaponry designed to hit small targets consistently. Despite its armaments being mostly ineffective against hull, this ship isn't something to be taken lightly.
|explosion_radius = 670
|hull = 6,200
|image = <gallery>
Zeus-icon.png|Overview
Zeus-icon.png|Overview
zeusside.png|Side
zeusside.png|Side
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zeusint.png|Interior
zeusint.png|Interior
</gallery>
</gallery>
|shields = 8750
|large_turrets = 2 Triple Heavy Laser
|hull = 3100
 
|top_speed = 55
6 Heavy Gatling Laser
|loyalty_required = 7% + Level 2 Starbase
|m_class_range = 5,500
|r_class_range = 5,000
|shields = 17,500
|stealth = No
|title = Zeus
|title1 = The Zeus
|top_speed = 45
|total_cost = $145,063
|turn_speed = 0.12
|turn_speed = 0.12
|acceleration = 25
|turret_dps = 260
|large_turrets = 5 SR PDLs
 
4 Heavy Point Defence Lasers
 
|turret_dps = 344
|m_class_range = 5000
|cargo_hold = 380
|warp_drive = Yes
|silicate = 7119
|carbon = 5383
|iridium = 4195
|adamantite = 363
|palladium = 1142
|titanium = 803
|quantium = 1220
|uranium = 850
|credit = $15,298
|total_cost = $173,640
|warehouse = 14
|description = The Signature Dreadnought Used by the King of Olympian , Zeus can harness electricity making it's shield hard to bring down.
|creator = RageBullet (Original)
 
lordmoneymonkey (Old)
 
GalaxyOrigins (New)
|version_added = .49
|version_added = .49
|vip_required = No
|vip_required = No
|loyalty_required = 7% + Level 2 Starbase
|warehouse = 9
|warp_drive = Yes
}}
}}
== Description ==
== Description ==
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The interior is just a very cramped box with a carpet square for a seat.
The interior is just a very cramped box with a carpet square for a seat.
== Advantages ==
== Advantages ==
* Entirely [[Turrets|Laser]]-based arsenal eats [[Shields]] faster than most non-limited [[dreadnoughts]].
* Entirely [[Turrets|Laser]]-based arsenal eats [[Shields]] faster than most non-limited [[:Category:Dreadnought|Dreadnoughts]].
* Excellent [[Shields|Shield]] tank of itself.
* Excellent [[Shields|Shield]] tank of itself.
* Overall high health.
* Overall high health.
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== Disadvantages ==
== Disadvantages ==
* No Kinetic weapons means that it has no efficient way to break [[Hull]].
* No Kinetic weapons means that it has no efficient way to break [[Hull]].
* No [[Spinals]].
* Vulnerable bottom.
* Vulnerable bottom.
* Practically countered by itself and similar [[Shields|Shield]] breakers.
* Practically countered by itself and similar [[Shields|Shield]] breakers.
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*Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]].
*Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]].
*This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled.
*This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled.
*Don't tank during sieges, [[Starbase|Starbases]] mainly have lasers.
*Don't tank during sieges, [[Starbase]]s mainly have lasers.
*Be the first one to attack, if you arrive later targets might be hulled and you won't be very useful.
*Be the first one to attack, if you arrive later targets might be hulled and you won't be very useful.
*Know which ships are shield tanks when deciding which to attack. Ships with mainly shield health will often stand no chance against you.
*Know which ships are shield tanks when deciding which to attack. Ships with mainly shield health will often stand no chance against you.
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* 3 [[Turrets|Triple Heavy Lasers]] switched out with 2 [[Turrets|Triple Capital Turrets]] and a [[Turrets|Heavy Point Defense Laser]] in version .68e.
* 3 [[Turrets|Triple Heavy Lasers]] switched out with 2 [[Turrets|Triple Capital Turrets]] and a [[Turrets|Heavy Point Defense Laser]] in version .68e.
* Turnspeed increased from 0.1 to 0.12, Speed increased from 45 to 55, Acceleration increased from 5 to 25, 2 [[Turrets|Triple Capital Lasers]] and 1 [[Turrets|Triple Heavy Laser]] switched out for 5 [[Turrets|SR PDLs]], one [[Turrets|Heavy Point Defence Laser]] added in version .74b14
* Turnspeed increased from 0.1 to 0.12, Speed increased from 45 to 55, Acceleration increased from 5 to 25, 2 [[Turrets|Triple Capital Lasers]] and 1 [[Turrets|Triple Heavy Laser]] switched out for 5 [[Turrets|SR PDLs]], one [[Turrets|Heavy Point Defence Laser]] added in version .74b14
*Explosion Size 170 ----> 670 .75a12
== Trivia ==
== Trivia ==
* The [[Turrets|Turret]] placements were updated on 10/19/2016.
* The [[Turrets|Turret]] placements were updated on 10/19/2016.
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* Has a limited counterpart, the [[Jupiter]]
* Has a limited counterpart, the [[Jupiter]]
* Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
* Extremely rare to see as very few players have the ship, much less use it, due to its poor weapon configuration.
* As of version .74b14, Zeus has more DPS than [[Jupiter|Jupiter]], its limited counterpart.  
* As of version .74b14, Zeus has more DPS than [[Jupiter]], its limited counterpart.  
[[File:ZEUS.png|none|thumb|220x220px|Old Zeus Model.]]
[[File:ZEUS.png|none|thumb|220x220px|Old Zeus Model.]]


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[[Category:Ships]]
[[Category:Ships]]
[[Category:Dreadnought]]
[[Category:Dreadnought]]