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imported>Smallketchup82 (→Trivia: removing ship navbox because its broken, removed: {{ShipNavbox}}) |
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{{Artifact Ship}} | {{Artifact Ship}} | ||
{{About|an Advanced Ship|its Quest|Advanced Ship Computers|section=yes}} | |||
{{Ship Infobox | |||
|(f)_spinal = 6 Small Phaser | |||
|(g)_spinal = 6 Small Cannon | |||
|acceleration = 58 | |||
|cargo_hold = 100 | |||
|creator = lordmoneymonkey (Original) | |||
Starforce6000 (Current) | |||
|description = A precise and deadly advanced warship designed to defeat much larger vessels without taking a hit. | |||
|explosion_radius = 10 | |||
|hull = 1,250 | |||
|image = <gallery> | |||
Nightmare-icon.png|Overview | |||
Nightmare-front.png|Front | |||
Nightmare-back.png|Back | |||
Nightmare-side.png|Side | |||
Nightmare-top.png|Top | |||
Nightmare-bottom.png|Bottom | |||
Nightmare-trails.png|Trails | |||
</gallery> | |||
|loyalty_required = 0% + Level 1 Starbase | |||
|m_class_range = 5,144 | |||
|med_turrets = 1 Compact Advanced AutoCannon | |||
1 Compact Advanced AutoLaser | |||
| | |plasma_batteries = 5 | ||
| | |r_class_range = 4,501 | ||
|shields = | |shields = 1,500 | ||
| | |small_turrets = 1 Compact Advanced AutoCannon | ||
|top_speed = | |||
1 Compact Advanced AutoLaser | |||
|spinal_1 = 6 Small Phaser | |||
|spinal_2 = 6 Small Cannon | |||
|spinal_dps = 137 | |||
|stealth = No | |||
|title = Nightmare | |||
|title1 = Nightmare | |||
|top_speed = 290 | |||
|total_cost = $100,000 | |||
|turn_speed = 0.75 | |turn_speed = 0.75 | ||
| | |turret_dps = 28 | ||
|version_added = .64f | |version_added = .64f | ||
|vip_required = No | |vip_required = No | ||
| | |warehouse = N/A | ||
|warp_drive = Yes | |||
}} | }} | ||
The '''''Nightmare''''' is an extremely powerful and agile [[:Category:Advanced Ship|Advanced]]''' [[:category:Frigate|Frigate]]'''. | |||
The '''Nightmare''' is an | |||
== | ==Description== | ||
The '''Nightmare' | The '''Nightmare''' is an incredibly fast and highly maneuverable [[:Category:Frigate|Frigate]] and the only one equipped with [[Turrets|Auto-Cannons]]. On top of that, its damage profile is balanced out between [[Shields]] and [[Hull]], so it excels at adapting to combating enemy ships. It also can defend against unbalanced ships, and escape easily if all else fails with it's agility. | ||
== Advantages == | All these combined, the Nightmare can be used as a multi-role ship like other [[:Category:Advanced Ship|Advanced Ships]]. | ||
==Appearance== | |||
The Nightmare has a long and thin profile for a [[:Category:Frigate|Frigate]]. It has a somewhat older look compared to the other [[:Category:Advanced Ship|Advanced Ships]] with it's detailing and orange tinted glass. It features a large spinal barrel on the front; it's size almost half of the ship itself, and 4 long angled engines on the back, with similar design to the [[Zhen]]. | |||
The '''Cockpit''' of the Nightmare is fully made of glass, tinted with orange, from top to bottom, with control panels on the front. | |||
==Advantages == | |||
* Has special [[Turrets]] that completely shred small ships. | * Has special [[Turrets]] that completely shred small ships. | ||
* | *The Highest DPS for a [[:Category:Frigate|Frigate]], being higher than some [[:Category:Battleship|Battleships]]. | ||
* Very fast, and highly maneuverable. | *Very fast, and highly maneuverable. | ||
* Powerful [[Spinals]] for its class. | * Powerful [[Spinals]] for its class. | ||
* Deals | *Deals [[Galaxy Slang|Balanced]] damage to [[Shields]] and [[Hull]]. | ||
* Can reliably fight big and small [[ships]] alike with its amazing armament and speed. | *Can reliably fight big and small [[ships]] alike with its amazing armament and speed. | ||
* Flat design makes it harder to hit. | *Flat design makes it harder to hit. | ||
*Can easily hide in blind spots of slower, larger ships while dealing high damage. | |||
== Disadvantages == | *Small spinals reload and move quickly, making it easier to deal great damage when dogfighting. | ||
* | ==Disadvantages== | ||
*One of the most expensive [[:Category:Frigate|Frigate]] so far at 100,000 Credits and 5 [[Plasma Battery|Plasma Batteries]]. | |||
* Has a mere | *Has a mere 1750 total health, meaning it won't last long under heavy fire. | ||
* Advanced | *''[[:Category:Advanced Ship|Advanced Ship]]''; if you lose it, it's gone until it comes back into rotation. | ||
* | * Can be destroyed with little difficulty by ships with precision weapons. | ||
==Strategy== | |||
== Strategy == | *This ship excels at Dogfighting: due to its Speed and Turn Speed, it can pick at its targets with less risk of taking high damage from the likes of the [[Spectre]] or other [[Spinals|Spinal]]-based ships. | ||
* This ship excels at | *Turn your Nightmare 90 Degrees from its axis then [[Strategies#Drifting|Drift]], but with Z and C, this makes it much more harder for enemies to hit you. | ||
