Prototype X-1: Difference between revisions

Added a strategy point related to the ship's module.
(Reverted ketch’s Infobox revisions)
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(Added a strategy point related to the ship's module.)
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The '''''Prototype X-1'' '''is a [[:Category:Prototype|'''Prototype''']] created by the [[United Nations of Earth|U.N.E]].
The '''''Prototype X-1'' '''is a [[:Category:Prototype|'''Prototype''']] created by the [[United Nations of Earth|U.N.E]].
== Description ==
== Description ==
The '''Prototype X-1''' is an incredibly sturdy, sluggish, expensive, massive, and hard-hitting flagship. It is equipped with a unique [[Turrets|turret]] armament that allows the ship to deal colossal damage but also have good point defenses. Its [[:Category:Quest|Quest]] requires 50k [[Ores|Silicate]], 40k [[Ores|Carbon]], 30k [[Ores|Iridium]], 10k [[Ores|Adamantite]], 10k [[Ores|Palladium]], 10k [[Ores|Titanium]], 10k [[Ores|Quantium]], 10k [[Ores|Uranium]], 1 [[Weapons Part]], and 1 [[Intact Bastion Module]].
The '''Prototype X-1''' is an incredibly sturdy, sluggish, expensive, massive, and hard-hitting flagship. It is equipped with a unique [[Turrets|turret]] armament that allows the ship to deal colossal damage but also have good point defenses. Its [[:Category:Quest|Quest]] requires 50k [[Ores|Silicate]], 40k [[Ores|Carbon]], 30k [[Ores|Iridium]], 10k [[Ores|Adamantite]], 10k [[Ores|Palladium]], 10k [[Ores|Titanium]], 10k [[Ores|Quantium]], 10k [[Ores|Uranium]], 1 [[Weapons Part]], and 1 [[Intact Bastion Module]].
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* It is recommended to avoid using this ship in public/populated servers if alone or unorganized, or very sparingly, as due to its rarity, expense, and status as a trophy kill. It is a ''very'' valuable target, and many will go to great lengths to destroy it.
* It is recommended to avoid using this ship in public/populated servers if alone or unorganized, or very sparingly, as due to its rarity, expense, and status as a trophy kill. It is a ''very'' valuable target, and many will go to great lengths to destroy it.
*To reiterate, this ship is extremely, extremely expensive. Use it wisely, and '''trust no one'''. Time and time again, long-lasting friendships have been destroyed by betrayals.
*To reiterate, this ship is extremely, extremely expensive. Use it wisely, and '''trust no one'''. Time and time again, long-lasting friendships have been destroyed by betrayals.
== Version History ==
*Make use of the ship's Bastion Module during sieges, even if you are not tanking damage for your fleet, as your firepower while the module is active is improved in varying manners, including accuracy. However, always have an escape plan, and be prepared to disengage the module as soon as you see any signs that you may need to flee.
* Received a nerf in version .???.
* If your team is having a difficulty chasing down and destroying crippled enemy ships, loiter around the enemy's base/planet with your Bastion Module active (but be careful to not sustain too much damage). Eventually, your team should be able to deal enough damage to your target that they are forced to attempt to dock at their base, which is the perfect opportunity for you to finish them off.
* Received a slight buff in .60h.
**If your enemy has multiple bases, try to reduce their despawn options by sieging weaker, poorly defended bases/planets with the Bastion Module active, and destroying/capturing them, if possible.
* Received a nerf losing 4 huge Spinals on both Phasers and Cannons.
== Version History==
*Received a nerf in version .???.
*Received a slight buff in .60h.
*Received a nerf losing 4 huge Spinals on both Phasers and Cannons.
* Ambient sound removed in .62d2.
* Ambient sound removed in .62d2.
* Buffed in version .65b, with a remodel and Specialized Turrets and Spinals.
*Buffed in version .65b, with a remodel and Specialized Turrets and Spinals.
* Colossus Guns and Bombardment Cannons received a nerf in Speed Denominator, making the deadly armament of Turrets less accurate against fast moving targets.
*Colossus Guns and Bombardment Cannons received a nerf in Speed Denominator, making the deadly armament of Turrets less accurate against fast moving targets.
* Colossus Guns received a damage buff from 1000 to 1250 in .66b
*Colossus Guns received a damage buff from 1000 to 1250 in .66b
* Added the old X-1 sound back.
*Added the old X-1 sound back.
* New X-1 Sound added in a recent version.
*New X-1 Sound added in a recent version.
* Shield buffed from 15,000 to 20,000, Hull buffed from 10,000 to 12,500 in version .66b
*Shield buffed from 15,000 to 20,000, Hull buffed from 10,000 to 12,500 in version .66b
* Hull buffed from 12,500 to 14,500 in version .66b
*Hull buffed from 12,500 to 14,500 in version .66b
* 6 torpedoes turned into 6 cannons in version .66b
*6 torpedoes turned into 6 cannons in version .66b
* Turrets and ship were given a new model in version .67c (ambience was also temporarily removed).
* Turrets and ship were given a new model in version .67c (ambience was also temporarily removed).
