Loyalty: Difference between revisions
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switched Carriers and Dreads in the table so it's ordered highest to lowest in loyalty requirements
imported>Explodabat No edit summary |
imported>AntaresVII m (switched Carriers and Dreads in the table so it's ordered highest to lowest in loyalty requirements) |
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'''''Loyalty''''' affects the number of [[Credits]] you earn when mining and the amount of damage that you do. The time needed to gain a certain '''Loyalty''' can be calculated with the following formula: | '''''Loyalty''''' affects the number of [[Credits]] you earn when mining and the amount of damage that you do. The time needed to gain a certain '''Loyalty''' can be calculated with the following formula: | ||
y=45x(x-1)-20<p style="text-align:left;">X = the amount of '''Loyalty'''</p><p style="text-align:left;">Y = the time needed to reach "x" '''Loyalty''' (in seconds)</p>[[File:Loyalty.png|thumb|Loyalty display|link=https://roblox-galaxy-official.fandom.com/wiki/File:Loyalty.png]]With the [[Galaxy VIP Gamepass]], you start with 3% '''Loyalty'''. Loyalty Boost also takes effect. | |||
During [[Endgame]], Loyalty is gained 150% faster, meaning each level takes 2/3<sup>rds</sup> as long to reach. Being in combat may also affect loyalty gain, but such information is unverified. | During [[Endgame]], Loyalty is gained 150% faster, meaning each level takes 2/3<sup>rds</sup> as long to reach. Being in combat may also affect loyalty gain, but such information is unverified. | ||
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|1 hour, 22 minutes, and 10 seconds | |1 hour, 22 minutes, and 10 seconds | ||
|- | |- | ||
| | |Carriers | ||
| | |9% | ||
| Level 2 | | Level 2 | ||
| | |53 minutes, and 40 seconds | ||
|- | |- | ||
| | |Dreadnoughts | ||
| | | 7% | ||
|Level 2 | |Level 2 | ||
| | |31 minutes and 10 seconds | ||
|- | |- | ||
|Battleships | |Battleships |