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'''<u>ALL</u>''' AI Ships share the same AI Movement and patterns, no matter the [[:Category:Ships|Ship]] class the AI is in. | '''<u>ALL</u>''' AI Ships share the same AI Movement and patterns, no matter the [[:Category:Ships|Ship]] class the AI is in. | ||
AI Ships will always prioritize the bigger ship, depending on proximity ''(e.g [[Dreadnoughts]] will be targeted over [[:Category:Battleship|Battleships]])'' but the smaller ship will sometimes be targeted if the AI is far closer to it compared to the bigger ship. | AI Ships will always prioritize the bigger ship, depending on proximity ''(e.g [[:Category:Dreadnought|Dreadnoughts]] will be targeted over [[:Category:Battleship|Battleships]])'' but the smaller ship will sometimes be targeted if the AI is far closer to it compared to the bigger ship. | ||
==='''Detection Range'''=== | ==='''Detection Range'''=== | ||
AI Ships have an aggro/detection range of 14,000 Studs, anything less than or equal that number of studs and the AI will lock on to you if it's in an enemy AI Faction. | AI Ships have an aggro/detection range of 14,000 Studs, anything less than or equal that number of studs and the AI will lock on to you if it's in an enemy AI Faction. |