Rapture: Difference between revisions
Updated page
imported>Ketchupbot101 (→Trivia: removing ship navbox because its broken, removed: {{ShipNavbox}}) |
imported>Shooter7620 (Updated page) |
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|turn_speed = 0.1 | |turn_speed = 0.1 | ||
|acceleration = 5 | |acceleration = 5 | ||
|large_turrets = 5 Heavy Siege Railguns | |||
|large_turrets = | |||
3 Super LR Lasers | |||
|m_class_range = | |m_class_range = 8000 | ||
|r_class_range = | |r_class_range = 7000 | ||
|fighters = | |fighters = 3 Strikers | ||
|cargo_hold = | |||
3 Frenzies | |||
|cargo_hold = 10 | |||
|warp_drive = Yes | |warp_drive = Yes | ||
|silicate = 8315 | |silicate = 8315 | ||
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*Health increased from 6000/6750 to 6500/9000, 2 [[Turrets|Heavy Lasers]] replaced with 2 [[Turrets|Heavy Point Defense Lasers]] in version .68d. | *Health increased from 6000/6750 to 6500/9000, 2 [[Turrets|Heavy Lasers]] replaced with 2 [[Turrets|Heavy Point Defense Lasers]] in version .68d. | ||
*Heavy Point Defense Lasers replaced with Heavy LR Lasers, 2 Medium Railguns replaced with 2 Heavy Railguns, shield increased from 6500 to 7500 in version .73b3 | *Heavy Point Defense Lasers replaced with Heavy LR Lasers, 2 Medium Railguns replaced with 2 Heavy Railguns, shield increased from 6500 to 7500 in version .73b3 | ||
*Fighter loadout changed from 6 Frenzies to 3 Strikers and 3 Frenzies(someone please confirm that this change wasn't done in the same version as the one right above), Turret Loadout changed from 4 Medium Railguns, 2 Heavy Railguns, and 2 Heavy LR Lasers to 5 Heavy Siege Railguns and 3 Super LR Lasers, Shield and Hull health changed from 7,500/9,000 to 9,500/8,500 respectively, and Cargo Hold nerfed from 150 to 10 in version .74b14(?). | |||
==Trivia== | ==Trivia== |