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The '''''Rhino''''' is a large, durable and heavily armed '''[[:Category:Carrier|Carrier]]'''. | The '''''Rhino''''' is a large, durable and heavily armed '''[[:Category:Carrier|Carrier]]'''. | ||
{{Ship Infobox | |||
{{Ship Infobox | |(f)_spinal = 3 Large Cannon | ||
|(f)_spinal = | |||
|acceleration = 9 | |acceleration = 9 | ||
|cargo_hold = | |cargo_hold = 1,400 | ||
|creator = oChaosWarrioro (Original)<br/>VaderTahu101 (Current) | |creator = oChaosWarrioro (Original)<br/>VaderTahu101 (Current) | ||
|credit = $27,045 | |credit = $27,045 | ||
|description = Revisions to the Rhino's design led to key changes in the hull's shape. The renewed Rhino Heavy carrier is more durable than its predecessor, with extra capacity dedicated to storing numerous fighters, as well as powerful shield generators. Whilst not armed for capital combat, the ship can fend for itself while its swarm of fighters devastates enemies. | |||
|description = | |explosion_radius = 700 | ||
|explosion_radius = | |fighter_spinal_dps = 412 | ||
|fighter_spinal_dps = | |fighters = 6 Frenzy | ||
|fighters = 4 Striker | 4 Striker | ||
|hull = 22,500 | |||
|hull = | |image = <gallery> | ||
| | Rhino-icon.png|Overview | ||
Rhinofront.png|Front | Rhinofront.png|Front | ||
Rhinoback.png|Back | Rhinoback.png|Back | ||
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Rhinotrails.png|Trails | Rhinotrails.png|Trails | ||
</gallery> | </gallery> | ||
|large_turrets = | |large_turrets = 2 Heavy Flak Cannon | ||
2 Heavy Point Defence Laser | 2 Heavy Point Defence Laser | ||
|loyalty_required = 9% + Level 2 Starbase | |loyalty_required = 9% + Level 2 Starbase | ||
|m_class_range = | |m_class_range = 5,800 | ||
|r_class_range = | |r_class_range = 4,400 | ||
|shields = | |shields = 22,500 | ||
|small_turrets = 4 Light Gatling | |small_turrets = 4 Light Cannon | ||
2 Light Flak Cannon | |||
2 Light Gatling Laser | |||
1 Light Laser | 1 Light Laser | ||
|spinal_dps = | |spinal_dps = 66 | ||
|stealth = No | |stealth = No | ||
|title = Rhino | |title = Rhino | ||
|title1 = The Rhino | |title1 = The Rhino | ||
|top_speed = | |top_speed = 40 | ||
|total_cost = $249,529 | |total_cost = $249,529 | ||
|turn_speed = 0.10 | |turn_speed = 0.10 | ||
|turret_dps = | |turret_dps = 152 | ||
|version_added = .46 | |version_added = .46 | ||
|vip_required = No | |vip_required = No | ||
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The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]] excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath. | The '''Rhino''' is the fourth largest [[:Category:Carrier|Carrier]] in the game and has the second most [[:Category:fighters|Fighters]] excluding limited carriers. The Turret placement allows for decent defense from any side of the ship except underneath. | ||
==Appearance== | ==Appearance== | ||
The | The rhino is remodeled, all descriptions and images are currently inaccurate. | ||
==Advantages== | ==Advantages== | ||
* Large amount of [[Frenzy|Frenzies]] and [[Striker]]s combined. | * Large amount of [[Frenzy|Frenzies]] and [[Striker]]s combined. | ||
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*Large profile makes it a big target. | *Large profile makes it a big target. | ||
*Has a low [[Spinals|Spinal]] count. | *Has a low [[Spinals|Spinal]] count. | ||
*You'll need an entire team that is willing to fly the fighters. | *You'll need an entire team that is willing to fly the fighters.(If you don't have AI fighters) | ||
*Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | *Equipping all fighters with AI pilots is relatively costly, costing 2500 robux without VIP. | ||
==Strategy== | ==Strategy== | ||
*Use the high Fighter count to swarm bases and opposing Ships. | *Use the high Fighter count to swarm bases and opposing Ships. | ||
*The Rhino itself can provide good support against small, fast ships due to all turrets being flaks and PDLs. | *The Rhino itself can provide good support against small, fast ships due to all turrets being flaks and PDLs. | ||
*The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault. | *The '''Rhino's''' exposed underside, slow speed, sub-optimal Turret types, and awkward handling means it will need support from a fleet, or a [[Starbase]] to survive any dedicated assault. | ||
*When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack. | *When [[Sieging]], stay out of range of the base but turn sideways towards it to allow faster Fighter release. Also, bring some [[:Category:Frigate|Frigates]] and [[:Category:Destroyer|Destroyers]] as escorts to defend against the [[:Category:Battleship|Battleships]] and [[:Category:Dreadnought|Dreadnoughts]] that may counterattack. | ||
==Version History== | ==Version History== | ||
*After being added, the '''Rhino''' received a remodel in an unknown version. | *After being added, the '''Rhino''' received a remodel in an unknown version. | ||
*Health buff in .65b | *Health buff in .65b |
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