* Hull increased from 14500 to 25000, 6 [[Spinals|Large Cannons]] changed to 8 [[Spinals|Huge Cannons]] in version .69a2.
*Hull increased from 14500 to 25000, 6 [[Spinals|Large Cannons]] changed to 8 [[Spinals|Huge Cannons]] in version .69a2.
* Hull reduced back to 14500, 50% [[Damage Resistance]] restored in version .69a1
*Hull reduced back to 14500, 50% [[Damage Resistance]] restored in version .69a1
* Shields increased from 20000 to 22500 and Hull increased from 14500 to 16000 in version .69f.
*Shields increased from 20000 to 22500 and Hull increased from 14500 to 16000 in version .69f.
* Turret lines of sight fixed, 1 Colossus Cannon replaced with 1 Colossus Laser, gained 2 Huge Cannon spinals, ship size increased, and ambient sound re-added in version .72e1(?)
*Turret lines of sight fixed, 1 Colossus Cannon replaced with 1 Colossus Laser, gained 2 Huge Cannon spinals, ship size increased, and ambient sound re-added in version .72e1(?)
* Colossus Lasers and Cannons buffed massively: Both turrets up-sized to Huge and had their alpha damage increased to 2000, with a reload of 25 seconds; the configuration of the Colossus turrets on the '''Prototype X-1''' was changed from 4 Colossus Lasers and 1 Colossus Cannon, to 3 Colossus Cannons and 2 Colossus Lasers. The Bombardment Cannons had their turret type changed to Flak, with stats of 60 alpha damage at a reload of 1 second. The [G] spinals were also removed and the [F] spinals are now 6 [[Spinal Weaponry|Huge Cannons]]; in version .73c(?).
*Colossus Lasers and Cannons buffed massively: Both turrets up-sized to Huge and had their alpha damage increased to 2000, with a reload of 25 seconds; the configuration of the Colossus turrets on the '''Prototype X-1''' was changed from 4 Colossus Lasers and 1 Colossus Cannon, to 3 Colossus Cannons and 2 Colossus Lasers. The Bombardment Cannons had their turret type changed to Flak, with stats of 60 alpha damage at a reload of 1 second. The [G] spinals were also removed and the [F] spinals are now 6 [[Spinal Weaponry|Huge Cannons]]; in version .73c(?).
* Top Speed buffed from 45 to 50, and Acceleration buffed from 12 to 30 in version .73c(?).
*Top Speed buffed from 45 to 50, and Acceleration buffed from 12 to 30 in version .73c(?).
* Re-added as an incredibly expensive limited build menu super capital in version .73c10; rotated back off this limited menu in version .74b14, with the [[Prototype X-2]] taking its place.
*Re-added as an incredibly expensive limited build menu super capital in version .73c10; rotated back off this limited menu in version .74b14, with the [[Prototype X-2]] taking its place.
* Shield reduced from 22000 to 19500 in version .73f8
*Shield reduced from 22000 to 19500 in version .73f8
* Taken off-sale permanently along with the [[Prototype X-2]] in version .75a5.
*Taken off-sale permanently along with the [[Prototype X-2]] in version .75a5.
* Put on-sale again along with the [[Prototype X-2]] for 3 days after a third [[:Category:Prototype|Prototype]]-class warship was destroyed after they were taken off sale in version .75a5 {{Citation needed}}.
*Put on-sale again along with the [[Prototype X-2]] for 3 days after a third [[:Category:Prototype|Prototype]]-class warship was destroyed after they were taken off sale in version .75a5 {{Citation needed}}.
* Rebalanced again: Colossus turrets receive a damage nerf from 2,000 to 1,550, size downgraded to Large, and base accuracy buffed; Shield health decreased from 19,500 to 18,000, 6 Huge Cannon spinals decreased to 4 Huge Cannons, turret arrangement adjusted, and an extra Colossus Laser added(2 Colossus Lasers --> 3 Colossus Lasers) in version .75a5.
*Rebalanced again: Colossus turrets receive a damage nerf from 2,000 to 1,550, size downgraded to Large, and base accuracy buffed; Shield health decreased from 19,500 to 18,000, 6 Huge Cannon spinals decreased to 4 Huge Cannons, turret arrangement adjusted, and an extra Colossus Laser added(2 Colossus Lasers --> 3 Colossus Lasers) in version .75a5.
* Model reverted to bomb_pop's model in version .75a5, due to ap_ek's model being archived.
*Model reverted to bomb_pop's model in version .75a5, due to ap_ek's model being archived.
* Turret weaponry buffed in version .75a5:
*Turret weaponry buffed in version .75a5:
** Colossus Laser damage increased from 1550 to 1650, and range increased from 6500 to 7500.
**Colossus Laser damage increased from 1550 to 1650, and range increased from 6500 to 7500.
** Colossus Cannon range increased from 6500 to 7500.
**Colossus Cannon range increased from 6500 to 7500.
** Bombardment Cannon range increased from approximately 4000 to 5000.
**Bombardment Cannon range increased from approximately 4000 to 5000.
* 4 Huge Cannon spinals upgraded to 8 Huge Cannons as well as interval being halved (0.1 --> 0.05) in version .75a23
* 4 Huge Cannon spinals upgraded to 8 Huge Cannons as well as interval being halved (0.1 --> 0.05) in version .75a23
* Colossus turret models up-scaled in version .75a23.
