Golden Rules: Difference between revisions

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''These are not exactly rules, but tips that players may want to consider. Based off of the tips in [[Ship Loss]].''
''These are not exactly rules, but tips that players may want to consider. Based off of the tips in [[Ship Loss]].''
<h1>Be able to afford a loss</h1>
<h1>Be able to afford a loss</h1>
*Never fly a ship (especially with cargo inside) you can't afford to lose. Yes, not even if you're near a starbase. Meaning that you should not fly a ship you cannot afford to rebuild.
*Never fly a ship (especially with cargo inside) during a war that you can't afford to lose. Yes, not even if you're near a starbase. This means that you should not fly a ship while your faction is at a war and you cannot afford to rebuild the ship.
*You should know when it is a good or a bad time to fly your ship for any reason.
*You should know when it is a good or a bad time to fly your ship for any reason.
<h1>Never [[Mining|Mine]] during a war</h1>
<h1>Never [[Mining|Mine]] during a war</h1>
*Do not '''Mine''' during a war, many miners have lost their ships to [[pirating|Pirates]] because of this. Not even if you need a quick credit boost. You are guaranteed to lose your [[:category:miner|Miner]] if you wander off with it in a war.
*Do not '''Mine''' during a war, many miners have lost their ships to [[pirating|Pirates]] because of this. Not even if you need a quick credit boost. You are '''guaranteed''' to lose your [[:category:miner|Miner]] if you wander off with it in a war.
<h1>Never [[Trading|Trade]] during a war</h1>
<h1>Never [[Trading|Trade]] during a war</h1>
*This is the equivalent to mining during a war. Never '''Trade''' during a war, as many [[Pirating|pirates]] will likely be around where you wish to loot or sell your loot.
*This is the equivalent to mining during a war. Never '''Trade''' during a war, as many [[Pirating|pirates]] will likely be around where you wish to loot or sell your loot.
*This is a common strategy for [[Pirating|pirates]] to gain [[credits]]/[[bounty]]. As pirates can return to your wreck with a freighter of their own and an escort to loot whatever was in your cargo hold.
*This is a common strategy for [[Pirating|pirates]] to gain [[credits]]/[[bounty]]. As pirates can return to your wreck with a freighter of their own and an escort to loot whatever was in your cargo hold.
*Freighter pirating usually happens around [[Mega Base]].
*Freighter pirating usually happens around [[Mega Base]].
<h1>Do not go to [[Mega Base]] if you're at [[War]], as [[Pirating|pirates]] normally attack there</h1>
<h1>Avoid going to [[Mega Base]] if you're at [[War]], as [[Pirating|pirates]] normally attack there</h1>
* '''Pirates''' can camp at '''Mega Base''' to attack unsuspecting ships that come there.
* '''Pirates''' can camp at '''Mega Base''' to attack unsuspecting ships that come there.
* If you are aware that '''Pirates''' in your current server travel to '''Mega Base''' often, be careful.
* If you are aware that '''Pirates''' in your current server travel to '''Mega Base''' often, be careful.
* Some factions may also choose to blockade '''Mega Base''', to prevent opposing ships from fleeing.  
* Some factions may also choose to blockade '''Mega Base''', to prevent opposing ships from fleeing.  
* To reduce your chances of being a victim to '''Pirates''', remember to check the minimap often, especially when you are going to '''Mega Base''' or have a lot of loot/cargo.  
* To reduce your chances of being a victim to '''Pirates''', remember to check the minimap often, especially when you are going to '''Mega Base''' or have a lot of loot/cargo.  
<h1>Constantly check your [[Minimap]] to see where [[pirating|pirates]] or [[Aliens]] may be</h1>
<h1>Constantly check your [[Minimap]] to see where [[pirating|pirates]] or [[Aliens]] may be</h1>
*The '''Minimap''' is there to assist you, use it to your advantage.
*The '''Minimap''' is there to assist you, use it to your advantage.
<h1>Experience matters!</h1>
<h1>Experience matters!</h1>
*You're in this game for the long run. Don't expect to do anything meaningful on the first day playing.
*You're in this game for the long run. Don't expect to do anything meaningful on the first day playing.
*'''Bounty''' is just a show of numbers pointing to the amount of ships a player has destroyed without getting their own ship destroyed. Don't let this fool you. Most players gain(ed) '''Bounty''' off of [[pirating]]. If you are skilled enough, you can beat a player with 100,000+ '''Bounty'''.
*Don't let [[:Category:Dreadnought|Dreadnoughts]] or other big ships overwhelm you, as most can be destroyed somewhat easily using an experienced fleet.
*Don't let [[:Category:Dreadnought|Dreadnoughts]] or other big ships overwhelm you, as most can be destroyed somewhat easily using an experienced fleet.
<h1>Bigger is not always better</h1>
<h1>Bigger is not always better</h1>
*More expensive ships are not always better ships, they may also make a bigger target.
*More expensive ships are not always better ships, they may also make a bigger target.
*Slightly better ships can usually cost many times more than a slightly worse ship. Choose wisely.
*Better ships can usually cost many times more than a slightly worse ship. Choose wisely.
*Ships of all sizes have functions to which they are well-suited. For example, small ships may be fast and agile whereas larger ships may be slower and easier to hit.
*Ships of all sizes have functions to which they are well-suited. For example, small ships may be fast and agile whereas larger ships may be slower and easier to hit.
*With enough skill and experience, ship size really doesn't matter all that much.
*With enough skill and experience, ship size & class really doesn't matter all that much.
<h1>Unfair circumstances?</h1>
<h1>Unfair circumstances?</h1>
*There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant.
*There is no such thing as "a fair fight" or "an unfair fight". There's only a fight. Circumstances are irrelevant.
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*Somebody, somewhere has better skill than you, more experience than you, is more clever than you, and can stay online longer than you. Just pray they're not out to get you.
*Somebody, somewhere has better skill than you, more experience than you, is more clever than you, and can stay online longer than you. Just pray they're not out to get you.
*If you lose a ship, don't take your frustration out on the player that killed you, as destroying others ships are a part of the game. If not the point of the game.
*If you lose a ship, don't take your frustration out on the player that killed you, as destroying others ships are a part of the game. If not the point of the game.
*If you lose stuff, it's ''almost always your fault''. Really, '''only yours'''.
*If you lose ships, it's ''almost always your fault''. Really, '''only yours'''.
<h1>Practice with [[Warp Drive|Warping]]!</h1>
<h1>Practice with [[Warp Drive|Warping]]!</h1>
*Remember you have 90 seconds between when [[War]] is declared and when you can be attacked.
*Remember you have 90 seconds between when [[War]] is declared and when you can be attacked.