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Update Log: Difference between revisions

19 bytes removed ,  27 July 2022
m
link fix..... oh i meant boo ◥(ºwº)◤
m (link fix..... oh i meant boo ◥(ºwº)◤)
m (link fix..... oh i meant boo ◥(ºwº)◤)
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--Fixed ship spawn and [[Shields|shield]] bar GUI for ships that have zero MaxShield
--Fixed ship spawn and [[Shields|shield]] bar GUI for ships that have zero MaxShield


--[[Ships|Ship]] [[Shields|shield]]/[[hull]] costs determined by formula, taking into account the class [[Damage Resistance|resistance]] rather than by class alone. [[Hull|Hulls]] will specifically use Titanium and basic [[Ores and Materials|materials]], while [[shields]] will specifically use Quantium and basic materials. Uranium will also be used for high-end resistances.
--[[Ships|Ship]] [[Shields|shield]]/[[hull]] costs determined by formula, taking into account the class [[Damage Resistance|resistance]] rather than by class alone. [[Hull|Hulls]] will specifically use Titanium and basic [[Materials]], while [[shields]] will specifically use Quantium and basic materials. Uranium will also be used for high-end resistances.


--Docked [[hull]] healing now twice as fast. Bonus healing rate for [[hull]] and [[Shields|shield]] is now (75% of player loyalty) + Base level + (25% for VIP)
--Docked [[hull]] healing now twice as fast. Bonus healing rate for [[hull]] and [[Shields|shield]] is now (75% of player loyalty) + Base level + (25% for VIP)
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