Nyx: Difference between revisions
Massive overhaul of advantage and disadvantages, simplified numerous descriptions, added stat clarifications, made multiple sentences much much easier to read, and clarified ship details.
imported>Shooter7620 mNo edit summary |
imported>Trilitarion (Massive overhaul of advantage and disadvantages, simplified numerous descriptions, added stat clarifications, made multiple sentences much much easier to read, and clarified ship details.) |
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*Extremely high firepower from the [[Nyxesion|Nixesion]] [[:Category:Fighters|Fighters]]. | *Extremely high firepower from the [[Nyxesion|Nixesion]] [[:Category:Fighters|Fighters]]. | ||
* High top speed and turn speed for it's size. | * High top speed and turn speed for it's size. | ||
*Large | *Large cargo hold. (300) | ||
*The combination of 26k total health and 55% damage resistance means that this ship's health is comparable to a [[:Category:Super Capital Ship|Super Capital]], due to this, it can take the most punishment out of every ship except [[Prometheus]], [[:Category:Super Capital Ship|Super Capitals]], [[:Category:Admin|Admin Ships]], [[Ghoul Nyx]] and [[Retro Nyx]]. | *The combination of 26k total health and 55% damage resistance means that this ship's health is comparable to a [[:Category:Super Capital Ship|Super Capital]], due to this, it can take the most punishment out of every ship except [[Prometheus]], [[:Category:Super Capital Ship|Super Capitals]], [[:Category:Admin|Admin Ships]], [[Ghoul Nyx]] and [[Retro Nyx]]. | ||
*Monstrous explosion value of '''1250''' (12,500 stud radius) can easily destroy all smaller ships in range, and even some smaller [[:Category:Capital Ship|capital ships]], provided their health has been sufficiently crippled first. Not to mention, this has a larger explosion than some [[:Category:Super Capital Ship|super capital]] ships. | *Monstrous explosion value of '''1250''' (12,500 stud radius) can easily destroy all smaller ships in range, and even some smaller [[:Category:Capital Ship|capital ships]], provided their health has been sufficiently crippled first. Not to mention, this has a larger explosion than some [[:Category:Super Capital Ship|super capital]] ships. | ||
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*The fighters alone possess incredible combined firepower far exceeding that of the [[Prototype X-2|Prototype X-2]], and the '''Nyx''' has enough turret firepower to defend itself against most ships even without the use of its fighters. | *The fighters alone possess incredible combined firepower far exceeding that of the [[Prototype X-2|Prototype X-2]], and the '''Nyx''' has enough turret firepower to defend itself against most ships even without the use of its fighters. | ||
==Disadvantages == | ==Disadvantages == | ||
*Players can easily swarm an undefended '''Nyx''' | *Players can easily swarm an undefended '''Nyx.''' | ||
*Very large. | *Very large. | ||
*Tied with many other ships, such as the [[Prototype X-1]] and [[Ridgebreaker]] as the slowest ship in the game. | *Tied with many other ships, such as the [[Prototype X-1]] and [[Ridgebreaker]] as the slowest ship in the game. | ||
* '''Very''' expensive compared to other [[:Category:Carrier|Carriers]]. | * '''Very''' expensive compared to other [[:Category:Carrier|Carriers]]. | ||
*'''Massive''' explosion size could result in | *'''Massive''' explosion size could result in death towards friendly ships. (12,500 radius) | ||
*Can easily be destroyed by multiple [[:Category:Dreadnought|Dreadnoughts]]. | *Can easily be destroyed by multiple [[:Category:Dreadnought|Dreadnoughts]]. | ||
*This ship requires | *This ship requires multiple people to properly protect and use to deal proper damage. | ||
* | *Unreliable without AI Fighters. | ||
* | *Expensive. | ||
*No [[Spinals]]. | *No [[Spinals]]. | ||
* Inexperienced pilots will have a hard time piloting some [[Nixesion|Nixesions]] out of the hangar of the '''Nyx''' due to the edges of the wings being clipped inside of part of the hangar itself. | * Inexperienced pilots will have a hard time piloting some [[Nixesion|Nixesions]] out of the hangar of the '''Nyx''' due to the edges of the wings being clipped inside of part of the hangar itself. | ||
*Many blind spots due to the size of the ship, the most easily exploitable blind spot being a large non- | *Many blind spots due to the size of the ship, the most easily exploitable blind spot being a large non-collideable mid-section (below the top of the ship next to the hangar bay) where even ships the size of large [[:Category:Battleship|Battleships]] are able to fit in and lock on without risk of being attacked by the Nyx's turret armament. | ||
* With the current model, it is difficult to get into the pilot seat when not teleporting to the ship | * With the current model, it is difficult to get into the pilot seat when not teleporting to the ship without getting stuck. You risk becoming trapped in the floor of the interior upon exiting the ship, and this makes using the Nyx a death sentence if you get into a situation where you need quickly despawn. | ||
==Strategy== | ==Strategy== | ||
*'''Always''' travel in a fleet to ensure maximum effectiveness. | *'''Always''' travel in a fleet to ensure maximum effectiveness. | ||
* Make sure you have a team that will listen to you so they can teleport on board to pilot the [[Nyxesion|Nixesions]]. | * Make sure you have a team that will listen to you so they can teleport on board to pilot the [[Nyxesion|Nixesions]]. | ||
*Bait and Switch: Warp Into a dangerous zone, tell pilots to enter the [[Nyxesion|Nixesions]] and then warp out of the zone leaving the [[Nyxesion|Nixesions]] to deal with whatever you | *Bait and Switch: Warp Into a dangerous zone, tell pilots to enter the [[Nyxesion|Nixesions]] and then warp out of the zone leaving the [[Nyxesion|Nixesions]] to deal with whatever you encountered. | ||
* When attacking this ship, | * When attacking this ship, warp as fast as possible away from the explosion to avoid becoming nuked. | ||
*A '''Nyx''' at [[War]] with multiple factions will almost always gather a fleet with the purpose of defeating it. | *A '''Nyx''' at [[War]] with multiple factions will almost always gather a fleet with the purpose of defeating it. | ||
*Avoid AA ships s<nowiki/>uch as the [[Mjolnheimr]] or [[Ampharos]] - their accurate turrets will shred your fighters. | |||
* If the enemy faction is | * If the enemy faction is sieging, try to use your own fighters to defend the base. | ||
*Though the '''Nyx''' is capable of tanking, always be ready to escape or despawn, as being dived could easily lead to death due to the '''Nyx's''' low mobility and firepower. Never overestimate the vessel's health. | *Though the '''Nyx''' is capable of tanking, always be ready to escape or despawn, as being dived could easily lead to death due to the '''Nyx's''' low mobility and firepower. Never overestimate the vessel's health. | ||
==Version History== | ==Version History== |