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(Automatic Infobox Update) Tag: Manual revert |
(Automatic Infobox Update) |
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|description = Revisions to the Rhino's design led to key changes in the hull's shape. The renewed Rhino Heavy carrier is more durable than its predecessor, with extra capacity dedicated to storing numerous fighters, as well as powerful shield generators. Whilst not armed for capital combat, the ship can fend for itself while its swarm of fighters devastates enemies. | |description = Revisions to the Rhino's design led to key changes in the hull's shape. The renewed Rhino Heavy carrier is more durable than its predecessor, with extra capacity dedicated to storing numerous fighters, as well as powerful shield generators. Whilst not armed for capital combat, the ship can fend for itself while its swarm of fighters devastates enemies. | ||
|explosion_radius = 700 | |explosion_radius = 700 | ||
|fighter_spinal_dps = | |fighter_spinal_dps = 412 | ||
|fighters = 6 Frenzy | |fighters = 6 Frenzy | ||
4 Striker | 4 Striker | ||
|hull = | |hull = 22,500 | ||
|image = <gallery> | |image = <gallery> | ||
Rhino-icon.png|Overview | |||
Rhinofront.png|Front | Rhinofront.png|Front | ||
Rhinoback.png|Back | Rhinoback.png|Back | ||
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2 Heavy Point Defence Laser | 2 Heavy Point Defence Laser | ||
|loyalty_required = 9% + Level 2 Starbase | |loyalty_required = 9% + Level 2 Starbase | ||
|m_class_range = | |m_class_range = 5,800 | ||
|r_class_range = | |r_class_range = 4,400 | ||
|shields = 22,500 | |shields = 22,500 | ||
|small_turrets = 4 Light Gatling | |small_turrets = 4 Light Cannon | ||
2 Light Flak Cannon | |||
2 Light Gatling Laser | |||
1 Light Laser | 1 Light Laser | ||
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|title = Rhino | |title = Rhino | ||
|title1 = The Rhino | |title1 = The Rhino | ||
|top_speed = | |top_speed = 40 | ||
|total_cost = $249,529 | |total_cost = $249,529 | ||
|turn_speed = 0.10 | |turn_speed = 0.10 | ||
|turret_dps = | |turret_dps = 152 | ||
|version_added = .46 | |version_added = .46 | ||
|vip_required = No | |vip_required = No | ||
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*Large profile makes it a big target. | *Large profile makes it a big target. | ||
*Has a low [[Spinals|Spinal]] count. | *Has a low [[Spinals|Spinal]] count. | ||
*You'll need an entire team that is willing to fly the fighters. | *You'll need an entire team that is willing to fly the fighters.(If you don't have AI fighters) | ||
*Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | *Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | ||
==Strategy== | ==Strategy== |
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