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|turn_speed = 0.15 | |turn_speed = 0.15 | ||
|acceleration = 5 | |acceleration = 5 | ||
|large_turrets = 8 Heavy Cannons | |||
|large_turrets = | 2 Triple Heavy Lasers | ||
|(f)_spinal = 4 Large Cannon | |||
2 | |m_class_range = 6250 | ||
|r_class_range = 6250 | |||
|(f)_spinal = | |||
|m_class_range = | |||
|r_class_range = | |||
|cargo_hold = 345 | |cargo_hold = 345 | ||
|warp_drive = Yes | |warp_drive = Yes | ||
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}} | }} | ||
==Description== | ==Description== | ||
The '''Cyclops''' was the first siege [[:Category:Dreadnought|Dreadnought]] to be added into the game. It has decent [[Shields]] and | The '''Cyclops''' was the first siege [[:Category:Dreadnought|Dreadnought]] to be added into the game. It has decent [[Shields]] and 8 Heavy Cannons for shredding [[Hull]]. There is a [[Vanguard Coalition]] logo at the back of the entrance room. | ||
==Interior== | ==Interior== | ||
When you first enter the interior using a teleporter on the back, you are greeted with a room that has 4 chairs and computers. There is also a large hologram of a planet in the middle of the room. There are two small hallways to the bridge. The seat somewhat resembles that of the old [[Prototype X-2]], but blue. | When you first enter the interior using a teleporter on the back, you are greeted with a room that has 4 chairs and computers. There is also a large hologram of a planet in the middle of the room. There are two small hallways to the bridge. The seat somewhat resembles that of the old [[Prototype X-2]], but blue. | ||
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*Fairly flat for its size potentially helping in dodging incoming fire when facing directly away or toward an enemy. | *Fairly flat for its size potentially helping in dodging incoming fire when facing directly away or toward an enemy. | ||
*Good firing arcs. | *Good firing arcs. | ||
* | *Great [[Hull]] damage. | ||
==Disadvantages== | ==Disadvantages== | ||
*Vulnerable bottom. | *Vulnerable bottom. | ||
*Cannot defend itself from small [[Ships]] too well. | *Cannot defend itself from small [[Ships]] too well. | ||
*Shield damage | *Lacks Shield damage | ||
*Very sluggish mobility, can be outmaneuvered by ships with high maneuverability easily. | *Very sluggish mobility, can be outmaneuvered by ships with high maneuverability easily. | ||
*Performs poorly at PvP due to the sluggish maneuverability and poor overall damage output compared to other [[:Category:Dreadnought|Dreadnoughts]]. | *Performs poorly at PvP due to the sluggish maneuverability and poor overall damage output compared to other [[:Category:Dreadnought|Dreadnoughts]]. | ||
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*Meshing issues were fixed in version .69a2. | *Meshing issues were fixed in version .69a2. | ||
*Explosion Size 125 ----> 700 .75a12 | *Explosion Size 125 ----> 700 .75a12 | ||
*Loadout changed to 8 Heavy Cannons, 2 Triple Heavy Lasers, 4 Large Cannons, Remodeled by Apek | |||
==Trivia== | ==Trivia== | ||
*The '''Cyclops''' was the first siege-focused ship in the game. | *The '''Cyclops''' was the first siege-focused ship in the game. | ||
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[[Category:Ships]] | [[Category:Ships]] | ||
[[Category:Dreadnought]] | [[Category:Dreadnought]] | ||
[[Category:Siege Ship]] | [[Category:Siege Ship]] | ||
[[Category:Hull breaker]] | [[Category:Hull breaker]] |