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Rapture: Difference between revisions

423 bytes added ,  1 January 2022
Updated page
imported>Ketchupbot101
(→‎Trivia: removing ship navbox because its broken, removed: {{ShipNavbox}})
imported>Shooter7620
(Updated page)
Line 13: Line 13:
|turn_speed = 0.1
|turn_speed = 0.1
|acceleration = 5
|acceleration = 5
|med_turrets = 4 Medium Railguns
|large_turrets = 5 Heavy Siege Railguns
|large_turrets = 2 Heavy Railguns


2 Heavy LR Lasers
3 Super LR Lasers
|m_class_range = 7750
|m_class_range = 8000
|r_class_range = 7500
|r_class_range = 7000
|fighters = 6 Frenzies
|fighters = 3 Strikers
|cargo_hold = 150
 
3 Frenzies
|cargo_hold = 10
|warp_drive = Yes
|warp_drive = Yes
|silicate = 8315
|silicate = 8315
Line 77: Line 78:
*Health increased from 6000/6750 to 6500/9000, 2 [[Turrets|Heavy Lasers]] replaced with 2 [[Turrets|Heavy Point Defense Lasers]] in version .68d.
*Health increased from 6000/6750 to 6500/9000, 2 [[Turrets|Heavy Lasers]] replaced with 2 [[Turrets|Heavy Point Defense Lasers]] in version .68d.
*Heavy Point Defense Lasers replaced with Heavy LR Lasers, 2 Medium Railguns replaced with 2 Heavy Railguns, shield increased from 6500 to 7500 in version .73b3
*Heavy Point Defense Lasers replaced with Heavy LR Lasers, 2 Medium Railguns replaced with 2 Heavy Railguns, shield increased from 6500 to 7500 in version .73b3
*Fighter loadout changed from 6 Frenzies to 3 Strikers and 3 Frenzies(someone please confirm that this change wasn't done in the same version as the one right above), Turret Loadout changed from 4 Medium Railguns, 2 Heavy Railguns, and 2 Heavy LR Lasers to 5 Heavy Siege Railguns and 3 Super LR Lasers, Shield and Hull health changed from 7,500/9,000 to 9,500/8,500 respectively, and Cargo Hold nerfed from 150 to 10 in version .74b14(?).


==Trivia==
==Trivia==
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