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Endgame: Difference between revisions

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'''''Endgame''''' ''is the final phase in a round of Galaxy. This is not the same as a "Final Round."''
'''''Endgame''''' ''is the final phase in a round of Galaxy. This is not the same as a "Final Round."''
== Description ==
== Description ==
'''Endgame''' is a period in Galaxy gameplay during which [[Factions]] cannot be created. Additionally, a faction can win that round of Galaxy by either eliminating all other factions or by taking over 90% of the territory. '''Endgame''' does not begin until a total of 95% of open space has been converted into all factions' territories, including NPC factions. If '''Endgame''' is active, flashing words will appear where [[Loyalty]] is displayed saying "ENDGAME ACTIVE." Some players think that during '''Endgame '''everyone is supposed to go to war, but that isn't always the case.
'''Endgame''' is a period in Galaxy gameplay during which [[Factions]] cannot be created. Additionally, a faction can win that round of Galaxy by either eliminating all other factions or by taking over 90% of the territory. '''Endgame''' does not begin until a total of 95% of open space has been converted into all factions' territories, including NPC factions. If '''Endgame''' is active, flashing words will appear where [[Loyalty]] is displayed saying "ENDGAME ACTIVE." Some players think that during '''Endgame '''everyone is supposed to go to war, but that isn't always the case.


Additionally, '''Endgame''' increases the capital ship counts per faction from three [[:Category:Dreadnought|Dreadnoughts]] to four and from four [[:Category:Battleship|Battleships]] to five. The [[:Category:Carrier|Carrier]] and [[:Category:Super Capital Ship|Super-Capital]] counts remain the same (one). Another effect of '''Endgame''' is that faction leaders cannot kick players in their [[Factions|faction]] and no new [[alliances]] can be created. [[Loyalty]] will also increase at a boosted rate while '''Endgame''' is active.
Additionally, '''Endgame''' increases the capital ship counts per faction from three [[:Category:Dreadnought|Dreadnoughts]] to four and from four [[:Category:Battleship|Battleships]] to five. The [[:Category:Carrier|Carrier]] and [[:Category:Super Capital Ship|Super-Capital]] counts remain the same (one). Another effect of '''Endgame''' is that faction leaders cannot kick players in their [[Factions|faction]] and no new [[alliances]] can be created. [[Loyalty]] will also increase at a boosted rate while '''Endgame''' is active.
== Trivia ==
== Trivia ==
* While '''Endgame '''simply resets the server upon a faction's victory, the similarly colored "Final Round" warning will shut down a Galaxy server when the server is abandoned or after a faction wins.
* While '''Endgame '''simply resets the server upon a faction's victory, the similarly colored "Final Round" warning will shut down a Galaxy server when the server is abandoned or after a faction wins.
* If only one player faction exists on a server when '''Endgame''' conditions are met (95% map territory is occupied), then the server will declare whichever faction (player or NPC) has more territory the winner of the round and will initiate a reset.
* If only one player faction exists on a server when '''Endgame''' conditions are met (95% map territory is occupied), then the server will declare whichever faction (player or NPC) has more territory the winner of the round and will initiate a reset.
* If you hold anything in your cargo while the round reset it will automatically sell
[[File:Endgame.gif|centre|thumb|194x194px]]
[[File:Endgame.gif|centre|thumb|194x194px]]
[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
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