*Colossus turret models up-scaled in version .75a23.
* HP buffed 18,000/16,500 -> 20,000/16,500 Version .75a25
*HP buffed 18,000/16,500 -> 20,000/16,500 Version .75a25
* Bombardment Cannons removed, and replaced with additional Colossus turrets in an unknown version.
* Bombardment Cannons removed, and replaced with additional Colossus turrets in an unknown version.
* Range of both Colossus Cannon and Colossus Laser increased from 7500 to 7750 in an unknown version.
*Range of both Colossus Cannon and Colossus Laser increased from 7500 to 7750 in an unknown version.
* Health adjusted to 60,000/50,000 in an unknown version.
*Health adjusted to 60,000/50,000 in an unknown version.
* Given a module in an unknown version.
*Given a module in an unknown version.
* Re-added as a quest ship alongside the [[Prototype X-2]] in .77a19.  
*Re-added as a quest ship alongside the [[Prototype X-2]] in .77a19.
== Trivia ==
==Trivia ==
* The original ship model was put into the game with the old U.N.E flag decal on it. This was a mistake. You can still see this on the retro variant of this ship, the [[Retro Prototype X-1]].
*The original ship model was put into the game with the old U.N.E flag decal on it. This was a mistake. You can still see this on the retro variant of this ship, the [[Retro Prototype X-1]].
* The previous '''Prototype X-1''' model had arguably the most detailed interior of all the ships in Galaxy.
*The previous '''Prototype X-1''' model had arguably the most detailed interior of all the ships in Galaxy.
* This ship has the largest explosion size of any ship in the game (along with the [[Prototype X-2]], [[Lucifer]] and [[Kodiak]]), at 1500 explosion radius.
*This ship has the largest explosion size of any ship in the game (along with the [[Prototype X-2]], [[Lucifer]] and [[Kodiak]]), at 1500 explosion radius.
* The original '''Prototype X-1''' model looks similar to the [[Leviathan]] because its model was modified from the [[Leviathan]].
* The original '''Prototype X-1''' model looks similar to the [[Leviathan]] because its model was modified from the [[Leviathan]].
* Many people have lost this ship to welding and betrayal. This is one ship that you should never trust when with opposing large fleets of people.
*Many people have lost this ship to welding and betrayal. This is one ship that you should never trust when with opposing large fleets of people.
* Had custom Torpedo models, in which were removed.
*Had custom Torpedo models, in which were removed.
* Appears on the Galaxy Wikia Background
*Appears on the Galaxy Wikia Background
* Hacks allowed this ship to be force-built in version .69f14
*Hacks allowed this ship to be force-built in version .69f14
* In mid beta, LordZeloxy and Cronotious conducted tests involving the Prototype X-1 and the ""Prototype X-2"" and which ship would come out on top in a battle. One test was purely DPS and the other was an actual battle, however these tests went to Zeloxy's head, and he later lost his ship. Since then, as of 7/31/2021 seehyadued52 and greenninja010 have done an updated battle.
*In mid beta, LordZeloxy and Cronotious conducted tests involving the Prototype X-1 and the ""Prototype X-2"" and which ship would come out on top in a battle. One test was purely DPS and the other was an actual battle, however these tests went to Zeloxy's head, and he later lost his ship. Since then, as of 7/31/2021 seehyadued52 and greenninja010 have done an updated battle.
*Was the most expensive ship in the game for a insanely long time, [[Theia]]'s cost when it was added was '''11 million credits''', which would be massively reduced to 2 million credits (now 1,128,520), which lead to this ship being the most expensive ship again, [[Woolly Mammoth]] would finally end this ship's reign as the most expensive ship after a very long time (mainly due to the crazy high cost of the Class A Permit being 18.5M credits), and then [[Freedom Galaxy]] would take that title, this ship would eventually take that title back, and then lose the title to the [[Prototype X-2]].
*Was the most expensive ship in the game for a insanely long time, [[Theia]]'s cost when it was added was '''11 million credits''', which would be massively reduced to 2 million credits (now 1,128,520), which lead to this ship being the most expensive ship again, [[Woolly Mammoth]] would finally end this ship's reign as the most expensive ship after a very long time (mainly due to the crazy high cost of the Class A Permit being 18.5M credits), and then [[Freedom Galaxy]] would take that title, this ship would eventually take that title back, and then lose the title to the [[Prototype X-2]].
*Highest health out of all non-NPC ships, excluding Admin Ships. However, the [[Subjugator]] has more overall HP if you consider usage of both of its auxiliary [[ShieldSide|shields]].
*Highest health out of all non-NPC ships, excluding Admin Ships. However, the [[Subjugator]] has more overall HP if you consider usage of both of its auxiliary [[ShieldSide|shields]].