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The '''''Rhino''''' is a large, durable and heavily armed '''[[:Category:Carrier|Carrier]]'''. | |||
{{Ship Infobox | |||
|(f)_spinal = 3 Large Cannon | |||
|acceleration = 9 | |||
|cargo_hold = 1,400 | |||
|creator = oChaosWarrioro (Original)<br/>VaderTahu101 (Current) | |||
|credit = $27,045 | |||
|description = Revisions to the Rhino's design led to key changes in the hull's shape. The renewed Rhino Heavy carrier is more durable than its predecessor, with extra capacity dedicated to storing numerous fighters, as well as powerful shield generators. Whilst not armed for capital combat, the ship can fend for itself while its swarm of fighters devastates enemies. | |||
|explosion_radius = 700 | |||
|fighter_spinal_dps = 412 | |||
|fighters = 6 Frenzy | |||
4 Striker | |||
|hull = 22,500 | |||
|image = <gallery> | |||
Rhino-icon.png|Overview | |||
Rhinofront.png|Front | |||
Rhinoback.png|Back | |||
Rhinoside.png|Side | |||
Rhinotop.png|Top | |||
Rhinobottom.png|Bottom | |||
Rhinobridge.png|Bridge | |||
Rhinohangar.png|Interior | |||
Rhinotrails.png|Trails | |||
</gallery> | |||
|large_turrets = 2 Heavy Flak Cannon | |||
2 Heavy Point Defence Laser | |||
|loyalty_required = 9% + Level 2 Starbase | |||
|m_class_range = 5,800 | |||
|r_class_range = 4,400 | |||
|shields = 22,500 | |||
|small_turrets = 4 Light Cannon | |||
2 Light Flak Cannon | |||
2 Light Gatling Laser | |||
1 Light Laser | 1 Light Laser | ||
| | |spinal_dps = 66 | ||
|stealth = No | |||
|title = Rhino | |||
| | |title1 = The Rhino | ||
| | |top_speed = 40 | ||
| | |total_cost = $249,529 | ||
|turn_speed = 0.10 | |||
|turret_dps = 152 | |||
| | |||
|total_cost = $ | |||
| | |||
| | |||
|version_added = .46 | |version_added = .46 | ||
|vip_required = No | |vip_required = No | ||
| | |warehouse = 18 | ||
|warp_drive = Yes | |||
}} | }} | ||
== Description == | == Description== | ||
The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]] excluding limited carriers. | The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]] excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath. | ||
The Turret placement allows for decent defense from any side of the ship except underneath. | ==Appearance== | ||
== | The rhino is remodeled, all descriptions and images are currently inaccurate. | ||
The | ==Advantages== | ||
== Advantages == | |||
* Large amount of [[Frenzy|Frenzies]] and [[Striker]]s combined. | * Large amount of [[Frenzy|Frenzies]] and [[Striker]]s combined. | ||
* High health. | *High health. | ||
* | *The fighters possess incredible combined firepower if used in a swarm. | ||
* Variety of accurate [[Turrets]]. | *Variety of accurate [[Turrets]]. | ||
* Fairly low [[Warehouse]] requirement. | *Fairly low [[Warehouse]] requirement. | ||
* One of the best [[:Category:Carrier|Carriers]] for fighter support. | *The carrier itself can provide decent pest control support. | ||
== Disadvantages == | *One of the best [[:Category:Carrier|Carriers]] for fighter support. | ||
* Vulnerable underside and rear. | ==Disadvantages== | ||
* Poor maneuverability. | *Vulnerable underside and rear. | ||
* Large profile makes it a big target. | *The carrier itself is weak against ships of its size. | ||
* Has a low [[Spinals|Spinal]] count. | *Poor maneuverability. | ||
* You'll need an entire team that is willing to fly the fighters. | *Large profile makes it a big target. | ||
*Has a low [[Spinals|Spinal]] count. | |||
*You'll need an entire team that is willing to fly the fighters.(If you don't have AI fighters) | |||
*Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | *Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | ||
== Strategy == | ==Strategy== | ||
* Use the high Fighter count to swarm bases and opposing Ships, | *Use the high Fighter count to swarm bases and opposing Ships. | ||
* The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault. | *The Rhino itself can provide good support against small, fast ships due to all turrets being flaks and PDLs. | ||
* When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack. | *The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault. | ||
== Version History == | *When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack. | ||
* After being added, the '''Rhino''' received a remodel in an unknown version. | ==Version History== | ||
* Health buff in .65b | *After being added, the '''Rhino''' received a remodel in an unknown version. | ||
* Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d. | *Health buff in .65b | ||
* Replaced 4 Frenzies with 4 Strikers in version .73a3. | *Health increased from 8000/7250 to 11000/8000 and loadout changed to 4 Light Flak Cannons, 1 Light Laser, 2 Heavy Flak Cannons, and 2 Heavy Point Defense Lasers in version .68d. | ||
*Health decreased to 10000/7000 | *Replaced 4 Frenzies with 4 Strikers in version .73a3. | ||
== Trivia == | *Health decreased to 10000/7000 in version 75a5. | ||
==Trivia == | |||
* Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the '''Rhino'''. This has since been removed with the new interior remodel, although players can still pilot small ships into the '''Rhino''' with proper timing. | * Used to be one of the only Carriers with non-solid Fighter bay doors. Because of this, players could walk through the doors and even pilot small ships into the '''Rhino'''. This has since been removed with the new interior remodel, although players can still pilot small ships into the '''Rhino''' with proper timing. | ||
* Named after the species Rhinoceros. | *Named after the species Rhinoceros. | ||
[[File:Rhino-icon.png|thumb|left|Rhino's previous model]] | |||
__NOTOC__ | __NOTOC__ | ||
[[Category:Ships]] | [[Category:Ships]] |
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