Zeus: Difference between revisions
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The '''Zeus''' is designed to destroy the [[Shields]] of large [[Ships]] and [[Starbase]]s, it can prove a nightmare for other [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]]. It is also a prominent tank, having a very strong [[Shields|Shield]], but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of [[Turrets|Kinetic armament]]. | The '''Zeus''' is designed to destroy the [[Shields]] of large [[Ships]] and [[Starbase]]s, it can prove a nightmare for other [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]]. It is also a prominent tank, having a very strong [[Shields|Shield]], but has proved to be an inefficient PvP vessel, as it is unable to finish off most of its opponents due to the lack of [[Turrets|Kinetic armament]]. | ||
== Interior == | == Interior == | ||
The interior is just a very cramped box with a carpet square for a seat. | |||
== Advantages == | == Advantages == | ||
* Entirely [[Turrets|Laser]]-based arsenal eats [[Shields]]. | * Entirely [[Turrets|Laser]]-based arsenal eats [[Shields]]. | ||
* Excellent [[Shields|Shield]] tank of itself. | * Excellent [[Shields|Shield]] tank of itself. | ||
* Overall high health. | * Overall high health. | ||
*More accurate weapons than most Dreadnoughts | |||
*Is faster and does more damage than [[Sagittarius]] at the cost of long-range weaponry. | |||
*Great against [[Aliens]] due to the high shield DPS. | |||
*No easily exploitable blindspots. | |||
== Disadvantages == | == Disadvantages == | ||
* No Kinetic weapons means that it has no efficient way to break [[Hull]]. | * No Kinetic weapons means that it has no efficient way to break [[Hull]]. | ||
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* Vulnerable bottom. | * Vulnerable bottom. | ||
* Practically countered by itself and similar [[Shields|Shield]] breakers. | * Practically countered by itself and similar [[Shields|Shield]] breakers. | ||
* | * Must point directly at a target for all Turrets to fire. | ||
* Low [[Hull]] health. | * Low [[Hull]] health. | ||
* Lacks long-range [[Turrets]]. | * Lacks long-range [[Turrets]]. | ||
==<nowiki/>Strategy== | ==<nowiki/>Strategy== | ||
*This is a good ship to use for [[Shields|Shield]] shredding while sieging or camping at the [[Mega Base]], since it can absorb a lot more damage than other [[Shields|Shield]] breakers. | *This is a good ship to use for [[Shields|Shield]] shredding while sieging or camping at the [[Mega Base]], since it can absorb a lot more damage than other [[Shields|Shield]] breakers. | ||
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*Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]]. | *Don't use this ship as a frontline tank as its [[Shields]] will quickly be drained by the [[Turrets|Heavy Lasers]] from the [[Starbase]]. | ||
*This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled. | *This ship can be pretty good at scaring off bigger ships. Removing their [[Shields]] at a fast rate can force them to warp away, fearing for a possible dive if hulled. | ||
*Don't tank during sieges, [[Starbase|Starbases]] mainly have lasers. | |||
*Be the first one to attack, if you arrive later targets might be hulled and you won't be very useful. | |||
*Know which ships are shield tanks when deciding which to attack. Ships with mainly shield health will often stand no chance against you. | |||
*Since it can't do much hull damage, the Zeus is better suited for defense, as it can scare off attackers by quickly removing their shields and leaving them vulnerable. | |||
== Version History == | == Version History == | ||
* Nerfed in .58b, removed a [[Turrets|Heavy Laser]] and a [[Turrets|Light Flak Cannon]] in exchange for a [[Turrets|Medium Laser]]. | * Nerfed in .58b, removed a [[Turrets|Heavy Laser]] and a [[Turrets|Light Flak Cannon]] in exchange for a [[Turrets|Medium Laser]]. |