* The '''Nightmare''' | *The Nightmare is quite literally a "'''Nightmare'''" for any stray [[:Category:Miner|Miner]] or [[:Category:Freighter|Freighter]] due to its fantastic agility. | ||
*Use your extreme agility to exploit [[Galaxy Slang|Blindspots]]. | |||
*Pilots using this ship need to be skilled in aiming [[Spinal Weaponry]] due to most of the firepower coming from Spinals. | |||
* If a ship with high-accuracy [[Turrets]] starts picking at your health, don't hesitate. Warp to quickly reposition yourself in a weak spot and use your exceptional Turn Speed to stay positioned in this spot. | * If a ship with high-accuracy [[Turrets]] starts picking at your health, don't hesitate. Warp to quickly reposition yourself in a weak spot and use your exceptional Turn Speed to stay positioned in this spot. | ||
* Because the spinal barrel placement is more widespread, use A and D to tilt your ship to make sure you hit the most [[Spinals]] possible. | *Because the spinal barrel placement is more widespread, use A and D to tilt your ship to make sure you hit the most [[Spinals]] possible. | ||
* Be extremely cautious around [[Galaxy Slang|AA]] ships like the [[Ampharos]], their turrets will easily shred you. | |||
== Version History == | *Always target slow, inaccurate ships. They usually have multiple blind spots and difficulty hitting smaller ships like the Nightmare. | ||
* Top Speed reduced from 290 to 250 shortly after it being introduced as of version .64f. | *Use this ship in swarms to completely obliterate slow ships like most [[:Category:Carrier|Carrier]]. | ||
* Disabled along with all other [[:Category:Advanced Ship|Advanced Ships]] (previously identified as Artifact Ships) in version .65a | * When fighting carriers, hide in the fighter bay and use your spinals. If they warp a short distance, quickly move into another blind spot or warp away. | ||
* Re-enabled in version .65b, but cost increased dramatically to 150,000 [[Credits]]. | * Beware of any explosions from ships you destroy; Your health will lead to a quick destruction if you don’t pay attention. | ||
* Made partially limited in version .66b due to the Advanced Ship Rotations. | ==Version History== | ||
*Re-Introduced in Version .74b14 with a cost of 60k Credits and 4 Plasma batteries. | |||
*Top Speed reduced from 290 to 250 shortly after it being introduced as of version .64f. | |||
*Disabled along with all other [[:Category:Advanced Ship|Advanced Ships]] (previously identified as Artifact Ships) in version .65a. | |||
*Re-enabled in version .65b, but cost increased dramatically to 150,000 [[Credits]]. | |||
*Made partially limited in version .66b due to the Advanced Ship Rotations. | |||
** Re-introduced in the October 2019 [[Shady Dealer|Advanced Ship rotation]]. | ** Re-introduced in the October 2019 [[Shady Dealer|Advanced Ship rotation]]. | ||
* Turn speed reduced from 0.9 to 0.75 in version .66b. | *Turn speed reduced from 0.9 to 0.75 in version .66b. | ||
* Received a remodel and custom turrets in version .66j3. | *Received a remodel and custom turrets in version .66j3. | ||
*Made available with every other advanced ship (except [[Osiris]]) for a month in version .69e. | *Made available with every other advanced ship (except [[Osiris]]) for a month in version .69e. | ||
*Price increased to 150k in version .69e. | *Price increased to 150k in version .69e. | ||
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*Price increased yet again to 275k in version .69e. | *Price increased yet again to 275k in version .69e. | ||
*Re-enabled in version .72d with a new cost of 1 antimatter shard and 125k credits. | *Re-enabled in version .72d with a new cost of 1 antimatter shard and 125k credits. | ||
* Price nerfed to 60k credits and 5 plasma batteries in an unknown version. | |||
*Price Increased to 100k credits 5 plasma batteries and 1 ascension crystal in version .75a5. | |||
* | *Reclassification from [[Category:Destroyer|Destroyer]] to [[Category:Frigate|Frigate]] in version .75a23. | ||
==Trivia== | |||
* During a while when the '''Nightmare''' was re-released, selling this ship would have given a negative credit value, meaning that you needed to pay to lose the ship. This may also apply to getting it destroyed. This is because the ship had [[ | *During a while, when the '''Nightmare''' was re-released, selling this ship would have given a negative credit value, meaning that you needed to pay to lose the ship. This may also apply to getting it destroyed. This is because the ship had [[Debt Token]]s used in the 'construction'. They were dropped if you wanted to loot one. | ||
* The current model was submitted as a [[Zhen]] remodel. | *The current model was submitted as a [[Zhen]] remodel. | ||
__NOTOC__ | __NOTOC__ | ||
[[Category: | [[Category:Frigate]] | ||
[[Category:Ships]] | [[Category:Ships]] | ||
[[Category:PVP Ship]] | [[Category:PVP Ship]] | ||
[[Category:Advanced Ship]] | [[Category:Advanced Ship]] | ||
[[Category:Pirate Ship]] | [[Category:Pirate Ship]] |
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