Kodiak: Difference between revisions
updated
imported>IronForce No edit summary |
imported>SeaswimmerTheFsh (updated) |
||
Line 3: | Line 3: | ||
{{Ship Infobox Template|title1=Kodiak|top_speed=100|acceleration=40|turn_speed=0.4|armed=yes|large_turrets=2 Kodiak Laser S 4 Kodiak PDT 2 Kodiak Laser 2 Kodiak Railgun S|(f)_spinal=8 Huge Phasers|(g)_spinal=8 Medium Torpedoes|warp_drive=yes|damage_res=65%|turret_dps=629|spinal_dps=555|material_cost=$0|description=Created by [REDACTED]. It is the ultimate ship.}} | {{Ship Infobox Template|title1=Kodiak|top_speed=100|acceleration=40|turn_speed=0.4|armed=yes|large_turrets=2 Kodiak Laser S 4 Kodiak PDT 2 Kodiak Laser 2 Kodiak Railgun S|(f)_spinal=8 Huge Phasers|(g)_spinal=8 Medium Torpedoes|warp_drive=yes|damage_res=65%|turret_dps=629|spinal_dps=555|material_cost=$0|description=Created by [REDACTED]. It is the ultimate ship.}} | ||
The Kodiak is a Pirate boss that drops materials necessary to create the ships such as the [[Obliterator]] and [[Nautilus]]. The Kodiak | The Kodiak is a Pirate boss that drops materials necessary to create the ships such as the [[Obliterator]] and [[Nautilus]]. The Kodiak spawns between 21 and 150 minutes of the round starting if there are at least 4 people in the server; the amount of time that has passed can be viewed via the :roundstats command. The Kodiak is also suspected to being a one-time spawn per server, requiring an endgame faction reset or a complete server restart in order to spawn again. However, some players have also reported seeing multiple Kodiaks within the same server instance. | ||
== Behavior == | == Behavior == | ||
As with all boss ships like the [[Decimator]] and [[Galleon]], the Kodiak can call pirate ships to its side for reinforcements. These reinforcement ships can be dangerous at close range but can straggle behind, making them less of a threat until they warp to catch up. | As with all boss ships like the [[Decimator]] and [[Galleon]], the Kodiak can call pirate ships to its side for reinforcements. These reinforcement ships can be dangerous at close range but can straggle behind, making them less of a threat until they warp to catch up. |